first-principles
Skill41 starsChanged 18 days agoMITView on GitHub
First-principles decomposition: ask whether the requirement should exist, strip to ground truths, rebuild the minimal solution. Triggers: first principles, first principles rethink, reason from the ground up, why should this be done this way, blind spots, unknowns inventory.
30 other projects use a version of this.
Adopted by
Most recently taken up by
- m1nga/first-principlestheir own version, first seen Nov 8, 2026
- waltyou/skillstheir own version, first seen Nov 8, 2026
- shetengteng/skillix-hubtheir own version, first seen Nov 8, 2026
- ZhouYinLong-lab/Dog-Skillstheir own version, first seen Nov 8, 2026
- MasihMoafi/skillstheir own version, first seen Nov 3, 2026
- eliasstravik/skillstheir own version, first seen Nov 1, 2026
Used with
Projects with it also use second-order-thinking, inversion and 3 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
itzcullSkillsecond-order-thinking
Use second-order thinking to examine consequences beyond immediate effects. Use when evaluating decisions across time horizons, asking what happens next, or avoiding short-sighted optimization.
Also in 3 projects that use this
itzcullSkillinversion
Use inversion to solve problems by reasoning backward from failure, bad outcomes, or the opposite of success. Use when identifying risks, running premortems, or escaping overly idealized thinking.
Also in 3 projects that use this
Ingramradical235Skillpre-mortem
Pre-mortem analysis, scenario planning, future state narratives, and contingency frameworks. Use before finalizing any Strategy Kernel, when planning major initiatives, or when preparing Plan B triggers.
Also in 3 projects that use this
GoogleSkilltdd
Test-driven development. Use when the user wants to build features or fix bugs test-first, mentions "red-green-refactor", or wants integration tests.
Also in 3 projects that use this
MicrosoftSkillhandoff
Compact the current conversation into a handoff document for another agent to pick up.
Also in 3 projects that use this
Other versions30 projects use a version of this.
Word for word · 0
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Wrote their own version · 30
- reshadat/first-principles-destructor★ 24same name
- kirillgreen/skills★ 23same name
- eliasstravik/skills★ 22same name
- ironyjk/strategy-frameworks★ 14same name
- deciqAI/knowledge-skills★ 13same name
- jackjin1997/ClawForge★ 12same name
- ccomkhj/skills★ 10same name
- docxology/codomyrmex★ 10same name
- MasihMoafi/skills★ 8same name
- ZhouYinLong-lab/Dog-Skills★ 7same name
20 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
The file
We split this skill into the rules it gives an agent
6 rules. 0 are common, 6 are distinctive, and 0 are very specific to this project.
0
Common
Most of the 21 edited versions we read keep these.
6
Distinctive
This author's own choices. Worth a look.
0
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 20
Not for everyday small decisions or work that already has a clear spec.
- Distinctive: line 31
If it can be deleted, delete it.
- Distinctive: line 32
If deletion fails, add it back, and only then analyze.
- Distinctive: line 56
Keep only what cannot be decomposed further and whose violation guarantees failure.
- Distinctive: line 63
Test each: can it be decomposed further?
- Distinctive: line 67
Write the minimal solution first: the simplest thing that satisfies the ground truths and nothing more.
“Common” is measured: kept by at least 6 in 10 of the 21 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
First Principles Thinking
Decompose a decision into facts that cannot be reduced further, then reason upward from them, instead of "everyone does it this way" or "we've always done it this way." Customized from awesome-skills/first-principles-skill; Phase 0 (Delete First) was added per Elon Musk's requirement-questioning mantra.
Explore-unknowns mode: when the requirement is ambiguous or the domain is unfamiliar and you need to inventory the "known unknowns / unknown unknowns" four quadrants first, read references/explore-unknowns/guide.md instead (its own references/ live in the same directory). Come back to this file for the decomposition once the unknowns are mapped.
When to Use This Skill
- An architecture, practice, or "best practice" looks reasonable but nobody has asked why
- The current solution keeps feeling wrong and swapping approaches does not help
- Foundational decisions with long-term impact (pricing structure, service packages, system boundaries)
- Suspicion that a step or requirement should not exist at all
Not for everyday small decisions or work that already has a clear spec. The decomposition costs time; reserve it for choices that are expensive to get wrong.
