impeccable
Skill0 starsChanged 5 months agoApache-2.0View on GitHub
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
171 other projects use a version of this, 141 of them edited.
Adopted by
Most recently taken up by
- podo/design-agent-skillstheir own version, first seen Nov 8, 2026
- longhang2004/vietnamese-humanizeredited, first seen Nov 8, 2026
- cafe3310/public-agent-skillsedited, first seen Nov 8, 2026
- microsoft/frontier-agentic-modernization-rvasedited, first seen Nov 8, 2026
- taixuann/development-spaceedited, first seen Nov 8, 2026
- sellerhunghienhoa/hunghienhoa2110edited, first seen Nov 8, 2026
Used with
Projects with it also use cloud-architecture-diagram, shelra-workspace-quality and 8 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
MicrosoftSkillcloud-architecture-diagram
Create, edit, or troubleshoot Azure-first architecture diagrams as editable draw.io files, with AWS and multicloud topology support and identity, API, and CI/CD flow diagrams. Use for architecture visualization, network boundaries, interaction flows, or missing diagram icons. Not for deploying infrastructure, live cloud discovery, security certification, or unrelated charts.
Also in 3 projects that use this
ShelraSkillshelra-workspace-quality
Audit or refine ShelraCode's main OpenTUI coding workspace when chat activity, live status, plan/context sidebar, agent visibility, or verification UX must match a supplied visual specification. Do not use for onboarding, settings, or unrelated screens.
Also in 3 projects that use this
owshq-mecSkilllayout
Improve layout, spacing, and visual rhythm. Fixes monotonous grids, inconsistent spacing, and weak visual hierarchy. Use when the user mentions layout feeling off, spacing issues, visual hierarchy, crowded UI, alignment problems, or wanting better composition.
Also in 8 projects that use this
HK-hubSkilloverdrive
Pushes interfaces past conventional limits with technically ambitious implementations — shaders, spring physics, scroll-driven reveals, 60fps animations. Use when the user wants to wow, impress, go all-out, or make something that feels extraordinary.
Also in 11 projects that use this
HK-hubSkillbolder
Amplify safe or boring designs to make them more visually interesting and stimulating. Increases impact while maintaining usability. Use when the user says the design looks bland, generic, too safe, lacks personality, or wants more visual impact and character.
Also in 12 projects that use this
xfstudioSkillagent-memory-systems
Memory is the cornerstone of intelligent agents. Without it, every interaction starts from zero. This skill covers the architecture of agent memory: short-term (context window), long-term (vector stores), and the cognitive architectures that organize them. Key insight: Memory isn't just storage - it's retrieval. A million stored facts mean nothing if you can't find the right one. Chunking, embedding, and retrieval strategies determine whether your agent remembers or forgets. The field is fragm
Also in 3 projects that use this
- +3 more from HK-hub
Other versions171 projects use a version of this.
Word for word · 11
- FidelusAleksander/ghcertified★ 996100% same
- boraoztunc/skills★ 454100% same
- jorgegorka/master-of-puppets★ 4100% same
- tgardner18/optitech-nextjs★ 2100% same
- vedantggwp/sentinel★ 2100% same
- willlee1995/skills★ 1100% same
- BAKUGOS1/SkilledAgents-Toolkit★ 0100% same
- Fldicoahkiin/WalDrive★ 0100% same
- girishlade111/impeccable-main★ 0100% same
- lankyjo/lankyjo-core-skills★ 0100% same
1 more not listed
Edited · 141
- pbakaus/impeccable★ 106k19% same
- clidey/whodb★ 5.1k20% same
- guilhermerodz/input-otp★ 3.3k30% same
- bestofjs/bestofjs★ 3.1k29% same
- compozy/compozy★ 2.9k22% same
- Draculabo/AntigravityManager★ 2.5k19% same
- monoscope-tech/monoscope★ 2.1k27% same
- danieleteti/delphimvcframework★ 1.4k29% same
- Pasta-Devs/Marinara-Engine★ 76584% same
- Fast-Editor/Lynkr★ 64034% same
131 more not listed
Wrote their own version · 19
- bergside/awesome-design-skills★ 2.9ksame name
- 10xChengTu/Mux0★ 337same name
- theexperiencecompany/gaia★ 325same name
- Peiiii/nextclaw★ 263same name
- jagrat7/linux-wallpaper-engine★ 227same name
- owshq-mec/semana-ai-data-engineer★ 122same name
- StyleSwift/StyleSwift★ 61same name
- podo/design-agent-skills★ 32same name
- wrg32786/aigent-os★ 25same name
- excatt/superclaude-plusplus★ 14same name
9 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
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The file
Show its rules and text
We split this skill into the rules it gives an agent
16 rules. 0 are common, 9 are distinctive, and 7 are very specific to this project.
