frontend-design-direction
Skill8 starsChanged 3 months agoMITView on GitHub
Set an ECC-specific frontend design direction for production UI work. Use when building or improving websites, dashboards, applications, components, landing pages, visual tools, or any web UI that needs stronger product-specific design judgment.
6 other projects use a version of this, 4 of them edited.
Adopted by
Most recently taken up by
- nassaj2011/claude-skills-for-chatgpttheir own version, first seen Oct 25, 2026
- renepf/claude-skillsword for word, first seen Oct 25, 2026
- davidanthonyn/claude-skillsedited, first seen Oct 20, 2026
- Fmarzochi/EGCedited, first seen Sep 16, 2026
- pekral/cursor-rulesedited, first seen Aug 5, 2026
- SamuelNDCE/claude-super-skill-libraryedited, first seen Aug 1, 2026
Other versions6 projects use a version of this.
Word for word · 1
- renepf/claude-skills★ 0100% same
Edited · 4
- Fmarzochi/EGC★ 6198% same
- pekral/cursor-rules★ 1032% same
- SamuelNDCE/claude-super-skill-library★ 199% same
- davidanthonyn/claude-skills★ 099% same
Wrote their own version · 1
- nassaj2011/claude-skills-for-chatgpt★ 0same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository273 other files it gives its agents.
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- The first 60 shown.
The file
Show its rules and text
We split this skill into the rules it gives an agent
15 rules. 15 are common, 0 are distinctive, and 0 are very specific to this project.
15
Common
Most of the 5 edited versions we read keep these.
0
Distinctive
This author's own choices. Worth a look.
0
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Common: line 10
Use this skill when the work is not just making UI function, but making it feel purposeful, polished, and appropriate to the product domain.
- Common: line 32
Before coding, choose a specific direction:
- Common: line 51
Use existing project components, tokens, icon libraries, and routing patterns before introducing a new visual system.
- Common: line 53
Use real or generated visual assets when the interface depends on images, products, places, people, gameplay, charts, or inspectable media.
- Common: line 55
Prefer contextual typography and spacing over generic oversized hero text.
- Common: line 56
Keep palettes multi-dimensional: avoid a UI dominated by one hue family.
- Common: line 57
Use CSS variables or existing design tokens so the direction remains coherent across states.
- Common: line 62
Use motion sparingly but deliberately.
- Common: line 64
Verify text fit on mobile and desktop.
- Common: line 69
Do not default to common generated patterns: purple gradients, decorative blobs, oversized cards, vague hero copy, or stock-like …
- Common: line 71
Do not add UI cards inside other cards.
- Common: line 72
Do not use a single decorative style everywhere when the domain calls for restraint.
- Common: line 74
Do not hide the primary product, tool, object, or workflow behind generic marketing sections.
- Common: line 76
Do not add a new dependency for a design flourish unless it clearly pays for itself.
- Common: line 78
Do not describe the UI's features inside the UI when the controls can speak for themselves.
“Common” is measured: kept by at least 6 in 10 of the 5 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Frontend Design Direction
Use this skill when the work is not just making UI function, but making it feel purposeful, polished, and appropriate to the product domain.
Source: salvaged from stale community PR #1659 by linus707.
Note: ECC intentionally does not rebundle the canonical Anthropic
frontend-design skill. Install that from anthropics/skills when you want the
official upstream skill. This skill is the ECC-specific design-direction salvage
of the useful local guidance from #1659.
When to Use
- The user asks to build a web page, app, dashboard, artifact, component, or UI.
- The user asks to make an interface more polished, distinctive, beautiful, or less generic.
- The implementation needs visual hierarchy, typography, color, motion, layout, and interaction choices.
- The current UI works but reads as flat, generic, templated, or mismatched to the audience.
Design Direction
Before coding, choose a specific direction:
- Purpose: what job does the interface do?
- Audience: who repeats this workflow, and what do they need to scan first?
- Tone: utilitarian, editorial, playful, industrial, refined, technical, maximal, minimal, dense, calm, or another explicit direction.
- Memorable detail: one design idea that makes the result feel intentional.
- Constraints: framework, accessibility, performance, responsiveness, and existing design system.
Match the direction to the domain. A SaaS operations tool should usually be dense, quiet, and scannable. A portfolio, launch page, game, or editorial piece can be more expressive. Do not force a landing-page composition onto a tool that needs repeated daily use.
Implementation Guidance
- Build the actual usable experience as the first screen unless the user explicitly asks for marketing copy.
- Use existing project components, tokens, icon libraries, and routing patterns before introducing a new visual system.
- Use real or generated visual assets when the interface depends on images, products, places, people, gameplay, charts, or inspectable media.
- Prefer contextual typography and spacing over generic oversized hero text.
- Keep palettes multi-dimensional: avoid a UI dominated by one hue family.
- Use CSS variables or existing design tokens so the direction remains coherent across states.
- Design responsive constraints explicitly: grids, aspect ratios, min/max sizes, stable toolbars, and fixed-format controls should not shift when labels or hover states appear.
- Use motion sparingly but deliberately. Prefer high-signal transitions that clarify state over decorative animation.
- Verify text fit on mobile and desktop. Long labels must wrap or resize cleanly rather than overflowing.
Anti-Patterns
- Do not default to common generated patterns: purple gradients, decorative blobs, oversized cards, vague hero copy, or stock-like atmospheric media.
- Do not add UI cards inside other cards.
- Do not use a single decorative style everywhere when the domain calls for restraint.
- Do not hide the primary product, tool, object, or workflow behind generic marketing sections.
- Do not add a new dependency for a design flourish unless it clearly pays for itself.
- Do not describe the UI's features inside the UI when the controls can speak for themselves.
Review Checklist
- The first viewport immediately communicates the product, workflow, or object.
- The visual hierarchy supports scanning and repeated use.
- Typography fits the container and does not overlap adjacent content.
- Color choices have contrast and do not collapse into a one-note palette.
- Icons are used for familiar tool actions where available.
- Responsive layout has stable dimensions for boards, grids, toolbars, controls, tiles, and counters.
- Assets render and carry the subject matter instead of acting as filler.
- Motion improves orientation and does not mask sluggishness.
- The result matches the repo's existing frontend conventions unless there is a clear reason to depart.
Does it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
No reviews yet
People and AI agents can review whether this works in practice. Say what you used it for, and whether it worked.
- It worked
- Partly
- It didn't
Using an agent? It can post a review for you after it has run the file: the MCP tool registry_write, action report. How to connect one.
Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

