agentleFS
haco29haco29/agentic-sdlc/skills/using-agent-skills/SKILL.md

using-agent-skills

Skill0 starsChanged 17 days agoMITView on GitHub

Discovers and invokes agent skills. Use when starting a session, or when you need to decide which skill or workflow applies to the piece of work at hand. This is the meta-skill that governs how all other skills are discovered and invoked.

49 other projects use a version of this, 33 of them edited.

Adopted by

Most recently taken up by

Used with

Projects with it also use brainstorm-experiments-existing, prioritize-assumptions and 4 more.

Other files people use alongside this one.

Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
  • skytiger6724Skill

    brainstorm-experiments-existing

    Design experiments to test assumptions for an existing product — prototypes, A/B tests, spikes, and other low-effort validation methods. Use when validating assumptions, testing feature ideas cheaply, or planning product experiments.

    Also in 4 projects that use this

  • skytiger6724Skill

    prioritize-assumptions

    Prioritize assumptions using an Impact × Risk matrix and suggest experiments for each. Use when triaging a list of assumptions, deciding what to test first, or applying the assumption prioritization canvas.

    Also in 4 projects that use this

  • 45ckSkill

    pestle-analysis

    Also in 4 projects that use this

  • About-IntelligenceSkill

    positioning-ideas

    Brainstorm product positioning ideas differentiated from competitors.

    Also in 4 projects that use this

  • +2 more from skytiger6724

The file

Show its rules and text

We split this skill into the rules it gives an agent

18 rules. 16 are common, 0 are distinctive, and 2 are very specific to this project.

  • 16

    Common

    Most of the 37 edited versions we read keep these.

  • 0

    Distinctive

    This author's own choices. Worth a look.

  • 2

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Common:

    When a task arrives, identify the development phase and apply the corresponding skill:

    line 14
  2. Common:

    Before implementing anything non-trivial, explicitly state your assumptions:

    line 51
  3. Common:

    Don't silently fill in ambiguous requirements.

    line 61
  4. Common:

    When you encounter inconsistencies, conflicting requirements, or unclear specifications:

    line 65
  5. Common:

    STOP: Do not proceed with a guess.

    line 67
  6. Common:

    Wait for resolution before continuing.

    line 70
  7. Common:

    Before finishing any implementation, ask:

    line 90
  8. Common:

    If you build 1000 lines and 100 would suffice, you have failed.

    line 95
  9. Common:

    Remove comments you don't understand

    line 102
  10. Common:

    Delete code that seems unused without explicit approval

    line 105
  11. Common:

    Add features not in the spec because they "seem useful"

    line 106
  12. Common:

    Every skill includes a verification step.

    line 112
  13. Common:

    Not managing your own confusion — plowing ahead when lost

    line 121
  14. Common:

    Not surfacing inconsistencies you notice

    line 122
  15. Common:

    Not presenting tradeoffs on non-obvious decisions

    line 123
  16. Common:

    Skills are workflows, not suggestions: Follow the steps in order.

    line 135
  17. Very specific:

    When in doubt, start with a spec: If the task is non-trivial and there's no spec, begin with spec-driven-development.

    line 139
  18. Very specific:

    Not every task needs every skill.

    line 164

“Common” is measured: kept by at least 6 in 10 of the 37 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Using Agent Skills

Overview

Agent Skills is a collection of engineering workflow skills organized by development phase. Each skill encodes a specific process that senior engineers follow. This meta-skill helps you discover and apply the right skill for your current task.

