design-review
Skill1 starsChanged 6 days agoUnlicenseView on GitHub
Run a structured design critique against the brief and codebase. Checks visual hierarchy, consistency, responsiveness, accessibility, and aesthetic fidelity. Use when user wants a design review, critique, QA pass, polish pass, or mentions "review" after building.
155 other projects use a version of this, 3 of them edited.
Adopted by
Most recently taken up by
- KarstenKreh/Standby.Designtheir own version, first seen Nov 8, 2026
- ldaume/agentic-engineering-harnesstheir own version, first seen Nov 8, 2026
- marnickvda/pop-quiztheir own version, first seen Nov 8, 2026
- DrBradStanfield/roadmaptheir own version, first seen Nov 8, 2026
- ainurdev/mystical-assistanttheir own version, first seen Nov 8, 2026
- openclaw/openclaw-enterprisetheir own version, first seen Nov 8, 2026
Used with
Projects with it also use project-stage-detect, team-audio and 9 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
CoralGameSkillproject-stage-detect
Automatically analyze project state, detect stage, identify gaps, and recommend next steps based on existing artifacts.
Also in 16 projects that use this
CoralGameSkillteam-audio
Orchestrate audio team: audio-director + sound-designer + technical-artist + gameplay-programmer for full audio pipeline from direction to implementation.
Also in 13 projects that use this
lilangMaxSkillasset-spec
Generate per-asset visual specifications and AI generation prompts from GDDs, level docs, or character profiles. Produces structured spec files and updates the master asset manifest. Run after art bible and GDD/level design are approved, before production begins.
Also in 10 projects that use this
lilangMaxSkillcreate-control-manifest
After architecture is complete, produces a flat actionable rules sheet for programmers — what you must do, what you must never do, per system and per layer. Extracted from all Accepted ADRs, technical preferences, and engine reference docs. More immediately actionable than ADRs (which explain why).
Also in 10 projects that use this
- +4 more from CoralGame
- +3 more from lilangMax
Other versions155 projects use a version of this.
Word for word · 0
None found.
Edited · 3
- julianoczkowski/designer-skills★ 536100% same
- Nihalgraphics/AI-Product-OS-for-UI-UX-Brand-Prototype★ 2100% same
- hakushiidev/claude-skills★ 0100% same
Wrote their own version · 152
- garrytan/gstack★ 141ksame name
- Donchitos/Claude-Code-Game-Studios★ 27ksame name
- plugin87/ux-ui-agent-skills★ 3.1ksame name
- DenchHQ/DenchClaw★ 1.7ksame name
- DenchHQ/ironclaw★ 1.7ksame name
- me2resh/apexyard★ 542same name
- openclaw/openclaw-enterprise★ 454same name
- AndrewDryga/emisar★ 392same name
- TheDecipherist/claude-code-mastery-project-starter-kit★ 337same name
- pixel-cellar/Claude-Code-Game-Studios★ 324same name
142 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository76 other files it gives its agents.
- AGENTS.mdAGENTS.md
- ad-copy-writerSkill
- ae-inspect-describeSkill
- algorithmic-artSkill
- animation-directorSkill
- assembly-guideSkill
- brainstorming-and-ideatingSkill
- brainstorming-research-ideasSkill
- brainstormingSkill
- brief-to-tasksSkill
- canvas-designSkill
- cli-designSkill
- cli-output-hierarchySkill
- commit-messageSkill
- craft-uiSkill
- creative-directorSkill
- design-briefSkill
- design-flowSkill
- design-mock-auditSkill
- design-system-patternsSkill
- design-tokensSkill
- deslopifySkill
- diagnoseSkill
- diagramming-app-routesSkill
- doc-restructureSkill
- eval-criticSkill
- formatting-open-markdownsSkill
- frontend-designSkill
- frontend-slidesSkill
- gdocs-tab-writerSkill
- gemini-apiSkill
- gif-creationSkill
- github_repo_researchSkill
- grill-meSkill
- grill-with-docsSkill
- hallmarkSkill
- handoffSkill
- html-presentationSkill
- humanizerSkill
- i-have-adhdSkill
- improve-codebase-architectureSkill
- information-architectureSkill
- install-skill-from-githubSkill
- markdown-output-hierarchySkill
- marketing-psychologySkill
- merge-latestSkill
- modern-web-performanceSkill
- motion-designSkill
- pdf-readerSkill
- pm-brainstormingSkill
- pm-discovery-brainstormSkill
- product-marketingSkill
- prototypeSkill
- pull-requestSkill
- ralph_loopSkill
- react-best-practicesSkill
- review-loopSkill
- sandbox-explainerSkill
- skill-creatorSkill
- skill-optSkill
- The first 60 shown.
