hyperframes-cli
Skill2 starsChanged 3 months agoMITView on GitHub
The HyperFrames CLI by job - scaffold, check, look at frames, edit the timeline, preview, render locally or in the cloud, publish, project history - plus reading its JSON and recovering from build or render failures.
56 other projects use a version of this, 1 of them edited.
Adopted by
Most recently taken up by
- cblain100-prog/motion-design-claude-codetheir own version, first seen Nov 8, 2026
- notivn/AIEVv2their own version, first seen Nov 8, 2026
- OpenMontageInc/OpenMontagetheir own version, first seen Nov 8, 2026
- calesthio/OpenMontagetheir own version, first seen Nov 8, 2026
- delorenj/skillstheir own version, first seen Nov 7, 2026
- edenfunf/reelmimictheir own version, first seen Nov 4, 2026
Used with
Projects with it also use oversized-cursor, cut-mistakes and 10 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
ElyzeSolutionsSkilloversized-cursor
House-style oversized macOS cursor technique for HyperFrames launch videos. Load whenever a scene involves cursors or a pointer-led action, when kicking off a UI scene, when igniting a morph/transition/typing run with a click, or when a scene reads as static, dead, or stale and needs a cheap high-yield source of motion to carry the viewer's eye and segment them out of the stale state. Covers cursor size/look (incl. brand-motif cursors), the off-screen entry law, tip-targeting and the click tap, click-ignites-the-next-beat, and exit / cross-scene handoff.
Also in 5 projects that use this
nateherkaiSkillcut-mistakes
Agent 2 of the video editing pipeline. Finds and removes spoken mistakes — stutters, repeated words, false starts, and retakes (re-recorded lines) — from a talking-head recording. Use after cut-silences, when asked to cut mistakes, remove stutters / repeats / filler restarts, clean up flubs, or keep the best take. Works review-gated: it proposes every cut with context and a reason for approval, then renders only the approved cuts via ffmpeg. Requires a word-level transcript.
Also in 5 projects that use this
nateherkaiSkillcut-silences
Agent 1 of the video editing pipeline. Removes silences and dead air from a talking-head recording. Use when asked to cut silences, trim pauses, remove dead air / gaps, or tighten the pacing of a raw video, given a word-level transcript. Produces an edit list (EDL), a re-timed transcript for downstream agents, and optionally the cut video via ffmpeg. Does NOT cut mistakes, repeats, or false starts — that is the cut-mistakes agent.
Also in 5 projects that use this
LangChainSkillhyperframes-creative
Non-animation creative direction for HyperFrames videos. Use for design spec (frame.md / design.md) handling, palettes, typography, narration, beat planning, audio-reactive visuals, composition patterns, and brand / style decisions. For atomic motion patterns and scene blueprints, use `hyperframes-animation`.
Also in 24 projects that use this
LangChainSkillfaceless-explainer
Turn arbitrary text — an article, notes, a topic, a brief — into a faceless explainer video: there is no site or footage to capture, so the visuals are invented per scene (typography, abstract graphics, diagrams, data-viz). Use for topic explainers, concept breakdowns, how-tos, listicles. Not a video built from a website (/product-launch-video — promo or tour). Unclear → /hyperframes.
Also in 15 projects that use this
anton-abyzovSkillhyperframes-media
Asset preprocessing for HyperFrames compositions — text-to-speech narration (Kokoro), audio/video transcription (Whisper), and background removal for transparent overlays (u2net). Use when generating voiceover from text, transcribing speech for captions, removing the background from a video or image to use as a transparent overlay, choosing a TTS voice or whisper model, or chaining these (TTS → transcribe → captions). Each command downloads its own model on first run.
Also in 14 projects that use this
- +2 more from nateherkai
- +4 more from langchain-ai
Other versions56 projects use a version of this.
