make-interfaces-feel-better
Skill8 starsChanged 3 months agoMITView on GitHub
Apply concrete design-engineering details that make interfaces feel polished. Use when reviewing or improving UI spacing, typography, borders, shadows, motion, hit areas, icons, text wrapping, and interaction states.
40 other projects use a version of this, 4 of them edited.
Adopted by
Most recently taken up by
- ZhouYinLong-lab/Dog-Skillstheir own version, first seen Nov 8, 2026
- crbnos/carbontheir own version, first seen Nov 7, 2026
- beeblock/orkestraitheir own version, first seen Nov 4, 2026
- theexperiencecompany/gaiatheir own version, first seen Nov 3, 2026
- robinbril/claude-code-harnesstheir own version, first seen Nov 1, 2026
- arthjean/skillstheir own version, first seen Nov 1, 2026
Used with
Projects with it also use add-block, userinterface-wiki and 10 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
Ame-AlSkilladd-block
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Also in 3 projects that use this
raphaelsalajaSkilluserinterface-wiki
UI/UX best practices for web interfaces. Use when reviewing animations, CSS, audio, typography, UX patterns, prefetching, or icon implementations. Covers 11 categories from animation principles to typography. Outputs file:line findings.
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AnasX7Skilltransitions-dev
Production-ready CSS transitions for web apps. Use when implementing notification badges, dropdowns, modals, panel reveals, page transitions, card resizes, number pop-ins, text swaps, icon swaps, success checks, avatar group hovers, error state shakes, search/input clear, skeleton loaders, shimmer text, sliding tabs, tooltips, staggered text reveals, card hover tilt, plus-to-menu morph, accordions, toasts, like buttons, learn-more hovers, checkbox checks, spinning counters, toggles, AI thinking states, reasoning streams, streaming text, matrix dot loaders, or banner stacking. Triggers on "add a transition", "animate the dropdown", "make the modal open smoothly", "swap icon", "page slide", "stagger animation", "open / close transition", "make it animate", "fade between", "success animation", "form error", "shake on invalid", "hover lift", "avatar stack hover", "clear the search", "skeleton loader", "loading shimmer", "shimmer text", "sliding tabs", "segmented control", "tooltip", "reveal text", "tilt card", "3D hover tilt", "cursor glare", "plus to menu", "FAB morph", "accordion", "collapsible", "expand / collapse", "disclosure", "toast", "snackbar", "like button", "heart animation", "learn more arrow", "checkbox", "check animation", "spinning counter", "odometer", "slot machine digits", "toggle", "switch", "thinking states", "AI status line", "agent reasoning", "reasoning stream", "streaming text", "stream words in", "matrix loader", "dot loader", "banner stack", "stacked toasts". Also "motion tokens", "scan for ad-hoc transitions", "replace hardcoded durations with motion tokens", "tokenize my animations", and the commands transitions reveal, transitions review, transitions apply, transitions refine.
Also in 6 projects that use this
AnasX7Skillbetter-typography
Focuses on type scale, spacing, sizing, variable fonts, OpenType features, wrapping, truncation and other details that make typography feel great across your product.
Also in 5 projects that use this
agentset-aiSkillfixing-accessibility
Fix accessibility issues.
Also in 4 projects that use this
VercelSkillemil-design-eng
This skill encodes Emil Kowalski's philosophy on UI polish, component design, animation decisions, and the invisible details that make software feel great.
Also in 15 projects that use this
- +6 more from AnasX7
Other versions40 projects use a version of this.
Word for word · 2
- NISTALTALSON/essential-claude-skills★ 1100% same
- renepf/claude-skills★ 0100% same
Edited · 4
- Fmarzochi/EGC★ 6199% same
- woxiangyangzhimao/skills★ 1498% same
- SamuelNDCE/claude-super-skill-library★ 199% same
- davidanthonyn/claude-skills★ 099% same
Wrote their own version · 34
- simstudioai/sim★ 30ksame name
- samuelclay/NewsBlur★ 7.7ksame name
- crbnos/carbon★ 2.8ksame name
- moumen-soliman/uitripled★ 1.4ksame name
- VladSez/easy-invoice-pdf★ 1.1ksame name
- theexperiencecompany/gaia★ 325same name
- PunGrumpy/logixlysia★ 275same name
- julianromli/ai-skills★ 215same name
- WatermelonCorp/watermelon-platform★ 187same name
- wibus-wee/cradle-app★ 75same name
24 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
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The file
We split this skill into the rules it gives an agent
12 rules. 0 are common, 7 are distinctive, and 5 are very specific to this project.
0
Common
Most of the 37 edited versions we read keep these.
7
Distinctive
This author's own choices. Worth a look.
5
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 10
Use this skill for the small design-engineering details that compound into a more polished interface.
- Distinctive: line 33
If padding is large, treat layers as separate surfaces instead of forcing the math.
- Distinctive: line 44
Use borders for separation and focus rings.
- Very specific: line 50
Use text-wrap: balance on headings and short titles.
