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itsofficialadiitsofficialadi/boundiff/.agents/skills/idea-to-scope/SKILL.md

idea-to-scope

Skill0 starsChanged 25 days agoMITView on GitHub

Turn a vague feature idea into a small, testable scope and explicit non-goals before code changes. Use for product discovery and unclear requests; not for a fully specified small fix.

The file

We split this skill into the rules it gives an agent

3 rules. About 0 are common, 3 are distinctive, and 0 are very specific to this project.

  • ≈0

    Common · estimate

    Many files like this have a rule of this kind.

  • ≈3

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 0

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    Start with the user problem, not a screen or a package name.

    line 8
  2. Distinctive:

    Define a first slice: Write the smallest behavior that delivers value.

    line 12
  3. Distinctive:

    Close consequential gaps: Ask at most a few high-leverage questions when the answer materially changes the outcome.

    line 13

≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Idea to scope

Start with the user problem, not a screen or a package name. This is a thinking workflow; do not edit source or commit anything.

  1. Find the job. Identify the user, the moment the problem occurs, and how they currently work around it. If the repository exists, inspect only enough to avoid proposing something it already does.
  2. Challenge the premise. Name one smaller or simpler way to get the same result. Identify a plausible reason the requested feature might not help.
  3. Define a first slice. Write the smallest behavior that delivers value; include a real example and a deliberate list of non-goals. Do not convert possibilities into requirements.
  4. Close consequential gaps. Ask at most a few high-leverage questions when the answer materially changes the outcome. For ordinary decisions, propose a reversible default and mark it as an assumption.
  5. Set acceptance evidence. Describe how a person could observe success. Include failure or edge cases that would make a superficial demo misleading.
  6. Hand off. State scope, acceptance criteria, assumptions, rejected alternatives, and unresolved decisions. Invite $implementation-plan only after scope is coherent.

Watch for

  • Asking ten questions where a narrow assumption would suffice.
  • Adding roles, dashboards, settings, and analytics before the first useful action works.
  • Presenting invented user research as fact.
  • Claiming agreement or approval that the user has not given.

Output

A one-paragraph problem statement, first slice, not now, acceptance evidence, and open decisions. No code or project state changes.

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