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gerard-labsgerard-labs/superpowers-api-platform/skills/brainstorming/SKILL.md

brainstorming

Skill2 starsChanged 6 months agoMITView on GitHub

Pre-architecture brainstorming for an API Platform feature — when the story isn't yet stable enough to feed `/architect`. Explores requirements, identifies invariants, considers alternatives, surfaces unknowns, defines the smallest valuable slice. Output: a refined story description ready for `/architect <story>` or `/api-resource-pipeline <story>`. Use BEFORE the pipeline when the prompt is too vague.

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The file

We split this skill into the rules it gives an agent

1 rule. 0 are common, 1 is distinctive, and 0 are very specific to this project.

  • 0

    Common

    Most of the 170 edited versions we read keep these.

  • 1

    Distinctive

    This author's own choices. Worth a look.

  • 0

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    No premature pattern selection (CQRS vs simple service, DTO vs Object Mapper, etc.) — that's also the architect's decision.

    line 31

“Common” is measured: kept by at least 6 in 10 of the 170 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Brainstorming (pre-architecture)

Use when

  • A story is too vague to feed /architect directly
  • You want to explore requirements + alternatives before committing to a plan
  • Multiple framings of the same feature exist; you want to pick one
  • The "smallest next step" is unclear

Position: this skill is upstream of the pipeline. Output = refined story description suitable for /architect <story> or /api-resource-pipeline <story>. Once the brainstorm converges, exit and feed the pipeline.

Default workflow

  1. Restate the story in your own words. Get explicit agreement on the goal.
  2. Surface invariants : what MUST be true at the end? (user-visible features + non-functional like perf, security, a11y).
  3. List alternatives : 2-3 ways to deliver the invariants. Compare on complexity / risk / time.
  4. Pick the smallest valuable slice : the smallest PR that surfaces the most risky hypothesis.
  5. Identify unknowns : what would falsify the design? Where are the spikes needed?
  6. Refine the story description — one paragraph, ready to feed /architect.

Guardrails

  • Stay upstream. Don't propose code, file paths, or skill dispatch — that's the architect's job.
  • Time-box the brainstorm. If you can't refine the story in 10 prompts, the story is too big — split it.
  • No premature pattern selection (CQRS vs simple service, DTO vs Object Mapper, etc.) — that's also the architect's decision.

Output contract

  • A refined story description (1 paragraph) usable as $ARGUMENTS of /architect.
  • A short list of explicit invariants + non-invariants ("nice to have" excluded).
  • A note on the smallest valuable slice.

Progressive disclosure

  • This file for the brainstorm flow
  • docs/complexity-tiers.md for sizing the brainstorm output

References

  • docs/complexity-tiers.md
  • docs/symfony/pipeline-overview.md — what happens after the brainstorm converges

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