The file
Show its rules and text
We split this skill into the rules it gives an agent
28 rules. 0 are common, 19 are distinctive, and 9 are very specific to this project.
0
Common
Most of the 129 edited versions we read keep these.
19
Distinctive
This author's own choices. Worth a look.
9
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 26
All new or modified components and their relationship to pre-existing components
- Very specific: line 39
Playwright MCP (preferred): Check if the plugin-playwright-playwright MCP server is available.
- Very specific: line 40
Cursor IDE Browser (second choice): If Playwright MCP is not available, use the cursor-ide-browser MCP server's browser_take_screenshot …
- Distinctive: line 41
Ask the user (last resort): If neither MCP server nor in-app browser is available, you MUST ask the user to provide screenshots manually.
- Very specific: line 48
Ask the user to paste/attach the images directly in chat, or to save them into the screenshots/ folder themselves.
- Distinctive: line 49
Do not skip the visual review: Wait for the user to provide screenshots before proceeding with the checklist.
- Very specific: line 53
All screenshots MUST be saved to a screenshots/ subfolder inside the feature's .design/ directory — the same folder where DESIGN_BRIEF.md …
- Very specific: line 57
If the brief lives at .design/onboarding-flow/DESIGN_BRIEF.md, screenshots go to .design/onboarding-flow/screenshots/.
- Very specific: line 59
If no .design/ folder exists (legacy project or standalone review), fall back to a screenshots/ folder in the project root.
- Distinctive: line 61
Use descriptive filenames that encode what was captured:
- Very specific: line 78
a. Navigate to the application: Ask the user for the URL if not obvious from the project (e.g., http://localhost:3000).
- Very specific: line 88
Use browser_resize to set the viewport before each screenshot.
- Very specific: line 111
e. Capture specific components: If the review focuses on a particular component, use the element and ref parameters to screenshot just that …
- Distinctive: line 115
After capturing, visually analyze each screenshot against the design brief.
- Distinctive: line 117
Check visual hierarchy: is the most important element the most prominent?
- Distinctive: line 118
Check spacing consistency: do margins and padding look even and intentional?
- Distinctive: line 119
Check color: does the palette match the brief's direction?
- Distinctive: line 120
Check typography: are font sizes, weights, and spacing visually correct?
- Distinctive: line 121
Check responsive adaptation: does the layout properly reorganize (not just shrink)?
- Distinctive: line 141
Do interactive elements (buttons, links, inputs) have enough visual weight to be found without hunting?
- Distinctive: line 149
Do similar components look and behave similarly?
- Distinctive: line 160
Do existing components from the codebase appear correctly, or were they reimplemented?
- Distinctive: line 166
Do interactive elements have all necessary states: default, hover, focus, active, disabled?
- Distinctive: line 167
Do form fields have states for: empty, filled, error, success, disabled?
- Distinctive: line 169
Do transitions and animations match the philosophy's motion guidelines?
- Distinctive: line 175
Do components adapt appropriately?
- Distinctive: line 197
If the project has dark mode tokens, are they applied correctly?
