get-fable
Skill6 starsChanged 3 months agoMITView on GitHub
Orchestrate software engineering workflows across the canonical get-fable coding lifecycle with deterministic routing and evidence precedence. Use when starting a complex coding task, navigating lifecycle phases, resuming work with durable .fable state, or routing between research, planning, testing, verification, and recovery — even if the user does not explicitly say \"get-fable\" (e.g. \"follow fable lifecycle\", \"orchestrate this project\", \"what is the next engineering step\", \"route my task\"). Do NOT use when an individual specialist skill already has clear isolated ownership of a bounded subtask.
In this repository55 other files it gives its agents.
- AGENTS.mdAGENTS.md
- .codex/AGENTS.mdAGENTS.md
- docs/AGENTS.mdAGENTS.md
- skills/fable-tend/AGENTS.mdAGENTS.md
- skills/fable-wise/AGENTS.mdAGENTS.md
- CLAUDE.mdCLAUDE.md
- skills/fable-tend/CLAUDE.mdCLAUDE.md
- skills/fable-tend/site/CLAUDE.mdCLAUDE.md
- skills/fable-wise/CLAUDE.mdCLAUDE.md
- public/llms.txtllms.txt
- get-fableSkill
- typesafe-aiSkill
- get-fableSkill
- get-fableSkill
- fable-architectureSkill
- fable-artifactSkill
- fable-configSkill
- fable-context-thriftSkill
- fable-councilSkill
- fable-coworkSkill
- fable-datavizSkill
- fable-delegateSkill
- fable-discoverSkill
- fable-domainSkill
- fable-ecoSkill
- fable-evalSkill
- fable-executeSkill
- fable-finish-your-turnSkill
- fable-handoffSkill
- fable-healSkill
- fable-judgeSkill
- fable-learningSkill
- fable-loopSkill
- fable-memorySkill
- fable-methodSkill
- fable-native-codeSkill
- fable-outcome-firstSkill
- fable-planSkill
- fable-prove-itSkill
- fable-recoverSkill
- fable-redteamSkill
- fable-releaseSkill
- fable-researchSkill
- fable-reviewSkill
- fable-runSkill
- fable-scope-disciplineSkill
- fable-securitySkill
- fable-simplifySkill
- fable-simulatorSkill
- fable-skill-creatorSkill
- fable-sparkSkill
- fable-tddSkill
- fable-tendSkill
- fable-verifySkill
- fable-wiseSkill
The file
We split this skill into the rules it gives an agent
7 rules. About 0 are common, 7 are distinctive, and 0 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈7
Distinctive · estimate
This author's own choices. Worth a look.
0
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 86
Before intent scoring, check hard overrides:
- Distinctive: line 113
Update lifecycle state when the route changes actual work phase or evidence freshness.
- Distinctive: line 129
If implementation cannot proceed without choosing a new contract/architecture, plan before execute.
- Distinctive: line 135
Prefer the narrowest specialist that owns the next decision.
- Distinctive: line 140
No completion/release route relies on evidence older than relevant mutation.
- Distinctive: line 153
Every small step returns through the router although specialist ownership remains valid.
- Distinctive: line 193
no later lifecycle claim is implied before its evidence exists.
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
get-fable
Choose the next engineering mode from the actual state of the work, not from the loudest keyword in the user's last message.
Mission
get-fable is the lifecycle orchestrator. It decides which specialist should own the next decision, preserves continuity across long sessions, and prevents later phases from skipping evidence that earlier phases have not earned.
Good routing is stateful. "Ship it" does not mean release if verification is stale. "Fix it" does not mean execute if the same hypothesis already failed twice. "Use this API" does not mean code from memory if the contract is current and unknown.
Activate When
- a substantial engineering request enters the workspace;
- the next Skill is ambiguous;
- work resumes from
.fablestate or a handoff; - a phase transition is requested;
- new evidence invalidates the current route;
- a failure/review/security/release gate may override ordinary execution.
Do Not Activate When
- a specialist is already executing a bounded, still-valid contract and no routing condition changed;
- the user asks only for a raw command output that a current Skill already owns;
- repeated re-routing would add ceremony without changing the next safe action.
Routing Classification
Classify the dominant reason the next action exists.
| Situation | Preferred owner |
| repository/runtime facts unknown | fable-discover |
| current external fact/API uncertain | fable-research |
| architecture/decomposition/contract choice | fable-plan |
| testable behavior change | fable-tdd |
| genuinely independent bounded cards | fable-delegate |
| bounded accepted implementation | fable-execute |
| fresh falsification required | fable-verify |
| independent diff correctness review | fable-review |
| trust boundary/vulnerability/security work | fable-security |
| repeated/contradictory failure | fable-recover |
| candidate is ready for distribution decision | fable-release |
| another session/agent must resume | fable-handoff |
| agent-control change needs benchmark proof | fable-eval |
| next atomic move is unclear inside active work | fable-spark |
Orchestration Protocol
Stage 1 — Read intent and durable state
Consider together:
- user's current request;
- active card/phase;
- failure streak;
- mutation vs verified generation;
- open review/security findings;
- unresolved load-bearing unknowns;
- release/handoff state.
