agentleFS
hemapriyan-rkhemapriyan-rk/claude-rigor-skills/skills/performance-optimization/SKILL.md

performance-optimization

Skill1 starsChanged 49 days agoMITView on GitHub

Make slow code or systems faster by measuring first. Profile the real hot path, fix algorithmic complexity before micro-optimizing, and verify with the same measurement. Use when something is slow or needs to be faster. Never guesses at the bottleneck.

125 other projects use a version of this.

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Used with

Projects with it also use constraint-driven-development, git-workflow-and-versioning and 10 more.

Other files people use alongside this one.

Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
  • MrCipherSmithSkill

    constraint-driven-development

    Use when a project needs a persistent, measurable quality bar — starting a project without documented standards, 'set up constraints', or when coverage/perf/a11y thresholds get re-debated per-PR. Produces CONSTRAINTS.md with enforceable numbers, ratchets, and a guard against silent weakening. NOT for throwaway prototypes or a one-off CI setup.

    Also in 15 projects that use this

  • LLl0k0laDSkill

    git-workflow-and-versioning

    Use when making any code change. Use when committing, branching, resolving conflicts, or when you need to organize work across multiple parallel streams.

    Also in 42 projects that use this

  • LLl0k0laDSkill

    using-agent-skills

    Use when starting a session or when you need to discover which skill applies to the current task. This is the meta-skill that governs how all other skills are discovered and invoked.

    Also in 33 projects that use this

  • HK-hubSkill

    deprecation-and-migration

    Manages deprecation and migration. Use when removing old systems, APIs, or features. Use when migrating users from one implementation to another. Use when deciding whether to maintain or sunset existing code.

    Also in 39 projects that use this

  • ukanwatSkill

    input-systems

    Architect game input — action mapping (abstracting keys into named actions), rebinding with conflict detection and persistence, multi-device support (keyboard, gamepad, touch), analog deadzones, and feel features like input buffering and coyote time, plus accessibility. Engine-neutral. Use when the user mentions input mapping, rebind controls, gamepad support, deadzone, input buffering, coyote time, or accessible controls.

    Also in 4 projects that use this

  • HK-hubSkill

    observability-and-instrumentation

    Instruments code so production behavior is visible and diagnosable. Use when adding logging, metrics, tracing, or alerting. Use when shipping any feature that runs in production and you need evidence it works. Use when production issues are reported but you can't tell what happened from the available data.

    Also in 31 projects that use this

  • +6 more from LLl0k0laD

The file

We split this skill into the rules it gives an agent

5 rules. 0 are common, 4 are distinctive, and 1 is very specific to this project.

  • 0

    Common

    Most of the 110 edited versions we read keep these.

  • 4

    Distinctive

    This author's own choices. Worth a look.

  • 1

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    Stop when the target is met: Don't keep optimizing past it.

    line 13
  2. Very specific:

    Load the tool list: Read references/profilers.md from this skill's base directory together with the code, in the same step.

    line 14
  3. Distinctive:

    If you can't run code in this environment, say so, give the user the exact profiling command to run, and work from their output.

    line 20
  4. Distinctive:

    Micro-optimization: only if the profile still points at the same spot after 1–3.

    line 37
  5. Distinctive:

    Don't touch code that isn't on the hot path, however inefficient it looks.

    line 39

“Common” is measured: kept by at least 6 in 10 of the 110 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Performance Optimization

"It's probably the loop" without a profile is a guess that costs a day when it's wrong. Measure, fix the biggest thing the measurement shows, measure again, and stop when the target is met.

1. Set scope and budget

  • Agree on the target. What metric (p50/p95 latency, throughput, runtime, memory), on what input, and what number counts as done. If the user didn't give one, propose one and continue.
  • Stop when the target is met. Don't keep optimizing past it. Each extra change adds risk for no requested benefit.
  • Load the tool list. Read references/profilers.md from this skill's base directory together with the code, in the same step. It names the right profiler and benchmark method for the language at hand.

2. Measure before changing anything

  • Reproduce the slowness with a repeatable command and record the baseline number. Use realistic input size: a 100-row test hides an O(n²) that 1M rows exposes.
  • Profile the dimension that matches the complaint: CPU, wall-clock/I-O wait, memory, or database queries.
  • If you can't run code in this environment, say so, give the user the exact profiling command to run, and work from their output. Don't present a guess as a measurement.

3. Classify the bottleneck

From the profile, decide which kind it is:

  • CPU-bound: time is spent computing.
  • I/O-bound: time is spent waiting on network, disk, or database. A faster loop changes nothing here.
  • Memory-bound: allocation, garbage collection, or swapping dominates.

Pick the fix direction only after this.

4. Fix in order of leverage

  1. Algorithm or query shape: O(n²) → O(n log n), N+1 queries → one batched query, repeated work → computed once. This usually beats everything else combined.
  2. Data structure: list membership → set lookup, repeated string concatenation → join or a buffer.
  3. I/O pattern: batching, concurrency, caching, an index.
  4. Micro-optimization: only if the profile still points at the same spot after 1–3.

Don't touch code that isn't on the hot path, however inefficient it looks.

5. Verify the same way

Re-run the exact baseline command on the same input. Report before and after on the metric that was agreed, and confirm the output is unchanged (same result, or the test suite passes). A faster wrong answer is a regression.

Output

## Result
<metric>: <before> → <after> (<n>× faster) on <input>.

## Bottleneck
<what the profile showed, with the key numbers>, <CPU / I-O / memory>-bound.

## Change
<the fix, as a diff or code>, and why it was picked over the alternatives.

## Verified
<command re-run>, <output unchanged: how checked>.

For example: "Runtime: 41.8 s → 0.6 s (70×) on 50,000 rows. cProfile shows 97% of time in list.__contains__ inside dedupe(): membership tests on a list, O(n²)."

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