ui-design
Skill0 starsChanged 22 days agoMITView on GitHub
Use when building new UI or reshaping existing UI: distinctive visual direction, typography, layout and copy that do not read as templated AI defaults, plus a WCAG 2.2 AA pre-delivery checklist, a contrast-check script and a static lint for AI-default tells. Not for charts, dashboards or diagrams.
59 other projects use a version of this.
Adopted by
Most recently taken up by
- leek/agent-skillstheir own version, first seen Nov 8, 2026
- TencentCloudBase/skillstheir own version, first seen Nov 6, 2026
- Freakling/Director-Driven-Developmenttheir own version, first seen Nov 1, 2026
- pumpkit-io/sdlctheir own version, first seen Nov 1, 2026
- skdfndh/better-skill-managertheir own version, first seen Nov 1, 2026
- RHKfullstack/CLAUDE-SKILLStheir own version, first seen Nov 1, 2026
Used with
Projects with it also use harness-design, graphic-design and 9 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
VictoriakaeySkillharness-design
Use when designing or improving the action space, observation format, tool boundaries, and evaluation signals of an LLM agent. Covers the five layers of harness design: what tools the agent has, what it sees after acting, how each tool is scoped, how behavior is evaluated, and how to iterate when the agent misbehaves. Prevents the most common harness failures — agents that pick wrong tools, ignore critical information, or loop without progress.
Also in 3 projects that use this
travisjneumanSkillgraphic-design
Professional graphic design principles for digital and print media. Use when creating visual designs, choosing color palettes, typography, layouts, or providing design feedback.
Also in 3 projects that use this
soilmassSkilltypography
Typography and kinetic text animations including character reveals, typewriter effects, scramble/decode, wave motion, and animated gradients. Use when creating text reveals, headline animations, number counters, or any text-based motion effects.
Also in 3 projects that use this
MicrosoftSkilltypescript
TypeScript best practices for this monorepo. Use this skill when: (1) writing new TypeScript code, (2) reviewing TypeScript code, (3) working with API responses, fetch calls, or JSON parsing, (4) adding or modifying types and interfaces.
Also in 7 projects that use this
OpenAISkillauth
Authentication integration guidance — Clerk (native Vercel Marketplace), Descope, and Auth0 setup for Next.js applications. Covers middleware auth patterns, sign-in/sign-up flows, and Marketplace provisioning. Use when implementing user authentication.
Also in 3 projects that use this
VercelSkillreact
React renderer for json-render that turns JSON specs into React components. Use when working with @json-render/react, building React UIs from JSON, creating component catalogs, or rendering AI-generated specs.
Also in 4 projects that use this
Other versions59 projects use a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 59
- epicenter-md/epicenter★ 4.8ksame name
- EpicenterHQ/epicenter★ 4.8ksame name
- yunshu0909/yunshu_skillshub★ 760same name
- Mindrally/skills★ 275same name
- AnastasiyaW/claude-code-config★ 214same name
- AnastasiyaW/codex-claude-code-config★ 214same name
- mblode/agent-skills★ 189same name
- JayZeeDesign/awesome-claude-skills★ 169same name
- frappe/skills★ 162same name
- TencentCloudBase/skills★ 80same name
49 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository25 other files it gives its agents.
- AGENTS.mdAGENTS.md
- brainstorming-designSkill
- branch-lifecycleSkill
- bug-feedback-loopSkill
- codebase-designSkill
- code-review-disciplineSkill
- domain-modelingSkill
- failure-classesSkill
- git-safetySkill
- grillingSkill
- handoffSkill
- ops-safetySkill
- prototypeSkill
- quality-floorSkill
- researchSkill
- subagent-driven-devSkill
- systematic-debuggingSkill
- terse-modeSkill
- test-driven-developmentSkill
- using-skillsSkill
- verification-before-completionSkill
- vetting-third-partySkill
- writing-plansSkill
- writing-skillsSkill
- zoom-outSkill
The file
We split this skill into the rules it gives an agent
1 rule. 0 are common, 1 is distinctive, and 0 are very specific to this project.
0
Common
Most of the 50 edited versions we read keep these.
1
Distinctive
This author's own choices. Worth a look.
0
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 55
Write from the user's side of the screen: name things in language they recognize, not how the system is built — "manage notifications", not …
“Common” is measured: kept by at least 6 in 10 of the 50 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
UI Design
Approach this as the design lead at a studio known for giving every client a visual identity that could not be mistaken for anyone else's. The client rejects clichéd, templated proposals. Make deliberate, opinionated choices about palette, typography, and layout specific to THIS brief, and take aesthetic risk where you can justify it.
Ground it in the subject
Brief doesn't pin down the subject? Pin it yourself and confirm with the client: one concrete subject, its audience, the design's primary job — proposed, not assumed. The subject's own world (industry, materials, vernacular) is where distinctive choices come from; a toy for girls aged 8–11 and a dashboard for financial analysts should not look alike. Use any memory of the user's preferences and past designs as hints.
Known AI-default looks — don't spend freedom on them
- Warm cream background (~#F4F1EA) + high-contrast serif display + terracotta/warm-clay accent (often ~#D97757 — Anthropic's own Claude accent, so on a user's brief it reads as a tell).
- Near-black background + one bright acid-green or vermilion accent.
- Broadsheet layout: hairline rules, zero border-radius, dense newspaper columns.
- SaaS-card kit: content chopped into identical rounded cards, one border-radius on everything regardless of hierarchy, the same soft grey shadow (
rgba(0,0,0,.1)) under each, gradient washes as decoration. - Template chrome that appears whatever the subject: tracked-out ALL-CAPS eyebrow above every heading; meta strings joined with middle dots (
A · B · C); labels built asWORD — fragmentwith a spaced em dash; tinted near-black (#0B0B0B, #111) standing in for black; monospace for small data labels;→appended to link and button text.
