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drinkspillerdrinkspiller/skills/pm_discovery_brainstorm/SKILL.md

pm-discovery-brainstorm

Skill1 starsChanged 6 days agoUnlicenseView on GitHub

Brainstorm product ideas or experiments from Product Manager, Designer, and Software Engineer perspectives. Use when the user asks to brainstorm ideas, design experiments, ideate features, or mentions 'brainstorming', 'ideation', or '/brainstorm' for new or existing products.

The file

We split this skill into the rules it gives an agent

4 rules. About 0 are common, 4 are distinctive, and 0 are very specific to this project.

  • ≈0

    Common · estimate

    Many files like this have a rule of this kind.

  • ≈4

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 0

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    If either dimension is missing, ask the user.

    line 30
  2. Distinctive:

    Ask the user for context. Be conversational — ask the most critical question first:

    line 36
  3. Distinctive:

    After presenting initial results, offer:

    line 68
  4. Distinctive:

    If the user uploads a research doc or interview transcript, extract insights before brainstorming

    line 122

≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

/brainstorm -- Multi-Perspective Ideation

Generate creative product ideas or experiment designs from three perspectives (PM, Designer, Engineer), tailored to whether you're working on an existing product or building something new.

Invocation

/brainstorm ideas existing Mobile banking app engagement
/brainstorm ideas new AI-powered meal planning for busy parents
/brainstorm experiments existing Onboarding flow redesign
/brainstorm experiments new Marketplace for freelance designers
/brainstorm                          # interactive mode — asks what you need

Workflow

Step 1: Determine Mode

Parse the arguments to identify two dimensions:

  1. What to brainstorm: ideas (feature concepts) or experiments (validation tests)
  2. Product stage: existing (continuous discovery) or new (initial discovery)

If either dimension is missing, ask the user. If both are missing, ask:

  • "Are you brainstorming ideas for what to build, or experiments to validate assumptions?"
  • "Is this for an existing product or a new product concept?"

Step 2: Gather Context

Ask the user for context. Be conversational — ask the most critical question first:

For existing products:

  • What is the product? Who are current users?
  • What opportunity area or problem space are you exploring?
  • Any constraints (technical debt, platform limitations, team capacity)?
  • What has been tried before?

For new products:

  • What is the product concept? What problem does it solve?
  • Who is the target user? What's their current alternative?
  • What stage are you at? (napkin sketch, validated problem, early prototype)
  • What are the riskiest assumptions?

Accept context from uploaded files (PRDs, research docs, strategy decks), pasted text, or conversation.

Step 3: Generate Output

If brainstorming ideas — apply the brainstorm-ideas-existing or brainstorm-ideas-new skill:

  • Generate ideas from three perspectives: Product Manager (user value, business impact), Designer (UX, delight, accessibility), Engineer (technical innovation, platform leverage, scalability)
  • For each idea: name, description, target user impact, feasibility assessment
  • Rank the top 5 ideas with rationale
  • Flag which ideas could be quick wins vs. strategic bets

If brainstorming experiments — apply the brainstorm-experiments-existing or brainstorm-experiments-new skill:

  • For existing products: suggest A/B tests, prototypes, fake-door tests, wizard-of-oz, concierge experiments, and spikes
  • For new products: create XYZ+S hypotheses and suggest pretotype experiments (landing pages, explainer videos, pre-orders, concierge MVPs)
  • For each experiment: hypothesis, method, success criteria, effort estimate, expected timeline
  • Rank by learning-per-effort ratio

Step 4: Deepen and Iterate

After presenting initial results, offer:

  • "Want me to detail any of these ideas into a fuller spec?"
  • "Should I identify assumptions behind the top ideas?" (chains into the identify-assumptions-existing or identify-assumptions-new skill)
  • "Want to design experiments to validate the top ideas?" (chains into experiment mode)
  • "Should I prioritize these against your current backlog?" (chains into the prioritize-features skill)

Output Format

For Ideas:

## Brainstorm: [Product/Feature Area]
**Mode**: Ideas for [existing/new] product
**Context**: [1-2 sentence summary]

### PM Perspective
1. **[Idea Name]** — [description] | Impact: [H/M/L] | Effort: [H/M/L]
2. ...

### Designer Perspective
1. **[Idea Name]** — [description] | Impact: [H/M/L] | Effort: [H/M/L]
2. ...

### Engineer Perspective
1. **[Idea Name]** — [description] | Impact: [H/M/L] | Effort: [H/M/L]
2. ...

### Top 5 Recommendations
| Rank | Idea | Why | Quick Win? |
|------|------|-----|------------|

### Next Steps
[What to do with these ideas]

For Experiments:

## Experiment Design: [Product/Feature Area]
**Mode**: Experiments for [existing/new] product

### Hypotheses
1. **[Hypothesis]** — XYZ format: [X]% of [Y] will [Z] within [S timeframe]

### Recommended Experiments
| # | Experiment | Tests Hypothesis | Method | Effort | Timeline |
|---|-----------|-----------------|--------|--------|----------|

### Experiment Details
[For each experiment: setup, success criteria, risks, what you'll learn]

Notes

  • For existing products, ground ideas in current user behavior and validated problems
  • For new products, focus on desirability and feasibility risks first
  • If the user uploads a research doc or interview transcript, extract insights before brainstorming
  • Encourage breadth first, then depth — generate many ideas before evaluating

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