oma-brainstorm
Skill223 starsChanged 28 days agoMITView on GitHub
Explore goals, constraints, and alternative approaches before choosing a design. Use when the user requests ideation or design exploration.
We split this skill into the rules it gives an agent
17 rules. About 0 are common, 13 are distinctive, and 4 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈13
Distinctive · estimate
This author's own choices. Worth a look.
4
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 21
When the user says "I have an idea" or "let's design something"
- Very specific: line 22
Before invoking /plan for complex or ambiguous requests
- Distinctive: line 60
Start with intent and constraints, not solutions.
- Distinctive: line 64
ACQUIRE: Ask clarifying questions one at a time.
- Distinctive: line 70
If requirements become clear and implementation-ready, transition to PM planning.
- Distinctive: line 71
If user rejects an approach, revise before moving to detailed design.
- Distinctive: line 72
If implementation pressure appears early, defer it until design approval.
- Very specific: line 73
If approaches collapse into knob-turning on one axis, load resources/triz-lite.md and reseed, then re-present prose briefs.
- Distinctive: line 76
If the user cannot answer a question, propose assumptions and ask for confirmation.
- Distinctive: line 77
If scope expands, split the design into smaller sections.
- Distinctive: line 78
If alternatives collapse into one option, identify the real constraint causing that.
- Very specific: line 130
One question at a time: - ask clarification and approval questions through the available asynchronous question tool first, following …
- Distinctive: line 135
YAGNI: - do not over-engineer; design only what is needed for the stated goal
- Distinctive: line 136
TRIZ-lite is optional: - only for technical/UX contradictions or same-axis collapse.
- Distinctive: line 140
Follow the brainstorm workflow step by step:
- Distinctive: line 142
Phase 2 - Questions: Ask clarifying questions one at a time to understand intent and constraints
- Very specific: line 145
Phase 5 - Blind Review: Use independent reviewer lenses proportionate to the design uncertainty and stakes, consolidate into Tier 1/2/3 …
≈ “Common” is an estimate: at least 1 in 5 of the 308,232 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Brainstorm - Design-First Ideation
Scheduling
Goal
Explore user intent, constraints, and alternative approaches before planning or implementation, then preserve an approved design for downstream planning.
Intent signature
- User says they have an idea, want to brainstorm, compare approaches, explore concepts, or design before planning.
- Request is ambiguous enough that implementation or task planning would be premature.
When to use
- Exploring a new feature idea before planning
- Understanding user intent and constraints before committing to an approach
- Comparing multiple design approaches with trade-offs
- When the user says "I have an idea" or "let's design something"
- Before invoking
/planfor complex or ambiguous requests
When NOT to use
- Requirements are already clear and well-defined -> use
oma-pmdirectly - Implementing actual code -> delegate to specialized agents
- Performing code reviews -> use
oma-qa - Debugging existing issues -> use
oma-debug
Expected inputs
- Early idea, ambiguous goal, product concept, design question, or set of constraints
- Existing project context when the idea must fit a codebase or product direction
- User preferences and approval gates
Expected outputs
- Clarified intent and constraints
- Viable approaches as prose briefs (scenario, mechanism, residual risk), with comparison and recommendation when alternatives aid the decision
- Section-by-section approved design document
- Blind-review issue list (Tier 1 resolved, Tier 2/3 resolved or explicitly deferred)
- Saved design artifact before handoff to planning
Dependencies
- Shared context loading, reasoning templates, clarification protocol, quality principles, and skill routing
- Optional
resources/triz-lite.mdfor contradiction-shaped approach seeding - Per-agent reviewer dispatch (e.g.
qa-reviewer,architecture-reviewer) for the high-stakes blind-review escalation path - Downstream PM workflow for task decomposition after design approval
Control-flow features
- Branches by ambiguity, user answers, approach comparison, and approval gates
- Optional TRIZ-lite branch when a technical/UX contradiction blocks distinct approaches
- Asks one question at a time
- Blind review round before save; may dispatch fresh-context reviewer subagents for high-stakes designs (the only subagent-spawning path in this skill)
- Stops before implementation or task planning
Structural Flow
Entry
- Confirm that the request is exploratory rather than ready for implementation.
- Load enough project context to understand constraints.
- Start with intent and constraints, not solutions.
Scenes
- PREPARE: Explore context and frame the design question.
- ACQUIRE: Ask clarifying questions one at a time.
- REASON: Compare viable approaches with tradeoffs when alternatives aid the decision; explain binding constraints when only one remains.
- VERIFY: Reuse existing design authority and resolve only material open choices, then run a blind review round (independent lenses critique without seeing each other's feedback) before saving.
- FINALIZE: Save design and transition to planning when appropriate.
Transitions
- If requirements become clear and implementation-ready, transition to PM planning.
- If user rejects an approach, revise before moving to detailed design.
- If implementation pressure appears early, defer it until design approval.
- If approaches collapse into knob-turning on one axis, load
resources/triz-lite.mdand reseed, then re-present prose briefs.
Failure and recovery
- If the user cannot answer a question, propose assumptions and ask for confirmation.
- If scope expands, split the design into smaller sections.
- If alternatives collapse into one option, identify the real constraint causing that; use TRIZ-lite only when that constraint is a technical/UX contradiction.
Exit
- Success: approved design exists and is ready for planning.
- Partial success: open questions and assumptions are explicit.