0
Common
Most of the 159 edited versions we read keep these.
9
Distinctive
This author's own choices. Worth a look.
7
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 15
Before any design work or file edits:
- Very specific: line 38
If the output is already in this session's conversation history, don't re-run.
- Very specific: line 42
If PRODUCT.md is missing, empty, or placeholder ([TODO] markers, <200 chars): run {{command_prefix}}impeccable teach, then resume the …
- Very specific: line 44
If DESIGN.md is missing: nudge once per session (*"Run {{command_prefix}}impeccable document for more on-brand output"*), then proceed.
- Distinctive: line 48
Every design task is brand (marketing, landing, campaign, long-form content, portfolio: design IS the product) or product (app UI, admin, …
- Very specific: line 52
If PRODUCT.md lacks the register field (legacy), infer it once from its "Users" and "Product Purpose" sections, then cache the inferred …
- Distinctive: line 62
Use OKLCH. Reduce chroma as lightness approaches 0 or 100.
- Very specific: line 63
Never use #000 or #fff. Tint every neutral toward the brand hue (chroma 0.005–0.01 is enough).
- Distinctive: line 75
Before choosing, write one sentence of physical scene: who uses this, where, under what ambient light, in what mood.
- Distinctive: line 88
Don't wrap everything in a container.
- Distinctive: line 92
Don't animate CSS layout properties.
- Distinctive: line 108
Every word earns its place.
- Very specific: line 109
No em dashes: Use commas, colons, semicolons, periods, or parentheses.
- Distinctive: line 113
If someone could look at this interface and say "AI made that" without doubt, it's failed.
- Distinctive: line 115
Category-reflex check: Run at two altitudes; the second one catches what the first one misses.
- Very specific: line 158
If the first word is craft, setup still runs first, but reference/craft.md owns the rest of the flow.
“Common” is measured: kept by at least 6 in 10 of the 159 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Designs and iterates production-grade frontend interfaces. Real working code, committed design choices, exceptional craft.
Setup
Before any design work or file edits:
- Load context (PRODUCT.md / DESIGN.md) via the loader script.
- Identify the register and load the matching register reference (brand.md or product.md).
- If the user invoked a sub-command (e.g.
craft,shape,audit), load its reference file too. This is non-negotiable:craftwithoutcraft.mdloaded means you'll skip the shape-and-confirm step the user expects.
Skipping these produces generic output that ignores the project.
1. Context gathering
Two files, case-insensitive. The loader looks at the project root by default and falls back to .agents/context/ and docs/ if the root is clean. Override with IMPECCABLE_CONTEXT_DIR=path/to/dir (absolute or relative to cwd).
- PRODUCT.md: required. Users, brand, tone, anti-references, strategic principles.
- DESIGN.md: optional, strongly recommended. Colors, typography, elevation, components.
Load both in one call:
node {{scripts_path}}/load-context.mjsConsume the full JSON output. Never pipe through head, tail, grep, or jq. The output's contextDir field tells you where the files were resolved from.
If the output is already in this session's conversation history, don't re-run. Exceptions requiring a fresh load: you just ran {{command_prefix}}impeccable teach or {{command_prefix}}impeccable document (they rewrite the files), or the user manually edited one.
{{command_prefix}}impeccable live already warms context via live.mjs. If you've run live.mjs, don't also run load-context.mjs this session.