Word for word · 2
- STARDUSTLC666/dsh-hyperframes★ 30100% same
- aipphilie/claude-skills★ 0100% same
Edited · 1
- heygen-com/hyperframes★ 81k86% same
Wrote their own version · 53
- calesthio/OpenMontage★ 78ksame name
- OpenMontageInc/OpenMontage★ 78ksame name
- openai/plugins★ 7.8ksame name
- nateherkai/hyperframes-student-kit★ 2.2ksame name
- edenfunf/reelmimic★ 1.8ksame name
- nateherkai/herk-edit-kit★ 1.5ksame name
- EvovexAI/EvoFlow★ 612same name
- OpenMinis/MinisSkills★ 602same name
- langchain-ai/design-agent★ 596same name
- boraoztunc/skills★ 454same name
43 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository21 other files it gives its agents.
- AGENTS.mdAGENTS.md
- .codex/AGENTS.mdAGENTS.md
- agent-kit-conventionsSkill
- agent-kit-conventionsSkill
- archifySkill
- boundary-demoSkill
- deepen-designSkill
- design-taste-frontendSkill
- excalidraw-architectureSkill
- frontend-designSkill
- hyperframes-registrySkill
- hyperframesSkill
- manage-agent-kitSkill
- mcp-builderSkill
- media-useSkill
- product-qaSkill
- source-driven-developmentSkill
- threads-oral-notesSkill
- ui-ux-pro-maxSkill
- youtube-scriptSkill
- youtube-script-writerSkill
The file
We split this skill into the rules it gives an agent
7 rules. 0 are common, 2 are distinctive, and 5 are very specific to this project.
0
Common
Most of the 52 edited versions we read keep these.
2
Distinctive
This author's own choices. Worth a look.
5
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 6
Plugin installs: Before setup or freshness commands, follow plugin execution rules when this skill is inside a HyperFrames plugin.
- Very specific: line 10
Run npx hyperframes <command> unless the project gives a wrapper.
- Very specific: line 31
Write, then npx hyperframes lint after the first pass and after structural changes.
- Very specific: line 35
When it is time to render (step 4): npx hyperframes render --quality looks --output out.mp4 (draft while iterating, delivery for the final).
- Very specific: line 52
Every write is kept and can be undone.
- Very specific: line 68
After a verified render, send one feedback --rating, plus a report for anything the person asked for that HyperFrames can't do, unless …
- Distinctive: line 83
Read the row before running its command.
“Common” is measured: kept by at least 6 in 10 of the 52 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Plugin installs: Before setup or freshness commands, follow plugin execution rules when this skill is inside a HyperFrames plugin.
HyperFrames CLI
Run npx hyperframes <command> unless the project gives a wrapper; then use the wrapper. It needs Node.js 22+ and FFmpeg. Every command has --help; most take --json, and a failure prints ✗ …, a Fix: line and exits non-zero.
Commands by job
| Job | Commands |
| Start | init <dir> (blank; --example <name> only when asked), capture <url> |
| Read a project | info, compositions, timeline --json, docs <topic> |
| Check it | lint while writing; check --json as the gate (lint, runtime, layout, contrast) |
| Look at it | snapshot (--at <t,…>, --range START,END, --composition <id>, --zoom, --angle, --against <video>), keyframes, compare, audio |
| Edit the timeline | timeline with move, trim, split, set, duplicate, delete, apply, undo, ids |
| Reuse | catalog, add (/hyperframes-registry) |
| Media and sound | media-treatment, grade-compare, remove-background, tts, transcribe, beats, normalize-audio (/media-use) |
| Show and ship | preview, present (/slideshow), render, publish, cloud, lambda, cloudrun |
| Desktop app | open, catch-up |
| Upkeep | doctor, browser, upgrade, skills, usage, clean, feedback |
validate, inspect and layout are deprecated aliases of check; events is telemetry for skills' own scripts. Don't run them.