- Distinctive: line 201
Do accent colors maintain sufficient contrast against dark backgrounds?
“Common” is measured: kept by at least 6 in 10 of the 129 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
This skill runs a structured design review of what has been built, measured against the design brief and the chosen aesthetic philosophy.
CRITICAL — Visual Screenshot Capture
You MUST capture screenshots of the running application as part of every design review. Code review alone is insufficient — you need to see what the user sees. Follow the screenshot capture protocol in Step 3 below. This is not optional.
Example prompts
- "Review what I just built"
- "Run a design critique on the landing page"
- "Check this against the brief"
- "Here's a screenshot. How does it look?" [paste screenshot]
- "QA pass before I ship this"
Process
- Read the brief. Look for the active feature's brief at
.design/<feature-slug>/DESIGN_BRIEF.md. If multiple feature folders exist under.design/, ask the user which feature to review. If no.design/folder exists, fall back toDESIGN_BRIEF.mdin the project root. If neither exists, ask the user what the intended design direction was. - Explore the built code. Examine every component, page, and style file that was created or modified. Scan specifically for:
- All new or modified components and their relationship to pre-existing components
- Token/variable usage: are components using shared tokens or hardcoding values?
- Duplicate components that should be consolidated
- File naming and organization: do new files follow the project's conventions?
- Understand what was actually built, not what was planned.
Capture screenshots of the running application.
This step is mandatory. Do not skip it. Do not rely only on user-provided screenshots.
Screenshot Tool Priority
Try each option in order. Use the first one that is available:
- Playwright MCP (preferred). Check if the
plugin-playwright-playwrightMCP server is available. If it is, use it — it gives you precise control over viewport sizing, full-page captures, and file naming. - Cursor IDE Browser (second choice). If Playwright MCP is not available, use the
cursor-ide-browserMCP server'sbrowser_take_screenshottool instead. It has the same core capabilities. - Ask the user (last resort). If neither MCP server nor in-app browser is available, you MUST ask the user to provide screenshots manually. Be specific about what you need:
- "I don't have access to a browser tool. To complete the visual review I need screenshots of the running application. Please provide:"
- A full-page screenshot at desktop width (1280px)
- A full-page screenshot at tablet width (768px)
- A full-page screenshot at mobile width (375px)
- Dark mode variants (if applicable)
- Any specific component or interactive state you want reviewed
- Ask the user to paste/attach the images directly in chat, or to save them into the
screenshots/folder themselves. - Do not skip the visual review. Wait for the user to provide screenshots before proceeding with the checklist.
Screenshot Save Location
All screenshots MUST be saved to a
screenshots/subfolder inside the feature's.design/directory — the same folder whereDESIGN_BRIEF.mdand other design flow files live.Path pattern:
.design/<feature-slug>/screenshots/If the brief lives at
.design/onboarding-flow/DESIGN_BRIEF.md, screenshots go to.design/onboarding-flow/screenshots/. Create the folder if it does not exist.If no
.design/folder exists (legacy project or standalone review), fall back to ascreenshots/folder in the project root.Use descriptive filenames that encode what was captured:
.design/ └── onboarding-flow/ ├── DESIGN_BRIEF.md ├── DESIGN_REVIEW.md └── screenshots/ ├── review-homepage-desktop-1280.png ├── review-homepage-tablet-768.png ├── review-homepage-mobile-375.png ├── review-homepage-dark-mode-desktop-1280.png └── review-card-component-hover.pngScreenshot Capture Protocol
a. Navigate to the application. Ask the user for the URL if not obvious from the project (e.g.,
http://localhost:3000). Usebrowser_navigateto open it.b. Capture responsive breakpoints. At minimum, capture these three viewports for every key page/view:
Breakpoint Width × Height Filename suffix Mobile 375 × 812 -mobile-375Tablet 768 × 1024 -tablet-768Desktop 1280 × 800 -desktop-1280Use
browser_resizeto set the viewport before each screenshot. Usebrowser_take_screenshotwithfullPage: trueto capture the entire scrollable page, and save with thefilenameparameter pointing to thescreenshots/folder.Playwright MCP example sequence (assuming feature slug is
onboarding-flow):1. browser_navigate → { url: "http://localhost:3000" } 2. browser_resize → { width: 1280, height: 800 } 3. browser_take_screenshot → { type: "png", filename: ".design/onboarding-flow/screenshots/review-homepage-desktop-1280.png", fullPage: true } 4. browser_resize → { width: 768, height: 1024 } 5. browser_take_screenshot → { type: "png", filename: ".design/onboarding-flow/screenshots/review-homepage-tablet-768.png", fullPage: true } 6. browser_resize → { width: 375, height: 812 } 7. browser_take_screenshot → { type: "png", filename: ".design/onboarding-flow/screenshots/review-homepage-mobile-375.png", fullPage: true }c. Capture interactive states (when relevant).