If PRODUCT.md is missing, empty, or placeholder ([TODO] markers, <200 chars): run {{command_prefix}}impeccable teach, then resume the user's original task with the fresh context. If the original task was {{command_prefix}}impeccable craft, resume into {{command_prefix}}impeccable shape before any implementation work.
If DESIGN.md is missing: nudge once per session ("Run {{command_prefix}}impeccable document for more on-brand output"), then proceed.
2. Register
Every design task is brand (marketing, landing, campaign, long-form content, portfolio: design IS the product) or product (app UI, admin, dashboard, tool: design SERVES the product).
Identify before designing. Priority: (1) cue in the task itself ("landing page" vs "dashboard"); (2) the surface in focus (the page, file, or route being worked on); (3) register field in PRODUCT.md. First match wins.
If PRODUCT.md lacks the register field (legacy), infer it once from its "Users" and "Product Purpose" sections, then cache the inferred value for the session. Suggest the user run {{command_prefix}}impeccable teach to add the field explicitly.
Load the matching reference: reference/brand.md or reference/product.md. The shared design laws below apply to both.
Shared design laws
Apply to every design, both registers. Match implementation complexity to the aesthetic vision: maximalism needs elaborate code, minimalism needs precision. Interpret creatively. Vary across projects; never converge on the same choices. {{model}} is capable of extraordinary work. Don't hold back.
Color
- Use OKLCH. Reduce chroma as lightness approaches 0 or 100; high chroma at extremes looks garish.
- Never use
#000or#fff. Tint every neutral toward the brand hue (chroma 0.005–0.01 is enough). - Pick a color strategy before picking colors. Four steps on the commitment axis:
- Restrained: tinted neutrals + one accent ≤10%. Product default; brand minimalism.
- Committed: one saturated color carries 30–60% of the surface. Brand default for identity-driven pages.
- Full palette: 3–4 named roles, each used deliberately. Brand campaigns; product data viz.
- Drenched: the surface IS the color. Brand heroes, campaign pages.
- The "one accent ≤10%" rule is Restrained only. Committed / Full palette / Drenched exceed it on purpose. Don't collapse every design to Restrained by reflex.
Theme
Dark vs. light is never a default. Not dark "because tools look cool dark." Not light "to be safe."
Before choosing, write one sentence of physical scene: who uses this, where, under what ambient light, in what mood. If the sentence doesn't force the answer, it's not concrete enough. Add detail until it does.
"Observability dashboard" does not force an answer. "SRE glancing at incident severity on a 27-inch monitor at 2am in a dim room" does. Run the sentence, not the category.
Typography
- Cap body line length at 65–75ch.
- Hierarchy through scale + weight contrast (≥1.25 ratio between steps). Avoid flat scales.
Layout
- Vary spacing for rhythm. Same padding everywhere is monotony.
- Cards are the lazy answer. Use them only when they're truly the best affordance. Nested cards are always wrong.
- Don't wrap everything in a container. Most things don't need one.
Motion
- Don't animate CSS layout properties.
- Ease out with exponential curves (ease-out-quart / quint / expo). No bounce, no elastic.
Absolute bans
Match-and-refuse. If you're about to write any of these, rewrite the element with different structure.
- Side-stripe borders.
border-leftorborder-rightgreater than 1px as a colored accent on cards, list items, callouts, or alerts. Never intentional. Rewrite with full borders, background tints, leading numbers/icons, or nothing. - Gradient text.
background-clip: textcombined with a gradient background. Decorative, never meaningful. Use a single solid color. Emphasis via weight or size. - Glassmorphism as default. Blurs and glass cards used decoratively. Rare and purposeful, or nothing.
- The hero-metric template. Big number, small label, supporting stats, gradient accent. SaaS cliché.
- Identical card grids. Same-sized cards with icon + heading + text, repeated endlessly.
- Modal as first thought. Modals are usually laziness. Exhaust inline / progressive alternatives first.
Copy
- Every word earns its place. No restated headings, no intros that repeat the title.
- No em dashes. Use commas, colons, semicolons, periods, or parentheses. Also not
--.
