edit-project
Skill37 starsChanged 43 days agoApache-2.0View on GitHub
Edit an existing Descript project with Underlord, Descript's AI co-editor, using natural language instructions.
In this repository5 other files it gives its agents.
- AGENTS.mdAGENTS.md
- create-videoSkill
- export-timelineSkill
- export-transcriptSkill
- publish-projectSkill
The file
We split this skill into the rules it gives an agent
6 rules. About 0 are common, 3 are distinctive, and 3 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈3
Distinctive · estimate
This author's own choices. Worth a look.
3
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 10
When modifying an existing Descript project
- Distinctive: line 11
When applying Underlord edits like trimming, captioning, or rearranging
- Distinctive: line 12
When the user wants to make changes to a video or audio project they've already created
- Very specific: line 16
Use search_drive to find the project when the user describes it by name or spoken content.
- Very specific: line 17
Use get_project with the project ID to inspect its current state — compositions, media files, and structure.
- Very specific: line 20
Wait for the edit by polling wait_for_job with wait_seconds: 20 until the job is terminal, surfacing progress.label/percent after each poll.
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Edit Project
When to use
- When modifying an existing Descript project
- When applying Underlord edits like trimming, captioning, or rearranging
- When the user wants to make changes to a video or audio project they've already created
Instructions
- Use
search_driveto find the project when the user describes it by name or spoken content. Uselist_projects(filter by name if provided) when you need a paginated project list rather than a search. - Use
get_projectwith the project ID to inspect its current state — compositions, media files, and structure. - Confirm with the user which composition to edit if the project has multiple compositions.
- Use
prompt_project_agentto edit with Underlord, Descript's AI co-editor, passing the project ID, composition ID, and a clear natural language prompt describing the desired edits. Follow the user's instructions as given. If the result includes aconversation_id, save it and reuse it on follow-up edits anywhere in the same project to continue the same thread, including edits that target a different composition; pass the targetcomposition_idalongside it to say which clip to edit. Don't start a second agent job for the same clip while one is still in flight. - Wait for the edit by polling
wait_for_jobwithwait_seconds: 20until the job is terminal, surfacingprogress.label/percentafter each poll. A timeout (-32001) means the edit is still running — poll the samejob_idagain, don't re-issue the prompt. - Confirm the edit landed from the completed job result (and the composition state) — not
get_project.updated_at. Useget_projectto report the result back to the user.
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Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