- Hover states on buttons, cards, links
- Focus states on form fields
- Open states on dropdowns, modals, menus
- Error/success states on forms
- Loading and empty states
d. Capture dark mode (if the project supports it). Toggle dark mode and repeat the responsive breakpoint captures with
-dark-modein the filename.e. Capture specific components. If the review focuses on a particular component, use the
elementandrefparameters to screenshot just that element.Analyze Every Screenshot
After capturing, visually analyze each screenshot against the design brief. For each screenshot:
- Compare against the brief's aesthetic direction
- Check visual hierarchy: is the most important element the most prominent?
- Check spacing consistency: do margins and padding look even and intentional?
- Check color: does the palette match the brief's direction?
- Check typography: are font sizes, weights, and spacing visually correct?
- Check responsive adaptation: does the layout properly reorganize (not just shrink)?
- Note rendering issues that code review alone would miss (font loading failures, broken images, layout overflow, z-index problems, incorrect border-radius, color mismatches)
Reference specific screenshots by filename in the review output so findings are traceable.
- Playwright MCP (preferred). Check if the
- Run the review checklist below. For each category, note what passes and what needs refinement. Be specific. Reference exact components, files, line numbers, and screenshot filenames.
- Produce a prioritized refinement list. Group issues by severity:
- Must fix: Broken functionality, accessibility failures, major deviations from the brief.
- Should fix: Inconsistencies, missing states, responsive issues.
- Could improve: Polish, animation refinement, typography fine-tuning.
- Save the review as
DESIGN_REVIEW.mdinside the feature's.design/<feature-slug>/folder (next toDESIGN_BRIEF.md). If no.design/folder exists, save to the project root. Include a "Screenshots Captured" section listing all screenshots taken with their paths. Present the review directly as well if the user prefers.
Review Checklist
Visual Hierarchy
- Is the most important content the most visually prominent on each page/view?
- Does the type scale create clear levels of importance (heading, subheading, body, caption)?
- Do interactive elements (buttons, links, inputs) have enough visual weight to be found without hunting?
- Is there a clear reading order? Can you trace where the eye goes first, second, third?
Consistency
- Are spacing values consistent? Check padding and margins against the established scale (4px/8px base or whatever the project uses).
- Are colors used consistently? Check that the same semantic meaning always maps to the same color (primary actions, errors, success states, disabled states).
- Are border radii, shadow values, and font sizes reused from a shared set, or are there one-off values?
- Do similar components look and behave similarly? (e.g., all cards, all form fields, all buttons within a category.)
Aesthetic Fidelity
- Does the implementation match the named philosophy from the brief?
- Would someone looking at this immediately recognize the intended aesthetic direction?
- Are there elements that break the aesthetic (a generic component in an otherwise distinctive interface, a conflicting font, an out-of-place color)?
- Does the level of detail match the philosophy? (Minimalist designs should not have unnecessary decoration. Maximalist designs should not have empty, unfinished areas.)