The AI slop test
If someone could look at this interface and say "AI made that" without doubt, it's failed. Cross-register failures are the absolute bans above. Register-specific failures live in each reference.
Category-reflex check. Run at two altitudes; the second one catches what the first one misses.
- First-order: if someone could guess the theme + palette from the category alone ("observability → dark blue", "healthcare → white + teal", "finance → navy + gold", "crypto → neon on black"), it's the first training-data reflex. Rework the scene sentence and color strategy until the answer isn't obvious from the domain.
- Second-order: if someone could guess the aesthetic family from category-plus-anti-references ("AI workflow tool that's not SaaS-cream → editorial-typographic", "fintech that's not navy-and-gold → terminal-native dark mode"), it's the trap one tier deeper. The first reflex was avoided; the second wasn't. Rework until both answers are not obvious. The brand register's reflex-reject aesthetic lanes list catches the currently-saturated families.
Commands
| Command | Category | Description | Reference |
craft [feature] | Build | Shape, then build a feature end-to-end | reference/craft.md |
shape [feature] | Build | Plan UX/UI before writing code | reference/shape.md |
teach | Build | Set up PRODUCT.md and DESIGN.md context | reference/teach.md |
document | Build | Generate DESIGN.md from existing project code | reference/document.md |
extract [target] | Build | Pull reusable tokens and components into design system | reference/extract.md |
critique [target] | Evaluate | UX design review with heuristic scoring | reference/critique.md |
audit [target] | Evaluate | Technical quality checks (a11y, perf, responsive) | reference/audit.md |
polish [target] | Refine | Final quality pass before shipping | reference/polish.md |
bolder [target] | Refine | Amplify safe or bland designs | reference/bolder.md |
quieter [target] | Refine | Tone down aggressive or overstimulating designs | reference/quieter.md |
distill [target] | Refine | Strip to essence, remove complexity | reference/distill.md |
harden [target] | Refine | Production-ready: errors, i18n, edge cases | reference/harden.md |
onboard [target] | Refine | Design first-run flows, empty states, activation | reference/onboard.md |
animate [target] | Enhance | Add purposeful animations and motion | reference/animate.md |
colorize [target] | Enhance | Add strategic color to monochromatic UIs | reference/colorize.md |
typeset [target] | Enhance | Improve typography hierarchy and fonts | reference/typeset.md |
layout [target] | Enhance | Fix spacing, rhythm, and visual hierarchy | reference/layout.md |
delight [target] | Enhance | Add personality and memorable touches | reference/delight.md |
overdrive [target] | Enhance | Push past conventional limits | reference/overdrive.md |
clarify [target] | Fix | Improve UX copy, labels, and error messages | reference/clarify.md |
adapt [target] | Fix | Adapt for different devices and screen sizes | reference/adapt.md |
optimize [target] | Fix | Diagnose and fix UI performance | reference/optimize.md |
live | Iterate | Visual variant mode: pick elements in the browser, generate alternatives | reference/live.md |
Plus two management commands: pin <command> and unpin <command>, detailed below.
Routing rules
- No argument: render the table above as the user-facing command menu, grouped by category. Ask what they'd like to do.
- First word matches a command: load its reference file and follow its instructions. Everything after the command name is the target.
- First word doesn't match: general design invocation. Apply the setup steps, shared design laws, and the loaded register reference, using the full argument as context.
Setup (context gathering, register) is already loaded by then; sub-commands don't re-invoke {{command_prefix}}impeccable.
If the first word is craft, setup still runs first, but reference/craft.md owns the rest of the flow. If setup invokes teach as a blocker, finish teach, refresh context, then resume the original command and target.
Pin / Unpin
Pin creates a standalone shortcut so {{command_prefix}}<command> invokes {{command_prefix}}impeccable <command> directly. Unpin removes it. The script writes to every harness directory present in the project.
node {{scripts_path}}/pin.mjs <pin|unpin> <command>Valid <command> is any command from the table above. Report the script's result concisely. Confirm the new shortcut on success, relay stderr verbatim on error.
Does it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
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- It didn't
Using an agent? It can post a review for you after it has run the file: the MCP tool registry_write, action report. How to connect one.
Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

