business-model-canvas
Skill1 starsChanged 17 days agoMITView on GitHub
Business Model Canvas plus market types, Get/Keep/Grow and unit economics, every block a labeled hypothesis. Use for "how does this make money", revenue models, or modelling a validated problem.
10 other projects use a version of this, 1 of them edited.
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Most recently taken up by
- fzfclee/consulting-skillstheir own version, first seen Oct 13, 2026
- Zafer-Liu/Data-Analysis-Agenttheir own version, first seen Oct 8, 2026
- thaofvn-coca06/funnel-mkttheir own version, first seen Sep 16, 2026
- tupe12334/instincttheir own version, first seen Aug 17, 2026
- flpbalada/fb-skillstheir own version, first seen Aug 3, 2026
- deciqAI/knowledge-skillstheir own version, first seen Jul 7, 2026
Other versions10 projects use a version of this.
Word for word · 0
None found.
Edited · 1
- ajstars1/startup-coach★ 091% same
Wrote their own version · 9
- Zafer-Liu/Data-Analysis-Agent★ 2.6ksame name
- thaofvn-coca06/funnel-mkt★ 19same name
- deciqAI/knowledge-skills★ 13same name
- flpbalada/fb-skills★ 8same name
- fzfclee/consulting-skills★ 6same name
- RogCP/claude-skill-business-model-canvas★ 2same name
- nandanosql/all_in_one_pm_skills★ 1same name
- tupe12334/instinct★ 1same name
- walternate/skills★ 0same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository16 other files it gives its agents.
- brandingSkill
- customer-discoverySkill
- experimentsSkill
- facts-assumptions-unknownsSkill
- founder-stackSkill
- gtmSkill
- jtbdSkill
- learnSkill
- marketingSkill
- outreach-sprintSkill
- problem-discoverySkill
- salesSkill
- secondary-researchSkill
- startup-scorecardSkill
- value-proposition-canvasSkill
- where-to-playSkill
The file
Files
Business Model Canvas (BMC) + Market Type + Unit Economics
Credits: Alexander Osterwalder & Yves Pigneur — Business Model Generation (strategyzer.com, canvas free). Market types, Get/Keep/Grow, customer development — Steve Blank & Bob Dorf (The Startup Owner's Manual; free course: How to Build a Startup).
Blank's framing: a startup is a temporary organization searching for a repeatable, scalable business model. Every block on the canvas is a hypothesis to test, not a plan to execute. Fill it in pencil.
The 9 blocks (each entry labeled F/A/U)
Value Propositions (import from /value-proposition-canvas) · Customer Segments (import from /jtbd + /where-to-play) · Channels · Customer Relationships · Revenue Streams · Key Resources · Key Activities · Key Partners · Cost Structure.
Rules: revenue and cost numbers need sources or [UNKNOWN + the experiment that measures it]. Identify the riskiest block (early on: usually customer segment or revenue) and propose the cheapest test for it.
Market Type — decides everything downstream (Blank)
Existing (better product, known competitors) · Resegmented (niche or low-cost carve-out) · New (no existing users — education costs dominate, adoption is slow, time-to-profitability is long) · Clone (proven model, new geography). Classify the venture, state the implications for discovery, pricing, and burn — and label the classification [ASSUMPTION] until customer behavior confirms it. Misreading a new market as an existing one is a classic startup killer.
Customer Relationships — Get / Keep / Grow
- Get: paid vs earned demand creation; for physical channels, awareness → interest → consideration → purchase; for web, acquisition funnels and viral loops. A launch without a Get plan isn't a launch — it's a coin toss with one flip. Word-of-mouth chains, referral asks, and existing-customer bases are Get channels too (often the cheapest — instrument them).
- Keep: loyalty, service quality, switching costs.
- Grow: upsell, cross-sell, referrals-by-design.
Unit economics
- CAC (per channel — only measurable from real experiments) and LTV (repeat frequency × margin × lifetime). Viability requires LTV meaningfully above CAC; both are
[UNKNOWN]until measured — never estimate them unlabeled. - Service businesses: cost-to-serve per order (travel, time, delivery) vs order value — instrument the first deliveries (km, minutes, order value) and check overhead % before scaling or hiring.
- Pricing: anchor to what customers actually paid for alternatives (behavioral), not survey answers. Named, visible surcharges beat silently-bundled costs — you learn willingness to pay only when the price is visible.
Output
The 9-block canvas in markdown (every entry labeled), market-type classification + implications, a Get/Keep/Grow plan with per-channel tracking, the riskiest-block test proposal, and a "Validate next" list. Route interview questions to /customer-discovery and desk research to /secondary-research.
Ledger discipline (v2): reference Belief Ledger IDs ([A4], [F7]) for every claim; propose new/changed items in a closing "Ledger delta" section rather than restating claims — restated claims drift.
Fill-in templates: TEMPLATES.md in this skill's folder — copy the structures into your project's discovery/ and fill with labels.
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