Core Process
Phase 0: Question the Requirement Itself (Delete First)
Opening move: before analyzing how to solve something, ask whether this requirement/step/feature should exist at all. If it can be deleted, delete it — don't optimize something that shouldn't exist in the first place. If deleting it actually breaks something, add it back.
Elon Musk's mantra: "All requirements are dumb to some degree." The stupidest thing is to optimize something that shouldn't exist.
- Try to delete the requirement entirely. Can the system work without this step?
- If it can be deleted, delete it. Don't optimize what should be removed.
- If deletion fails, add it back, and only then analyze.
- Challenge who owns the requirement. Requirements from smart people are the most dangerous because you're least likely to question them. Ask: can the person who imposed it waive it?
Red flags: "We've always had this step," "Legal/compliance requires it" (verify, often outdated), "Users expect it" (asked them recently?), "It's in the spec" (who wrote it, and why?).
Phase 1: Identify the Problem's Essence
Strip away implementation details. What exactly needs to be solved? Is this the cause or a symptom? What would be different once it is solved? If this system didn't exist, what would the user actually need?
Phase 2: Challenge All Assumptions
List the explicit assumptions, then surface the implicit ones (conventions everyone follows without saying). For each: is this a real constraint, or just how it's always been done?
| Category | Question to Ask |
| Technical | "Must we use this technology/pattern?" |
| Business | "Is this requirement actually fixed?" |
| Resource | "Are these constraints real or perceived?" |
| Historical | "Why was this decision made originally? Does that condition still hold?" |
Red flags: "We've always done it this way," "Industry standard says...," "Everyone uses X," "That's too simple to work."
Phase 3: Establish Ground Truths
Keep only what cannot be decomposed further and whose violation guarantees failure. For client-facing or business decisions, ground truths usually fall into one of four kinds:
- Contracts and commitments: what was signed, what was promised to whom
- Cash flow: what was actually received, when, and who deducted what
- The other party's own words: what they said they want or don't want (transcripts, emails), not your paraphrase
- Time and people: real available hours, dates, who can actually be there
Test each: can it be decomposed further? Is it provable, or merely believed? Would violating it definitely cause failure?
Phase 4: Reason Upward
Write the minimal solution first: the simplest thing that satisfies the ground truths and nothing more. Then add layers one at a time; each addition must justify itself.
Ground Truth → Minimal Solution → Justified Additions → Final Design
↑ ↑ ↑
(proven) (sufficient) (each defended)Phase 5: Validate the Reasoning
Can every design decision be traced to a ground truth? Where does the reasoning still rest on an assumption? What would break this solution?
Output Format
Keep all five sections — that's what makes the output scannable at a glance. Write them in the reader's language and in plain words: no field labels like "Verdict" or "Trade-offs acknowledged," sentences instead of slots. Use a table for assumptions only when there are more than three.
## First-Principles Decomposition: <topic>
### 0. Should this exist at all
What was tried to delete, what happened, and the verdict — keep or cut. One to three sentences.
### 1. The real problem
One sentence for the core problem, one sentence for what changes once it's solved.
### 2. Assumptions challenged
For each: what it is, why it was doubted, and whether it survived. Use a table only if there are more than three.
### 3. Ground truths
Three to five, each tagged with its kind (contract / cash flow / the other party's own words / time & people).
### 4. The solution built from those truths
What the minimal solution looks like; which layers were added on top, and why each one earned its place.
### 5. Conclusion
The recommendation, the single most important finding from this decomposition, and what tradeoff was accepted to get there. One to two sentences each.Common Patterns
- The Complexity Trap: the solution is more complex than the problem. Remove one component; does the core still work? If yes, that component wasn't essential. Repeat until removal breaks it.
- The Analogy Trap: "Company X does it this way." What problem were they actually solving? Are our constraints the same in every relevant dimension?
- The Legacy Trap: maintaining compatibility with decisions that no longer serve us. Why was it decided? Do those conditions still exist? What is the true cost of change versus the cost of keeping it?
Additional Resources
references/elon-musk-examples.md: real-world examples from SpaceX and Teslareferences/software-examples.md: software engineering applicationsexamples/architecture-review.md: a full first-principles analysis of a microservices decision
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