Logical Operations
Actions
| Action | SSL primitive | Evidence |
| Read context and idea | READ | User prompt and project context |
| Ask targeted questions | REQUEST | Clarification phase |
| Compare approaches | COMPARE | Tradeoff matrix |
| Infer recommendation | INFER | Recommended option |
| Record option selection | CALL_TOOL | Actual approach, comparison evidence, and design/option revision; matching instanceId and verifier --instance in an active OMA workflow |
| Resolve design authority | VALIDATE | Existing instruction, delegated choice, or explicit answer for an unresolved material design choice |
| Run blind review | VALIDATE | Independent lens critiques, tiered issue list, Tier 1 resolution |
| Write design artifact | WRITE | docs/plans/designs/ and memory |
| Transition to plan | NOTIFY | Handoff summary |
Tools and instruments
- Context loading, reasoning templates, clarification protocol
- Optional TRIZ-lite resource for contradiction seeding
- Project memory and
docs/plans/designs/for persisted designs
Canonical workflow path
1. Ask one clarifying question at a time.
2. (Optional) If technical/UX contradiction or same-axis approaches only → resources/triz-lite.md.
3. Present viable alternatives as prose briefs and compare them when useful; do not invent extra options to meet a count; reuse an existing selection or delegated choice and resolve only an open material choice. In an active OMA workflow, record the actual approach, rationale, evidence, and design/option revision with `brainstorm.option-selection`; verify the matching --instance (workflow Step 3 owns the commands).
4. Design section by section within existing authorization, then blind review: independent lenses suited to the uncertainty and stakes critique the design; resolve Tier 1 issues (fresh-context reviewer subagents for high-stakes designs).
5. Save the approved design to `docs/plans/designs/` before handing off to planning.Resource scope
| Scope | Resource target |
MEMORY | User intent, assumptions, decisions |
CODEBASE | Existing project context when relevant |
LOCAL_FS | Approved design artifacts; optional TRIZ-lite appendix in design doc |
Preconditions
- The user is still exploring or the request is ambiguous.
- The agent can ask clarifying questions before implementation.
Effects and side effects
- Produces design decisions and persisted design docs.
- Influences downstream planning but does not implement code.
Guardrails
- No implementation or planning before design approval - brainstorm produces a design document, not code or task plans
- One question at a time - ask clarification and approval questions through the available asynchronous question tool first, following
../_shared/core/clarification-protocol.md; fall back to a permitted question tool or plain text. Continue independent work while waiting, and never infer approval from silence or a preselected option. - Compare viable approaches - offer two or three when they aid the decision, and explain constraints when fewer remain. Recommend according to the actual goal, effort, reversibility, and risk. Do not favor a larger structural change solely because of its label.
- Explain viable approaches in prose - state scenario, mechanism, residual risk, and effort. Use a comparison matrix when it helps the decision, then give the recommendation; a single constrained option needs its rationale, not invented alternatives
- Section-by-section design - present the design incrementally; reuse existing decisions and delegated authority, asking only for unresolved material choices under the shared execution policy
- Blind review before save - mandatory unless the design is trivially small (1-2 files, low stakes); lenses critique independently; use fresh-context reviewer subagents for architecturally significant, hard-to-reverse, or security-/compliance-sensitive designs
- YAGNI - do not over-engineer; design only what is needed for the stated goal
- TRIZ-lite is optional - only for technical/UX contradictions or same-axis collapse; max 3–5 principles from the curated set; no fake scores, full TRIZ/ARIZ, or classical matrices; seeds feed Step 3 briefs and do not replace user approval
- Save design, then transition - persist the approved design document before handing off to
/plan
Execution Phases
Follow the brainstorm workflow step by step:
- Phase 1 - Context: Explore the existing codebase and understand the project landscape
- Phase 2 - Questions: Ask clarifying questions one at a time to understand intent and constraints
- Phase 3 - Approaches: Optionally seed with TRIZ-lite for a real contradiction; compare viable approaches in prose and recommend according to the stated constraints, effort, reversibility, and risk
- Phase 4 - Design: Present the detailed design section by section, preserving existing authorization and resolving only open material choices
- Phase 5 - Blind Review: Use independent reviewer lenses proportionate to the design uncertainty and stakes, consolidate into Tier 1/2/3 issues, resolve Tier 1 before save; escalate to fresh-context reviewer subagents for high-stakes designs. Skip only for trivially small designs (1-2 files, low stakes)
- Phase 6 - Documentation: Save the approved design to
docs/plans/designs/and project memory - Phase 7 - Transition: Hand off to
/planfor task decomposition
Common Pitfalls
- Jumping to solutions: Asking "how" before fully understanding "what" and "why"
- Too many questions at once: Overwhelming the user with a wall of questions
- Single approach bias: Skipping viable alternatives without explaining binding constraints
- Matrix-only options: Dumping a trade-off table without scenario/mechanism prose so the user cannot choose
- Same-axis "alternatives": Three intensities of the same knob (interval/TTL/debounce) presented as distinct approaches
- TRIZ on everything: Loading triz-lite without a real contradiction, adding ceremony without better options
- Over-engineering: Designing for hypothetical future requirements instead of stated needs
- Inventing design authority: Treating an agent recommendation as approval of a user-owned unresolved choice, or asking again for a choice already authorized
- Skipping blind review: Saving a non-trivial design without the independent critique round, or letting the design's author-context leak into escalated reviewer prompts
References
- TRIZ-lite (optional Step 3 seeding):
resources/triz-lite.md - Context loading:
../_shared/core/context-loading.md - Clarification protocol:
../_shared/core/clarification-protocol.md - Quality principles:
../_shared/core/quality-principles.md - Skill-to-agent mapping:
../_shared/core/skill-routing.md
Trending
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Other versions3 projects use a version of this.
Word for word · 1
- first-fluke/oh-my-agent★ 1.3k100% same
Edited · 2
- first-fluke/oh-my-ag★ 1.3k92% same
- deathrashed/agents★ 176% same
Wrote their own version · 0
None found.
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
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