redesign
Skill21 starsChanged 7 months agoMITView on GitHub
Redesign existing interfaces to premium quality while preserving product goals and functional behavior.
- Installs packages
We split this skill into the rules it gives an agent
23 rules. 0 are common, 19 are distinctive, and 4 are very specific to this project.
0
Common
Most of the 12 edited versions we read keep these.
19
Distinctive
This author's own choices. Worth a look.
4
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 10
Use this command when a product already exists and needs a stronger layout, visual system, and interaction polish.
- Distinctive: line 14
Default to Tailwind CSS for redesign output.
- Distinctive: line 16
Use Tailwind utility classes for all visual updates unless the user explicitly requests another styling system.
- Distinctive: line 27
use libraries as accelerators, not as full-page templates
- Distinctive: line 29
avoid repeated stock patterns from any single library
- Very specific: line 34
When redesigning existing UIs with text-overflow risk or unstable wrapping, use @chenglou/pretext to plan text layout before finalizing …
- Very specific: line 37
Use prepare() + layout() to validate key text blocks at target widths (hero, cards, CTA rows, nav labels).
- Distinctive: line 38
Use the measurements to choose safer width constraints and reduce overflow regressions across breakpoints.
- Very specific: line 39
If the redesign depends on precise line rhythm, use prepareWithSegments() + walkLineRanges() to compare alternatives and pick the strongest …
- Distinctive: line 40
If the project is static HTML/CDN-only or no JS build step exists, skip pretext integration and handle wrapping with responsive CSS …
- Distinctive: line 41
Do this silently; do not include user-facing "Note on Pretext" caveats unless asked.
- Very specific: line 62
no single legacy pattern may dominate more than 25% of sections
- Distinctive: line 64
If the redesign still resembles the original layout skeleton, escalate structural changes before finalizing.
- Distinctive: line 83
When inventing components for redesign:
- Distinctive: line 87
ensure implementation remains maintainable in Tailwind class composition
- Distinctive: line 88
add motion only where it improves comprehension or feedback speed
- Distinctive: line 108
avoid regressions in forms, states, and accessibility
- Distinctive: line 112
verify desktop and mobile behavior
- Distinctive: line 113
check reduced motion behavior if animations are added
- Distinctive: line 118
Do not ship generic “safe SaaS” defaults.
- Distinctive: line 119
Do not remove critical information architecture without reason.
- Distinctive: line 120
Do not trade usability for visual novelty.
- Distinctive: line 121
Keep performance practical for the target context.
“Common” is measured: kept by at least 6 in 10 of the 12 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Redesign
Use this command when a product already exists and needs a stronger layout, visual system, and interaction polish.
Implementation Default
Default to Tailwind CSS for redesign output.
- Use Tailwind utility classes for all visual updates unless the user explicitly requests another styling system.
- Preserve existing framework/runtime, but move styling decisions toward Tailwind by default when feasible.
UI Library Access
Allowed reference libraries:
- UIverse
- FlyonUI (
https://flyonui.com/) - daisyUI
Rules:
- use libraries as accelerators, not as full-page templates
- refactor and mutate library components to fit product semantics and brand direction
- avoid repeated stock patterns from any single library
- pair library usage with invented components when repetition risk is high
Pretext Integration
When redesigning existing UIs with text-overflow risk or unstable wrapping, use @chenglou/pretext to plan text layout before finalizing spacing and type scale.
- Install when needed:
npm install @chenglou/pretext - Use
prepare()+layout()to validate key text blocks at target widths (hero, cards, CTA rows, nav labels). - Use the measurements to choose safer width constraints and reduce overflow regressions across breakpoints.
- If the redesign depends on precise line rhythm, use
prepareWithSegments()+walkLineRanges()to compare alternatives and pick the strongest composition. - If the project is static HTML/CDN-only or no JS build step exists, skip pretext integration and handle wrapping with responsive CSS constraints instead.
- Do this silently; do not include user-facing "Note on Pretext" caveats unless asked.
Anti-Repetition Expansion (Required)
Redesign must not look like a cosmetic restyle of standard templates.
Rules:
- Build a broad candidate set across component and interaction types before choosing a direction.
- Replace repetitive card structures with differentiated component families (data cards, narrative blocks, comparison rows, proof strips, utility panels, etc.).
- Invent at least
2 new componentsfor each substantial redesign when current UI blocks are generic. - Invent at least
1 new animation patternwhen motion is requested, tied to user feedback or hierarchy. - Reject outputs where variation is only color, border radius, or font changes.
Redesign Diversity Quotas (Required)
For substantial redesigns, enforce:
- at least
6materially different section structures across the page - at least
3non-card primary content modules - at least
2newly invented components adapted to this product context - no single legacy pattern may dominate more than
25%of sections
If the redesign still resembles the original layout skeleton, escalate structural changes before finalizing.
Anti-AI-Look Redesign Gate (Required)
Reject the redesign if it reads as "template reskin".
Failure cases:
- mostly identical original layout with new colors/fonts only
- repeated stock cards replacing repeated stock cards
- unchanged section rhythm with minor surface edits
- motion limited to basic fade-ins without interaction logic
Minimum redesign bar:
- at least
3clearly new structural modules replacing generic legacy blocks - at least
2bespoke components unique to the product context - at least
1unique interaction pattern not present in the source UI
Component Invention Rules
When inventing components for redesign:
- derive from product semantics (workflow, trust signal, conversion step), not visual novelty alone
- define explicit states and responsive behavior
- ensure implementation remains maintainable in Tailwind class composition
- add motion only where it improves comprehension or feedback speed
Core Objective
Transform a current interface into a clearer, higher-quality, more intentional design without breaking user flows.
Working Method
- Audit the current UI first:
- identify hierarchy failures, spacing inconsistencies, weak composition, and generic patterns
- detect interaction pain points and missing feedback states
- list what must stay stable (flows, core IA, key copy, business constraints)
- Define a redesign direction:
- choose a clear visual thesis and layout archetype
- strengthen typography, section rhythm, and contrast
- improve component consistency and responsive behavior
- Implement safely:
- preserve functionality and navigation logic unless explicitly asked to change it
- avoid regressions in forms, states, and accessibility
- apply motion where it improves clarity and feedback, not decoration
- Validate quality:
- verify desktop and mobile behavior
- check reduced motion behavior if animations are added
- confirm the redesign is materially better, not just stylistically different
Constraints
- Do not ship generic “safe SaaS” defaults.
- Do not remove critical information architecture without reason.
- Do not trade usability for visual novelty.
- Keep performance practical for the target context.
Other versions12 projects use a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 12
- superset-sh/superset★ 16ksame name
- ParadevAI/Paradev★ 16ksame name
- plugin87/ux-ui-agent-skills★ 3.1ksame name
- educlopez/ui-craft★ 398same name
- Integralist/agent-skills★ 20same name
- ItamarZand88/design-skills★ 8same name
- VoxTechnologies/transmute-framework★ 5same name
- vagkaratzas/skills★ 4same name
- Darcos-Loft/fluid★ 3same name
- F0rger123/CLAUDE-DESIGN-GOD-MODE★ 1same name
2 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
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