gsap-timeline
Skill3 starsChanged 11 days agoMITView on GitHub
Official GSAP skill for timelines — gsap.timeline(), position parameter, nesting, playback. Use when sequencing animations, choreographing keyframes, or when the user asks about animation sequencing, timelines, or animation order (in GSAP or when recommending a library that supports timelines).
42 other projects use a version of this, 7 of them edited; 0 new projects in the last 4 weeks, against 1 the 4 before.
Adopted by
Cooling: 0 new projects took it in the last 4 weeks, 0× the 4 weeks before.thin data
Most recently taken up by
- gaoyu06/harnessword for word, first seen Nov 8, 2026
- yht-4403/jc-agent-skillsword for word, first seen Nov 8, 2026
- OpenMontageInc/OpenMontageword for word, first seen Nov 8, 2026
- calesthio/OpenMontageword for word, first seen Nov 8, 2026
- mahik504/orchestra-workflowword for word, first seen Nov 1, 2026
- imMamdouhaboammar/motion-graphics-skillsword for word, first seen Nov 1, 2026
Used with
Projects with it also use text-to-lottie, framer-motion and 1 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
NolanSoloBuilderSkilltext-to-lottie
Author a Lottie (Bodymovin) JSON animation that renders in a local skia player. Use whenever the user asks to create, generate, edit, or fix a Lottie animation, or asks for "an animation" to load.
Also in 3 projects that use this
alexsnchzSkillframer-motion
Expert skill for Motion (formerly Framer Motion) — the React animation library. Use this skill whenever the user asks to animate React components, add transitions, implement gesture interactions (drag, hover, tap), create scroll-linked effects, animate route/component presence, or build shared-element transitions. Also triggers for: page transitions, spring animations, layout animations, AnimatePresence, variants, useMotionValue, useScroll, useTransform, whileHover, whileTap, stagger effects, motion values, or any 'how do I animate X in React' question. Invoke even if the user doesn't mention 'framer-motion' by name — if they want smooth UI animations in React, this skill applies.
Also in 3 projects that use this
soilmassSkillmotion-design
Create animations and motion graphics using industry standards. Use when asked to animate UI elements, create video content, implement transitions, or build motion systems. Implements W3C Design Tokens, Material Design 3 baseline, and Lottie specification compliance.
Also in 5 projects that use this
Other versions42 projects use a version of this.
Word for word · 33
- calesthio/OpenMontage★ 78k100% same
- OpenMontageInc/OpenMontage★ 78k100% same
- greensock/gsap-skills★ 16k100% same
- Jwuthri/Tracely-ai★ 1.3k100% same
- jwuthri-cloud/Tracely-ai★ 979100% same
- JNTMTMTM/eIsland★ 337100% same
- imMamdouhaboammar/motion-graphics-skills★ 50100% same
- muzimu217/ui-design-agent-kit★ 23100% same
- isaacsight/kernel★ 16100% same
- LinHao-city/StoryMind★ 10100% same
23 more not listed
Edited · 7
- woxiangyangzhimao/skills★ 1492% same
- magicpro97/vibeflow★ 9100% same
- jhy0285/monofield★ 693% same
- hsynozdamar-byte/claude-skills-edited★ 498% same
- InsightStudio-2026/agent-assets★ 118% same
- leishifu666/skills★ 198% same
- Gopyr/gopyr-skills-hub★ 064% same
Wrote their own version · 2
- jpoindexter/theft-kit★ 1same name
- aditya-deokar/gsap-motion-engineer★ 0same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository72 other files it gives its agents.
- workflow/AGENTS.mdAGENTS.md
- docs/llms.txtllms.txt
- llms.txtllms.txt
- ai-video-prompt-engineerSkill
- api-contract-designSkill
- api-hardeningSkill
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- database-migrationsSkill
- deep-researchSkill
- dependency-auditSkill
- deployment-patternsSkill
- e2e-testingSkill
- error-handlingSkill
- exa-searchSkill
- finishing-a-development-branchSkill
- frontend-securitySkill
- github-opsSkill
- graphifySkill
- graphyloop-wavesSkill
- graphyloop-workflowSkill
- gsap-coreSkill
- gsap-frameworksSkill
- gsap-performanceSkill
- gsap-pluginsSkill
- gsap-reactSkill
- gsap-scrolltriggerSkill
- gsap-utilsSkill
- high-end-visual-designSkill
- image-to-codeSkill
- last30daysSkill
- minimalist-uiSkill
- postgres-patternsSkill
- prisma-patternsSkill
- receiving-code-reviewSkill
- redesign-existing-projectsSkill
- remotion-video-creationSkill
- requesting-code-reviewSkill
- search-firstSkill
- secrets-hygieneSkill
- security-reviewSkill
- security-scanSkill
- short-video-productionSkill
- story-engineeringSkill
- supabase-setupSkill
- swarm-memorySkill
- systematic-debuggingSkill
- tdd-workflowSkill
- terminal-opsSkill
- threejs-animationSkill
- threejs-fundamentalsSkill
- threejs-geometrySkill
- threejs-interactionSkill
- threejs-lightingSkill
- The first 60 shown.
