apple-design-system
Skill2 starsChanged 2 months agoMITView on GitHub
Use when adding or changing reusable design-system tokens or components. Do not use for application branding, app-specific screens, or a general accessibility audit.
2 other projects use a version of this.
Adopted by
Most recently taken up by
- rukkiecodes/claude-apple-design-systemtheir own version, first seen Jul 11, 2026
- robsohn/claude-skillstheir own version, first seen Jan 15, 2026
Other versions2 projects use a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 2
- rukkiecodes/claude-apple-design-system★ 2same name
- robsohn/claude-skills★ 0same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository17 other files it gives its agents.
- AGENTS.mdAGENTS.md
- apple-accessibility-reviewSkill
- apple-app-marketing-siteSkill
- apple-development-foundationSkill
- apple-error-statesSkill
- apple-platform-plannerSkill
- apple-security-privacy-reviewSkill
- codex-bootstrapSkill
- codex-skill-maintainerSkill
- ios-macos-platform-adaptationSkill
- maestro-apple-app-testingSkill
- reusable-code-extractorSkill
- swift-concurrency-reviewSkill
- swift-package-module-authorSkill
- swift-testing-verificationSkill
- swiftui-component-authorSkill
- swiftui-tab-navigationSkill
The file
We split this skill into the rules it gives an agent
4 rules. About 0 are common, 1 is distinctive, and 3 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈1
Distinctive · estimate
This author's own choices. Worth a look.
3
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Very specific: line 13
Semantic tokens before chrome: Prefer roles (background, label, accent, danger, spacing scale, type styles) over raw hex or one-off sizes.
- Distinctive: line 14
Native first: Prefer system materials, typography, and controls.
- Very specific: line 20
Verify: Add or update focused tests/examples or a gallery surface when the project has one.
- Very specific: line 31
Use swift-testing-verification for meaningful API or token logic changes.
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Apple design system
Change shared semantic tokens or design-system components in the consumer workspace. Keep the system neutral and reusable; do not encode product branding or one-off screen layout here.
Workflow
- Inventory first. Locate existing token modules, color/type/space scales, and shared components in the consumer repo. Extend them; do not create a parallel design system without authorization.
- Semantic tokens before chrome. Prefer roles (
background,label,accent,danger, spacing scale, type styles) over raw hex or one-off sizes. Map tokens to light/dark (and increased contrast when the project supports it). - Native first. Prefer system materials, typography, and controls. Custom tokens should wrap or complement platform defaults, not fight them.
- Appearance and motion. New visual tokens must remain readable in light and dark appearance. Prefer Reduce Motion–safe defaults; avoid decorative motion that is the only affordance of meaning.
- Polish defaults. Content layer stays solid/opaque; reserve Liquid Glass for system navigation/control chrome (not content lists, cards, or tables). A Liquid Glass request means adopting native
TabView, navigation bars, toolbars, and sheets before considering custom effects; never rebuild that chrome with materials, overlays, or safe-area bars. Use brand/accent for primary actions and content highlights, not full custom chrome. Shared interactive targets must remain usable at ~44×44 pt. Prefer system text styles and Regular/Medium/Semibold/Bold; avoid Ultralight/Thin for UI copy. - Differentiate without color alone. Status and state must not rely only on hue when color is the sole signal.
- Layering. Tokens feed shared components; app screens consume components/tokens. Do not hardcode magic numbers for shared UI when a token should exist.
- Document usage. Name tokens for role, not for a single marketing campaign or temporary experiment. Note deprecations when replacing tokens.
- Verify. Add or update focused tests/examples or a gallery surface when the project has one. Build the affected target. Accessibility audits of screens belong to
apple-accessibility-review, not this skill alone.
Stop conditions
- Application branding, campaign colors, or logo work → keep out of the shared system unless the user explicitly wants brand tokens in the consumer design system.
- App-specific screens or feature copy → feature implementation, not this skill.
- General accessibility audit of existing UI →
apple-accessibility-review. - Planning-only request → document proposed tokens/components and migration impact without implementation.
Verification
Use swift-testing-verification for meaningful API or token logic changes. Build affected consumer targets. Report which appearances were checked and residual risk for unchecked contrast modes.
Inputs: shared token or component change. Output: neutral documented behavior, focused tests/examples, and gallery/build verification. Do not introduce branding or implement a planning-only request.
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