All are legitimate for some briefs, but they are defaults rather than choices, and they appear regardless of subject. The brief's own words always win — including when it asks for one of these looks. Where an axis is free, don't spend that freedom on a default.
Principles
- The hero is the first thing seen. Open with the most characteristic thing in the subject's world, in whatever form fits: headline, image, animation, live demo. "Big number + small label + supporting stats + gradient accent" is the default treatment — use it only if it is truly best.
- Typography carries personality. One family, or two clearly distinct ones — display and body need not differ. Choose deliberately, not the defaults you'd reach for on any project; set a real type scale (Elements of Typographic Style as baseline) with intentional weights, widths, spacing. Where type is a headline or visual element, make the treatment itself part of the design.
- Type defaults to avoid — the commonest generated-page tells: accenting a single word in a headline (one word italic/bold/colored); ALL CAPS for labels; typographic labels added above content for no reason.
- Line length under ~80 characters. Serif can run slightly longer, and wants slightly more line-height than sans.
- Structure is information. Outlines, borders, numbering, eyebrows, dividers must encode something true (01/02/03 only if the content really is a sequence), never decorate.
- Motion answers actions. Use non-user-triggered motion sparingly and only to draw attention; one orchestrated moment beats scattered effects. Fade-and-slide-up on every section and hover transitions on every card are the generic default and read as AI-generated. Motion that responds to a person opening, expanding, or confirming something is welcome — it shows what changed.
- Copy is design content. Placeholder copy can make a design feel as templated as the layout; see Writing below.
Process — two passes
Pass 1, plan: a compact token system —
- Color: core base palette as 4–6 named hex values.
- Type: the typefaces and their roles.
- Layout: one-sentence concept + ASCII wireframe to compare options; state alignment (left / centered / justified).
- Principles: the high-level guidance for what makes this page unique.
Pass 2, review the plan against the brief before building: would you produce this same plan working through any similar prompt? If any part reads generic — revise it and say what changed and why. Only then write code, following the revised plan.
Coding note: watch CSS selector specificity — a type-based selector (.section) and an element-based one (.cta) cancelling each other's padding/margin between sections is a classic self-inflicted bug.
Restraint and self-critique
Spend your boldness in ONE place — let one element be the memorable thing, keep everything around it quiet, cut decoration that doesn't serve the brief. Chanel's rule: before leaving the house, remove one accessory. Quality floor without announcing it: responsive to mobile, visible keyboard focus, prefers-reduced-motion respected, visually accessible, harmonious palette. Critique your own work while building; screenshot if the environment allows — a picture is worth 1000 tokens. Jot notes on what you've tried; memory is how human designers avoid repeating themselves.
Writing in design
Copy exists to make the design easier to understand and use. Same intentionality and minimalism as spacing and color.
- Write from the user's side of the screen: name things in language they recognize, not how the system is built — "manage notifications", not "webhook config". Specific and legible beats clever.
- Active voice; a CTA says exactly what happens: "Save changes", not "Submit". An action keeps its name through the flow ("Publish" → toast "Published"). Consistent vocabulary is how people learn their way around.
- Errors: what went wrong + how to fix, in the interface's voice — never vague, never apologizing. Empty states are invitations to act.
- Sentence case, plain verbs, no filler; each element does exactly one job.
Look-ups and checks (load only what the task needs)
references/pre-delivery-checklist.md— pre-delivery checklist for any web UI: WCAG 2.2 AA numbers (text 4.5:1, non-text incl. input borders 3:1, web targets 24 CSS px), focus, forms, motion end-states, font subset for the page's language, performance. Run it before calling a page done.references/vn-public-sector-pages.md— public pages of a Vietnamese state agency or mass organisation: trust cues, "bright but serious" starting palette, self-hosting under CSP, demo-data banners, map rules (Hoàng Sa, Trường Sa).references/threejs-gsap.md— three.js / GSAP performance and accessibility (one WebGL context, pixel-ratio cap, dispose, reduced-motion viagsap.matchMedia, data values never frozen mid-animation).python3 scripts/contrast_check.py "#fg:#bg[:ratio]" …— WCAG contrast; exit 1 on any failing pair. Use it for every colour pair you introduce instead of estimating.references/anti-patterns.md— 31 coded "generated-UI" tells (side-tab, gradient text, purple gradients, colored zero-offset glow, icon-tile stack, hero eyebrow chip…) and craft floors (tracking, scale step, elevation), each with its fix; the brief's explicit wish beats any code.python3 scripts/check_ui.py <file.html|.css>— static lint for 18 of those codes, stdlib only, exit 2 on findings;--self-testproves every rule still fires. Rendered-page checks (overflow, occlusion, contrast over images) still need chrome-devtools or playwright MCP.
Checklist and references distilled from nextlevelbuilder/ui-ux-pro-max-skill @ 09170ee (MIT); anti-pattern codes from pbakaus/impeccable @ e103efe (Apache-2.0) — see SOURCES.md. Its BM25 --design-system generator was deliberately NOT carried over: for Vietnamese public-sector queries it picks a font without a Vietnamese subset and a dark slate palette.
Adapted (condensed) from Anthropic's frontend-design skill, anthropics/skills @ dbd4588 — Apache License 2.0, see LICENSE.txt in this directory. Changes: condensed, restructured, merged claude-code plugin notes.
Does it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
Reviews can't be read right now.
Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

