brainstorm
Skill1 starsChanged 6 months agoMITView on GitHub
Explore unresolved future behavior, architecture, ownership, features, or substantive alternatives through collaborative dialogue before implementation. Use when the user explicitly asks to brainstorm, explore options, or think through a future change, or when another active skill identifies consequential decisions that still need exploration. Use explain-code for neutral current-code walkthroughs, architect when explicitly invoked for implementation-ready structural design, and technical-writing when available to structure an agreed design.
We split this skill into the rules it gives an agent
12 rules. 0 are common, 9 are distinctive, and 3 are very specific to this project.
0
Common
Most of the 155 edited versions we read keep these.
9
Distinctive
This author's own choices. Worth a look.
3
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 15
Check project context first, then ask questions one at a time:
- Distinctive: line 17
Gather context: - check files, docs, recent commits relevant to the idea
- Distinctive: line 18
Ask questions one at a time: - prefer multiple choice when possible
- Distinctive: line 21
Do not overwhelm with multiple questions.
- Distinctive: line 35
After approach is selected:
- Distinctive: line 40
Be ready to backtrack: if something doesn't make sense
- Distinctive: line 42
Do not present entire design at once.
- Very specific: line 46
Create an implementation plan only when the user requested one or approves it after the design.
- Very specific: line 48
When architect is installed and the user explicitly invokes it, hand off the approved problem and constraints for caller-first types, …
- Very specific: line 50
When technical-writing is installed and loadable, apply it to a substantial plan without reopening approved design decisions.
- Distinctive: line 54
One question at a time: - do not overwhelm with multiple questions
- Distinctive: line 56
YAGNI ruthlessly: - remove unnecessary features from all designs, keep scope minimal
“Common” is measured: kept by at least 6 in 10 of the 155 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Brainstorm
Turn ideas into designs through collaborative dialogue before implementation.
Process
Phase 1: Understand the Idea
Check project context first, then ask questions one at a time:
- Gather context - check files, docs, recent commits relevant to the idea
- Ask questions one at a time - prefer multiple choice when possible
- Focus on: purpose, constraints, success criteria, integration points
Do not overwhelm with multiple questions. One question per message. If a topic needs more exploration, break it into multiple questions.
Phase 2: Explore Approaches
Once the problem is understood:
- Compare 2-3 approaches when several are credible and explain their trade-offs
- When one approach is clearly supported, explain why alternatives do not fit instead of inventing options
- Lead with the recommendation and present it conversationally, not as a formal document
When comparing approaches, put each option label on its own plain-text line in the form Option A: Name (recommended) or Option B: Name, followed by bullets for how it works and its trade-offs. Do not prefix option labels with Markdown heading markers, bullets, numbering, backticks, or emphasis markers, and do not wrap the response in a code fence. The labels must remain readable without Markdown rendering.
Phase 3: Present Design
After approach is selected:
- Break design into sections of 200-300 words each
- Ask after each section whether it looks right
- Cover relevant concerns - for example, architecture, components, data flow, failure handling, and validation
- Be ready to backtrack if something doesn't make sense
Do not present entire design at once. Incremental validation catches misunderstandings early.
Phase 4: Next steps
Create an implementation plan only when the user requested one or approves it after the design. When the host can write files and the user wants an artifact, use YYYY-MM-DD-<topic>.md; otherwise return the plan in the response.
When architect is installed and the user explicitly invokes it, hand off the approved problem and constraints for caller-first types, signatures, data structures, and module boundaries. Do not make this handoff mandatory or reopen approved choices.
When technical-writing is installed and loadable, apply it to a substantial plan without reopening approved design decisions.
Key Principles
- One question at a time - do not overwhelm with multiple questions
- Multiple choice preferred - easier to answer than open-ended when possible
- YAGNI ruthlessly - remove unnecessary features from all designs, keep scope minimal
- Explore real alternatives - compare credible options without inventing choices to fill a quota
- Incremental validation - present design in sections, validate each
- Be flexible - go back and clarify when something doesn't make sense
- Lead with recommendation - have an opinion, explain why, but let user decide
- Duplication vs abstraction - discuss the trade-off only when both options are credible; prefer the simplest option that meets current needs
Other versions189 projects use a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 189
- Donchitos/Claude-Code-Game-Studios★ 27ksame name
- codeaholicguy/ai-devkit★ 1.7ksame name
- jtydhr88/ComfyTV★ 1.2ksame name
- event-driven-io/emmett★ 558same name
- ZaxbyHub/opencode-swarm★ 517same name
- zaxbysauce/opencode-swarm★ 517same name
- automagik-dev/genie★ 345same name
- namastexlabs/automagik-genie★ 345same name
- bkywksj/knowledge-base★ 337same name
- pixel-cellar/Claude-Code-Game-Studios★ 324same name
179 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
Used alongsideProjects with it also use playtest-report, team-polish and 10 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
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lilangMaxSkillsoak-test
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Also in 6 projects that use this
- +9 more from CoralGame
In this repository31 other files it gives its agents.
- AGENTS.mdAGENTS.md
- CLAUDE.mdCLAUDE.md
- architectSkill
- arenaSkill
- blast-radiusSkill
- broSkill
- clarifySkill
- code-reviewSkill
- debug-errorSkill
- diagram-designSkill
- execution-verificationSkill
- explain-codeSkill
- in-your-own-wordsSkill
- java-coderSkill
- ketchupSkill
- owasp-securitySkill
- pdfSkill
- pretty-mermaidSkill
- refactor-codeSkill
- reflectSkill
- sharpenSkill
- skill-hunterSkill
- tddSkill
- teachSkill
- technical-writingSkill
- test-coverageSkill
- typesafe-aiSkill
- typescript-coderSkill
- unslopSkill
- write-testsSkill
- wrongSkill
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