Skill Discovery

When a task arrives, identify the development phase and apply the corresponding skill:

Task arrives
    │
    ├── Don't know what you want yet? ──────→ interview-me
    ├── Have a rough concept, need variants? → idea-refine
    ├── New project/feature/change? ──→ spec-driven-development
    ├── No quality bar written down? ──→ constraint-driven-development
    ├── Have a spec, need tasks? ──────→ planning-and-task-breakdown
    ├── Implementing code? ────────────→ incremental-implementation
    │   ├── UI work? ─────────────────→ frontend-ui-engineering
    │   ├── API work? ────────────────→ api-and-interface-design
    │   ├── Need better context? ─────→ context-engineering
    │   ├── Need doc-verified code? ───→ source-driven-development
    │   └── Stakes high / unfamiliar code? ──→ doubt-driven-development
    ├── Writing/running tests? ────────→ test-driven-development
    │   └── Browser-based? ───────────→ browser-testing-with-devtools
    ├── Something broke? ──────────────→ debugging-and-error-recovery
    ├── Reviewing code? ───────────────→ code-review-and-quality
    │   ├── Too complex? ─────────────→ code-simplification
    │   ├── Security concerns? ───────→ security-and-hardening
    │   └── Performance concerns? ────→ performance-optimization
    ├── Committing/branching? ─────────→ git-workflow-and-versioning
    ├── CI/CD pipeline work? ──────────→ ci-cd-and-automation
    ├── Deprecating/migrating? ────────→ deprecation-and-migration
    ├── Writing docs/ADRs? ───────────→ documentation-and-adrs
    ├── Adding logs/metrics/alerts? ───→ observability-and-instrumentation
    └── Deploying/launching? ─────────→ shipping-and-launch

Core Operating Behaviors

These behaviors apply at all times, across all skills. They are non-negotiable.

1. Surface Assumptions

Before implementing anything non-trivial, explicitly state your assumptions:

ASSUMPTIONS I'M MAKING:
1. [assumption about requirements]
2. [assumption about architecture]
3. [assumption about scope]
→ Correct me now or I'll proceed with these.

Don't silently fill in ambiguous requirements. The most common failure mode is making wrong assumptions and running with them unchecked. Surface uncertainty early — it's cheaper than rework.

2. Manage Confusion Actively

When you encounter inconsistencies, conflicting requirements, or unclear specifications:

  1. STOP. Do not proceed with a guess.
  2. Name the specific confusion.
  3. Present the tradeoff or ask the clarifying question.
  4. Wait for resolution before continuing.

Bad: Silently picking one interpretation and hoping it's right. Good: "I see X in the spec but Y in the existing code. Which takes precedence?"

3. Push Back When Warranted

You are not a yes-machine. When an approach has clear problems:

  • Point out the issue directly
  • Explain the concrete downside (quantify when possible — "this adds ~200ms latency" not "this might be slower")
  • Propose an alternative
  • Accept the human's decision if they override with full information

Sycophancy is a failure mode. "Of course!" followed by implementing a bad idea helps no one. Honest technical disagreement is more valuable than false agreement.

4. Enforce Simplicity

Your natural tendency is to overcomplicate. Actively resist it.

Before finishing any implementation, ask:

  • Can this be done in fewer lines?
  • Are these abstractions earning their complexity?
  • Would a staff engineer look at this and say "why didn't you just..."?

If you build 1000 lines and 100 would suffice, you have failed. Prefer the boring, obvious solution. Cleverness is expensive.

5. Maintain Scope Discipline

Touch only what you're asked to touch.

Do NOT:

  • Remove comments you don't understand
  • "Clean up" code orthogonal to the task
  • Refactor adjacent systems as a side effect
  • Delete code that seems unused without explicit approval
  • Add features not in the spec because they "seem useful"

Your job is surgical precision, not unsolicited renovation.

6. Verify, Don't Assume

Every skill includes a verification step. A task is not complete until verification passes. "Seems right" is never sufficient — there must be evidence (passing tests, build output, runtime data).

Per-skill verification is the local check. The project-wide bar that applies to every change, regardless of which skill is active, is the Definition of Done: tests pass, no regressions, behavior verified at runtime, docs updated. See ../../references/definition-of-done.md. It complements each task's acceptance criteria rather than replacing them.