The file
We split this skill into the rules it gives an agent
1 rule. 1 is common, 0 are distinctive, and 0 are very specific to this project.
1
Common
Most of the 6 edited versions we read keep these.
0
Distinctive
This author's own choices. Worth a look.
0
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Common: line 62
Add and use labels for readable, maintainable sequencing:
“Common” is measured: kept by at least 6 in 10 of the 6 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
GSAP Timeline
When to Use This Skill
Apply when building multi-step animations, coordinating several tweens in sequence or parallel, or when the user asks about timelines, sequencing, or keyframe-style animation in GSAP.
Related skills: For single tweens and eases use gsap-core; for scroll-driven timelines use gsap-scrolltrigger; for React use gsap-react.
Creating a Timeline
const tl = gsap.timeline();
tl.to(".a", { x: 100, duration: 1 })
.to(".b", { y: 50, duration: 0.5 })
.to(".c", { opacity: 0, duration: 0.3 });By default, tweens are appended one after another. Use the position parameter to place tweens at specific times or relative to other tweens.
Position Parameter
Third argument (or position property in vars) controls placement:
- Absolute:
1— start at 1 second. - Relative (default):
"+=0.5"— 0.5s after end;"-=0.2"— 0.2s before end. - Label:
"labelName"— at that label;"labelName+=0.3"— 0.3s after label. - Placement:
"<"— start when recently-added animation starts;">"— start when recently-added animation ends (default);"<0.2"— 0.2s after recently-added animation start.
Examples:
tl.to(".a", { x: 100 }, 0); // at 0
tl.to(".b", { y: 50 }, "+=0.5"); // 0.5s after last end
tl.to(".c", { opacity: 0 }, "<"); // same start as previous
tl.to(".d", { scale: 2 }, "<0.2"); // 0.2s after previous startTimeline Defaults
Pass defaults into the timeline so all child tweens inherit:
const tl = gsap.timeline({ defaults: { duration: 0.5, ease: "power2.out" } });
tl.to(".a", { x: 100 }).to(".b", { y: 50 }); // both use 0.5s and power2.outTimeline Options (constructor)
- paused: true — create paused; call
.play()to start. - repeat, yoyo — same as tweens; apply to whole timeline.
- onComplete, onStart, onUpdate — timeline-level callbacks.
- defaults — vars merged into every child tween.
Labels
Add and use labels for readable, maintainable sequencing:
tl.addLabel("intro", 0);
tl.to(".a", { x: 100 }, "intro");
tl.addLabel("outro", "+=0.5");
tl.to(".b", { opacity: 0 }, "outro");
tl.play("outro"); // start from "outro"
tl.tweenFromTo("intro", "outro"); // pauses the timeline and returns a new Tween that animates the timeline's playhead from intro to outro with no ease.Nesting Timelines
Timelines can contain other timelines.
const master = gsap.timeline();
const child = gsap.timeline();
child.to(".a", { x: 100 }).to(".b", { y: 50 });
master.add(child, 0);
master.to(".c", { opacity: 0 }, "+=0.2");Controlling Playback
- tl.play() / tl.pause()
- tl.reverse() / tl.progress(1) then tl.reverse()
- tl.restart() — from start.
- tl.time(2) — seek to 2 seconds.
- tl.progress(0.5) — seek to 50%.
- tl.kill() — kill timeline and (by default) its children.
Official GSAP Best practices
- ✅ Prefer timelines for sequencing
- ✅ Use the position parameter (third argument) to place tweens at specific times or relative to labels.
- ✅ Add labels with
addLabel()for readable, maintainable sequencing. - ✅ Pass defaults into the timeline constructor so child tweens inherit duration, ease, etc.
- ✅ Put ScrollTrigger on the timeline (or top-level tween), not on tweens inside a timeline.
Do Not
- ❌ Chain animations with delay when a timeline can sequence them; prefer
gsap.timeline()and the position parameter for multi-step animation. - ❌ Forget to pass defaults (e.g.
defaults: { duration: 0.5, ease: "power2.out" }) when many child tweens share the same duration or ease. - ❌ Forget that duration on the timeline constructor is not the same as tween duration; timeline “duration” is determined by its children.
- ❌ Nest animations that contain a ScrollTrigger; ScrollTriggers should only be on top-level Tweens/Timelines.
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