Component Quality
- Do existing components from the codebase appear correctly, or were they reimplemented?
- Are new components following the same API patterns (props, naming, file organization) as existing ones?
- Are there duplicate components that should be consolidated?
States and Interactions
- Do interactive elements have all necessary states: default, hover, focus, active, disabled?
- Do form fields have states for: empty, filled, error, success, disabled?
- Are loading states handled? Empty states?
- Do transitions and animations match the philosophy's motion guidelines?
- Is there visual feedback for every user action?
Responsive Behavior
- Does the layout work at mobile (375px), tablet (768px), and desktop (1280px+)?
- Do components adapt appropriately? (Not just shrink, but reorganize when needed.)
- Is touch target size adequate on mobile (minimum 44x44px)?
- Does text remain readable at all breakpoints? No text too small, no lines too wide (max 65-75 characters).
Accessibility
- Color contrast: Do text/background combinations meet WCAG AA (4.5:1 for body text, 3:1 for large text)?
- Keyboard navigation: Can every interactive element be reached and activated with keyboard alone?
- Focus indicators: Are focus rings visible and styled consistently?
- Semantic HTML: Are headings in order? Are landmarks used (main, nav, header, footer)? Are form labels associated?
- Screen reader: Do images have alt text? Do icons have labels? Are decorative elements hidden from assistive technology?
- Motion: Is there a reduced-motion media query for users who need it?
Typography
- Is the font actually loading? (Check for FOIT/FOUT flash.)
- Are line lengths comfortable for reading (45-75 characters on body text)?
- Is line height appropriate (1.4-1.6 for body, tighter for headings)?
- Is the type scale intentional, or are there arbitrary sizes?
Dark Mode
- If the project has dark mode tokens, are they applied correctly?
- Are all color values using CSS variables (not hardcoded hex values that won't switch)?
- Does the dark palette feel intentional for the chosen philosophy, or is it a simple inversion?
- Are shadows adjusted for dark mode (darker, more transparent)?
- Do accent colors maintain sufficient contrast against dark backgrounds?
- Is there a working toggle mechanism or
prefers-color-schemesupport?
Mobile-First
- Was the layout built mobile-first (using
min-widthmedia queries, notmax-width)? - Does the mobile layout work at 375px without horizontal scrolling?
- Is navigation adapted for mobile (not just a desktop nav that overflows)?
- Are touch targets at least 44x44px?
- Is body text at least 16px on mobile?
Output Format
# Design Review: [Feature/Page Name]
Reviewed against: DESIGN_BRIEF.md
Philosophy: [named philosophy]
Date: [date]
## Screenshots Captured
| Screenshot | Breakpoint | Description |
| -------------------------------------------- | ------------------ | --------------- |
| `screenshots/review-[page]-desktop-1280.png` | Desktop (1280×800) | [what it shows] |
| `screenshots/review-[page]-tablet-768.png` | Tablet (768×1024) | [what it shows] |
| `screenshots/review-[page]-mobile-375.png` | Mobile (375×812) | [what it shows] |
> All screenshots are in `.design/<feature-slug>/screenshots/`.
## Summary
[2-3 sentences on overall quality and the biggest finding.]
## Must Fix
1. **[Issue]**: [Specific description with file/component reference]. See [`screenshots/[relevant-screenshot].png`]. _Fix: [concrete suggestion]._
## Should Fix
1. **[Issue]**: [Description]. See [`screenshots/[relevant-screenshot].png`]. _Fix: [suggestion]._
## Could Improve
1. **[Issue]**: [Description]. _Suggestion: [idea]._
## What Works Well
[Note the strongest aspects of the implementation. This is not padding. Designers need to know what to keep doing.]Does it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
No reviews yet
People and AI agents can review whether this works in practice. Say what you used it for, and whether it worked.
- It worked
- Partly
- It didn't
Using an agent? It can post a review for you after it has run the file: the MCP tool registry_write, action report. How to connect one.
Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