The last sentence in chat does not erase the lifecycle state.
Stage 2 — Apply precedence gates
Before intent scoring, check hard overrides:
- corrupted/invalid state → diagnose/repair state before trusting it;
- repeated failure or contradictory evidence → recover;
- explicit security-sensitive request → security specialist;
- stale verification when completion/release is requested → verify;
- blocking unknown that changes design → discover/research;
- otherwise route by task ownership.
Precedence exists to stop a plausible but unsafe lower-level action.
Stage 3 — Distinguish task type from requested outcome
Examples:
- "Publish this" is an outcome; current state may still require verify/review first.
- "Fix this" is an outcome; unknown root location may require discovery.
- "Make it faster" may be research/measurement/planning before execution.
- "Review and fix" is two stages; review should identify grounded findings before mutation unless user explicitly asks for direct repair and evidence is already clear.
Stage 4 — Route to one primary owner
Choose the Skill that owns the next load-bearing decision, not every Skill that might eventually participate.
Return:
- selected Skill;
- reason/precedence;
- evidence/state used;
- gate that will permit the next transition.
Stage 5 — Persist only meaningful transitions
Update lifecycle state when the route changes actual work phase or evidence freshness. Do not churn state for read-only explanatory turns.
Stage 6 — Re-route on new evidence
A route is not permanent. Recompute when:
- an assumption is disproved;
- scope expands;
- a failure repeats;
- security risk appears;
- mutation makes proof stale;
- a worker discovers a dependency collision;
- release candidate changes.
Decision Rules
failureStreak >= 2with materially similar attempts outranks execution and routes to recovery.- Explicit vulnerability/threat/authz/secret/trust-boundary work routes to security even if the diff also needs general review later.
- Current external API/version uncertainty routes to research; repository-local uncertainty routes to discovery.
- If implementation cannot proceed without choosing a new contract/architecture, plan before execute.
- A testable bug/behavior change should route through TDD unless a valid regression harness is impossible or already established.
- "Done", "merge", "ship", or "release" cannot bypass stale/missing verification.
- A passing receipt/research note is not completion-capable evidence.
- Delegation is selected for real independence, not simply because there are multiple subtasks.
- Handoff is selected when continuity itself is the deliverable; it does not substitute for verification.
- Prefer the narrowest specialist that owns the next decision; avoid keeping the orchestrator active once ownership is clear.
Invariants
- One primary Skill owns the next load-bearing decision.
- State/evidence precedence can override textual intent when necessary for correctness.
- No completion/release route relies on evidence older than relevant mutation.
- Repeated failed hypotheses do not route back into blind execution.
- Research and discovery are distinct: external current fact vs repository/runtime fact.
- Routing explanations remain traceable to intent/state, not hidden scoring alone.
Failure Taxonomy
Keyword capture
Router sees "release", "security", or "test" and ignores the actual state/task. Re-evaluate precedence and ownership.
State blindness
Router uses the last prompt but ignores failure streak, stale proof, or active card. Re-read durable state.
Over-orchestration
Every small step returns through the router although specialist ownership remains valid. Keep the active specialist until a routing condition changes.
Under-routing
Execution continues after a new architecture unknown, repeated failure, or security boundary appears. Stop and re-route.
Multi-owner ambiguity
Several Skills seem plausible. Select the one that owns the earliest unresolved decision; encode later Skills as continuations/gates, not simultaneous primary owners.
Stale-state corruption
State does not match repository reality. Diagnose/repair before using it as a routing oracle.
Anti-Patterns
- routing by one keyword;
- treating user's desired final outcome as the immediate next action;
- re-routing every turn for ceremony;
- using Spark as a substitute for specialist selection;
- sending a repeated failure back to execute;
- sending unknown external API details to repository discovery;
- accepting stale verification because the user said "ship it";
- selecting multiple primary Skills with no order.
Routing Packet
Intent/outcome:
Current phase/card:
State overrides: failure / stale evidence / security / unknowns
Primary next decision:
Selected Skill:
Why this Skill now:
Gate to leave it:
Likely continuation(s):Completion Criteria
Orchestration for a turn is complete when:
- the next load-bearing decision has one clear owner;
- precedence gates were checked;
- route is consistent with current evidence/state;
- specialist receives enough context to begin without reinterpreting the whole conversation;
- no later lifecycle claim is implied before its evidence exists.
Progressive Resources
- Deep guide:
references/stateful-routing-and-precedence.md - Existing matrix:
references/lifecycle-routing-matrix.md - Example:
examples/lifecycle-walkthrough.md
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Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