The loop
- Write, then
npx hyperframes lintafter the first pass and after structural changes. npx hyperframes check --jsonand fix every error. While a lint error remains the layout and contrast audits don't run; "0 samples" means nothing was checked. Contrast failures carry asuggestedColor. A finding at a single sample (an entrance in flight) is info; a 3 s+ video with no visible change failssweep_static.npx hyperframes snapshotand read the PNGs (under.hyperframes/artifacts/snapshots/): that is how you see the video. With sub-compositions, snapshot a midpoint of every scene; tiny unstyled content or a missing hero is a mount defect (../hyperframes/references/format.md).npx hyperframes preview --background, check the URL answers 200, give the person the project URL and wait, unless they asked for the file or for no stops. Passing checks alone is not a reason to render.- When it is time to render (step 4):
npx hyperframes render --quality looks --output out.mp4(draftwhile iterating,deliveryfor the final). Confirm the file is non-empty and itsffprobeduration matches the rootdata-duration, then look at decoded frames.
"This element" or the current selection: npx hyperframes preview --context --json --context-fields selection; no-selection means ask them to click it.
Edit the timeline
These are the edits Studio itself makes, so the result stays in Studio's shape.
timeline --jsonlists clips with absoluteabsStart/absEnd, owningfileand the#idref the edit commands take (timeline idsstamps missing ids).timeline move|trim|split|set|duplicate|delete <ref> … --plan --jsonpreviews one edit; run it again without--plan.--start,--end,--durationset one edge or the length.- An edit is refused when the clip would overlap a neighbour (
--overwrite, or move the neighbour first) or end past its composition: raise the root'sdata-durationfirst. No command changesdata-duration. - Several edits at once: a JSON file such as
[{"verb": "move", "ref": "#outro", "time": "9"}], thentimeline apply plan.json --json. Each run prints areceipt; save it andtimeline undo receipt.jsonreverts it.
<!-- history (trial): remove this block together with the command -->Project history
Every write is kept and can be undone. At the start of a turn, npx hyperframes history begin --who <you> --label "<plan>", then history --since mine --who <you> to see what the person changed; build on their edits. A check failed or they say it got worse: history undo --who <you>, never hand-edit back. End the turn with history end.
<!-- /history (trial) -->Render where
| Need | Command |
| Local | render --quality looks --output out.mp4 (draft, delivery) |
| Reproducible container | render --docker --strict --output out.mp4 |
| Batch from variables | render --batch rows.json --output "renders/{name}.mp4" |
| Hosted, no local Chrome or FFmpeg | cloud render (references/cloud.md) |
| Your own AWS or GCP | lambda render, cloudrun render (references/lambda.md, references/cloudrun.md) |
A 30 s film renders in a minute or two: run it in the foreground. Detach only a render longer than your tool's timeout (HYPERFRAMES_RENDER_DETACHED=1, its own group, output to a log) and wait with until grep -qE 'Render (complete|failed)' render.log; do sleep 5; done, never pgrep -f, which matches its own loop and waits until the tool times out.
After a verified render, send one feedback --rating, plus a report for anything the person asked for that HyperFrames can't do, unless telemetry is off: references/feedback.md.
When a command fails
| Symptom | Fix |
| Chrome missing or won't start | npx hyperframes browser ensure; doctor --json always exits 0, gate on .ok |
| A heavy page isn't ready in time | Raise --timeout on check or snapshot |
| Unusual codec looks blank | Keep --proxy on (the default) |
| Render slow on Linux | The summary's second line says screenshot + software gpu: the slow path |
capture fails or writes BLOCKED.md | Take nothing from its partial files; retry into a new -o folder |
| Disk tight | clean --dry-run, then clean; never delete .hyperframes (it holds history) |
References
Read the row before running its command.
| Commands | Read |
init, capture, skills | references/init-and-scaffold.md |
lint, check, motion sidecars, snapshot | references/lint-validate-inspect.md |
compare, grade-compare, render --batch | references/compare-and-batch.md |
beats | references/beats.md |
preview, play, render, publish, Studio context | references/preview-render.md |
doctor, browser | references/doctor-browser.md |
auth, cloud, template variables | references/cloud.md |
lambda, cloudrun | references/lambda.md, references/cloudrun.md |
info, upgrade, compositions, timeline, docs, usage, telemetry | references/upgrade-info-misc.md |
--strict flags, run ids, clean, shader lint, JSON paths | references/conventions.md |
keyframes | ../hyperframes/references/motion.md (Seeing motion) |
Does it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
Reviews can't be read right now.
Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