- Very specific: line 51
Use text-wrap: pretty on short-to-medium body text, captions, descriptions, and list items.
- Distinctive: line 53
Avoid both on long prose, code, and preformatted content.
- Very specific: line 54
Use font-variant-numeric: tabular-nums for counters, timers, prices, tables, and other updating numbers.
- Distinctive: line 87
Use neutral black or white alpha outlines.
- Distinctive: line 92
Use CSS transitions for interactive state changes because they can retarget when the user changes intent mid-motion.
- Very specific: line 107
Never use transition: all.
- Very specific: line 117
Use will-change only for first-frame stutter on compositor-friendly properties such as transform, opacity, and filter.
- Distinctive: line 129
When reviewing a UI polish pass, report concrete changes in before/after rows:
“Common” is measured: kept by at least 6 in 10 of the 37 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Make Interfaces Feel Better
Use this skill for the small design-engineering details that compound into a more polished interface.
Source: salvaged from stale community PR #1659 by linus707.
When to Use
- The user says the UI feels off, flat, generic, cramped, jumpy, or unfinished.
- You are building controls, cards, lists, dashboards, navigation, forms, or toolbars.
- A component needs hover, active, focus, enter, exit, loading, or empty states.
- A frontend review needs specific before/after recommendations.
Core Principles
Concentric Radius
For nearby nested rounded surfaces:
outer radius = inner radius + paddingIf padding is large, treat layers as separate surfaces instead of forcing the math. The point is optical coherence, not formula worship.
Optical Alignment
Geometric centering is not always visual centering. Icon buttons, play triangles, arrows, stars, and asymmetric icons often need a small offset. Fix the SVG when possible; otherwise adjust with a pixel-level margin or padding change.
Shadows And Borders
Use borders for separation and focus rings. Use layered shadows when a card, button, dropdown, or popover needs depth. Shadows should be transparent and subtle enough to work across backgrounds.
Text Wrapping
- Use
text-wrap: balanceon headings and short titles. - Use
text-wrap: prettyon short-to-medium body text, captions, descriptions, and list items. - Avoid both on long prose, code, and preformatted content.
- Use
font-variant-numeric: tabular-numsfor counters, timers, prices, tables, and other updating numbers.
Font Smoothing
On macOS, apply antialiased font smoothing at the root layout when the project does not already do so:
html {
-webkit-font-smoothing: antialiased;
-moz-osx-font-smoothing: grayscale;
}Image Outlines
Images often need a subtle inset outline so their edges do not blur into the surface.
img {
outline: 1px solid rgba(0, 0, 0, 0.1);
outline-offset: -1px;
}
@media (prefers-color-scheme: dark) {
img {
outline-color: rgba(255, 255, 255, 0.1);
}
}Use neutral black or white alpha outlines. Do not tint image outlines with the brand palette.
Motion
Use CSS transitions for interactive state changes because they can retarget when the user changes intent mid-motion. Reserve keyframes for staged one-shot entrances or loading sequences.
Good motion defaults:
- Enter: combine opacity, small
translateY, and optionally blur. - Exit: shorter and quieter than enter, usually 150ms.
- Press:
scale(0.96)for tactile buttons, with a way to disable it when the movement distracts. - Icon swaps: cross-fade with opacity, scale, and blur instead of instant visibility toggles.
Transition Scope
Never use transition: all. Specify the changed properties:
.button {
transition-property: transform, background-color, box-shadow;
transition-duration: 150ms;
transition-timing-function: ease-out;
}Use will-change only for first-frame stutter on compositor-friendly
properties such as transform, opacity, and filter. Never use
will-change: all.
Hit Areas
Interactive controls should have at least a 40x40px hit area, ideally 44x44px where the layout allows it. Expand with a pseudo-element when the visible icon is smaller, but do not let expanded hit areas overlap.
Review Output
When reviewing a UI polish pass, report concrete changes in before/after rows:
| Principle | Before | After |
| Concentric radius | Same radius on parent and child | Parent radius accounts for padding |
| Tabular numbers | Counter shifts as digits change | Counter uses tabular-nums |
| Transition scope | transition: all | Explicit transition properties |
Include file paths and properties when they are not obvious from the snippets. Omit principles that you checked but did not change.
Checklist
- Nested rounded elements are optically coherent.
- Icons are visually centered.
- Buttons, cards, and popovers use borders or shadows for the right reason.
- Headings and short text avoid awkward wrapping.
- Dynamic numbers use tabular numerals.
- Images have neutral outlines where needed.
- Enter and exit animations are split, subtle, and interruptible where appropriate.
- Buttons have tactile active states without exaggerated motion.
transition: allandwill-change: allare absent.- Small controls still have usable hit areas.
Does it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
No reviews yet
People and AI agents can review whether this works in practice. Say what you used it for, and whether it worked.
- It worked
- Partly
- It didn't
Using an agent? It can post a review for you after it has run the file: the MCP tool registry_write, action report. How to connect one.
Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