Failure Modes to Avoid

These are the subtle errors that look like productivity but create problems:

  1. Making wrong assumptions without checking
  2. Not managing your own confusion — plowing ahead when lost
  3. Not surfacing inconsistencies you notice
  4. Not presenting tradeoffs on non-obvious decisions
  5. Being sycophantic ("Of course!") to approaches with clear problems
  6. Overcomplicating code and APIs
  7. Modifying code or comments orthogonal to the task
  8. Removing things you don't fully understand
  9. Building without a spec because "it's obvious"
  10. Skipping verification because "it looks right"

Skill Rules

  1. Check for an applicable skill before starting work. Skills encode processes that prevent common mistakes.
  2. Skills are workflows, not suggestions. Follow the steps in order. Don't skip verification steps.
  3. Multiple skills can apply. A feature implementation might involve idea-refine → spec-driven-development → planning-and-task-breakdown → incremental-implementation → test-driven-development → code-review-and-quality → code-simplification → shipping-and-launch in sequence.
  4. When in doubt, start with a spec. If the task is non-trivial and there's no spec, begin with spec-driven-development.

Lifecycle Sequence

For a complete feature, the typical skill sequence is:

1.  interview-me                → Extract what the user actually wants
2.  idea-refine                 → Refine vague ideas
3.  spec-driven-development     → Define what we're building
4.  planning-and-task-breakdown → Break into verifiable chunks
5.  context-engineering         → Load the right context
6.  source-driven-development   → Verify against official docs
7.  incremental-implementation  → Build slice by slice
8.  observability-and-instrumentation → Instrument as you build (runs parallel with 7-9, not after)
9.  doubt-driven-development    → Cross-examine non-trivial decisions in-flight
10. test-driven-development     → Prove each slice works
11. code-review-and-quality     → Review before merge
12. code-simplification         → Reduce unnecessary complexity while preserving behavior
13. git-workflow-and-versioning → Clean commit history
14. documentation-and-adrs      → Document decisions
15. deprecation-and-migration   → Retire old systems and move users safely when needed
16. shipping-and-launch         → Deploy safely

Not every task needs every skill. A bug fix might only need: debugging-and-error-recovery → test-driven-development → code-review-and-quality.

Quick Reference

PhaseSkillOne-Line Summary
Defineinterview-meSurface what the user actually wants before any plan, spec, or code exists
Defineidea-refineRefine ideas through structured divergent and convergent thinking
Definespec-driven-developmentRequirements and acceptance criteria before code
Planplanning-and-task-breakdownDecompose into small, verifiable tasks
Buildincremental-implementationThin vertical slices, test each before expanding
Buildsource-driven-developmentVerify against official docs before implementing
Builddoubt-driven-developmentAdversarial fresh-context review of every non-trivial decision
Buildcontext-engineeringRight context at the right time
Buildfrontend-ui-engineeringProduction-quality UI with accessibility
Buildapi-and-interface-designStable interfaces with clear contracts
Verifytest-driven-developmentFailing test first, then make it pass
Verifybrowser-testing-with-devtoolsChrome DevTools MCP for runtime verification
Verifydebugging-and-error-recoveryReproduce → localize → fix → guard
Reviewcode-review-and-qualityFive-axis review with quality gates
Reviewcode-simplificationPreserve behavior while reducing unnecessary complexity
Reviewsecurity-and-hardeningOWASP prevention, input validation, least privilege
Reviewperformance-optimizationMeasure first, optimize only what matters
Shipgit-workflow-and-versioningAtomic commits, clean history
Shipci-cd-and-automationAutomated quality gates on every change
Shipdeprecation-and-migrationRemove old systems and migrate users safely
Shipdocumentation-and-adrsDocument the why, not just the what
Shipobservability-and-instrumentationStructured logs, RED metrics, traces, symptom-based alerts
Shipshipping-and-launchPre-launch checklist, monitoring, rollback plan

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