manim-composer
Skill1.1k starsChanged 10 months agoMITView on GitHub
Trigger when: (1) User wants to create an educational/explainer video, (2) User has a vague concept they want visualized, (3) User mentions "3b1b style" or "explain like 3Blue1Brown", (4) User wants to plan a Manim video or animation sequence, (5) User asks to "compose" or "plan" a math/science visualization.
We split this skill into the rules it gives an agent
5 rules. 5 are common, 0 are distinctive, and 0 are very specific to this project.
5
Common
Most of the 3 edited versions we read keep these.
0
Distinctive
This author's own choices. Worth a look.
0
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Common: line 16
Use web search to understand the core concepts
- Common: line 28
Ask targeted questions (not all at once - adapt based on responses):
- Common: line 33
Should this be self-contained or part of a series?
- Common: line 111
Show, don't just tell: - Every concept needs a visual representation
- Common: line 123
Embrace abstraction gradually: - Start concrete, then generalize
“Common” is measured: kept by at least 6 in 10 of the 3 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Workflow
Phase 1: Understand the Concept
- Research the topic deeply before asking questions
- Use web search to understand the core concepts
- Identify the key insights that make this topic interesting
- Find the "aha moment" - what makes this click for learners
- Note common misconceptions to address
- Identify the narrative hook
- What question does this video answer?
- Why should the viewer care?
- What's the surprising or counterintuitive element?
Phase 2: Clarify with User
Ask targeted questions (not all at once - adapt based on responses):
Audience & Scope
- What math/science background should I assume? (e.g., "knows calculus" or "high school algebra")
- Target video length? (short: 5-10min, medium: 15-20min, long: 30min+)
- Should this be self-contained or part of a series?
Focus & Depth
- Any specific aspects to emphasize or skip?
- Proof-heavy or intuition-focused?
- Real-world applications to include?
Style Preferences
- Color scheme preferences?
- Narration style? (casual, formal, playful)
- Any specific visual metaphors you have in mind?
Phase 3: Create scenes.md
Output a comprehensive scenes.md file with this structure:
# [Video Title]
## Overview
- **Topic**: [Core concept]
- **Hook**: [Opening question/mystery]
- **Target Audience**: [Prerequisites]
- **Estimated Length**: [X minutes]
- **Key Insight**: [The "aha moment"]
## Narrative Arc
[2-3 sentences describing the journey from confusion to understanding]
---
## Scene 1: [Scene Name]
**Duration**: ~X seconds
**Purpose**: [What this scene accomplishes]
### Visual Elements
- [List of mobjects needed]
- [Animations to use]
- [Camera movements]
### Content
[Detailed description of what happens, what's shown, what's explained]
### Narration Notes
[Key points to convey, tone, pacing notes]
### Technical Notes
- [Specific Manim classes/methods to use]
- [Any tricky implementations to note]
---
## Scene 2: [Scene Name]
...
---
## Transitions & Flow
[Notes on how scenes connect, recurring visual motifs]
## Color Palette
- Primary: [color] - used for [purpose]
- Secondary: [color] - used for [purpose]
- Accent: [color] - used for [purpose]
- Background: [color]
## Mathematical Content
[List of equations, formulas, or mathematical objects that need to be rendered]
## Implementation Order
[Suggested order for implementing scenes, noting dependencies]3b1b Style Principles
Apply these principles when composing scenes:
Visual Storytelling
- Show, don't just tell - Every concept needs a visual representation
- Progressive revelation - Build complexity gradually, don't show everything at once
- Visual continuity - Transform objects rather than replacing them when possible
Pacing & Rhythm
- Pause for insight - Give viewers time to absorb key moments
- Vary the pace - Mix quick sequences with slower explanations
- End scenes with resolution - Each scene should feel complete
Mathematical Beauty
- Emphasize elegance - Highlight when math is surprisingly simple or beautiful
- Connect representations - Show the same concept multiple ways (algebraic, geometric, intuitive)
- Embrace abstraction gradually - Start concrete, then generalize
Engagement Techniques
- Pose questions - Make viewers curious before revealing answers
- Acknowledge difficulty - "This might seem confusing at first..."
- Celebrate insight - Make the "aha moment" feel earned
References
- references/narrative-patterns.md - Common 3b1b narrative structures
- references/visual-techniques.md - Effective visualization patterns
- references/scene-examples.md - Example scenes.md excerpts
Templates
- templates/scenes-template.md - Blank scenes.md template
Trending
Steady: 0 new projects took it in the last 4 weeks, none the 4 weeks before.thin data
Who's talking about adithya-s-k/manim_skill
- A Hacker News story“Show HN: Manim Skills – Claude Code skill for creating 3b1B style animations”Hacker News · Jan 23, 2026 · 2 points
- sudosubin/agents.nix“claude-code-plugins.github.adithya-s-k.manim_skill: init at 0-unstable-2026-01-23”GitHub · Oct 4, 2026
- mturac/awesome-claude-5-5-agents“Add a Video & Creative section”GitHub · Sep 27, 2026
- ProSkillsMD/proskills“[Candidate] adithya-s-k/manim_skill/skills/manimgl-best-practices - manimgl-best-practices”GitHub · Sep 26, 2026
- ProSkillsMD/proskills“[Candidate] adithya-s-k/manim_skill/skills/manimce-best-practices - manimce-best-practices”GitHub · Sep 26, 2026
The biggest 5 of 7 mentions linking to the repository that our crawl found. Each line is their own headline.
See all 7
Talked about on GitHub and Hacker News (7 times).
On GitHub · 6
- Oct 4, 2026claude-code-plugins.github.adithya-s-k.manim_skill: init at 0-unstable-2026-01-23 — sudosubin/agents.nix0 reactions
- Sep 27, 2026Add a Video & Creative section — mturac/awesome-claude-5-5-agents0 reactions · 1 comment
- Sep 26, 2026[Candidate] adithya-s-k/manim_skill/skills/manimgl-best-practices - manimgl-best-practices — ProSkillsMD/proskills0 reactions · 2 comments
- Sep 26, 2026[Candidate] adithya-s-k/manim_skill/skills/manimce-best-practices - manimce-best-practices — ProSkillsMD/proskills0 reactions · 2 comments
- Sep 26, 2026[Candidate] adithya-s-k/manim_skill/skills/manim-composer - manim-composer — ProSkillsMD/proskills0 reactions · 1 comment
1 more on GitHub
- Sep 25, 2026agent-skills.github.adithya-s-k.manim_skill: init at 0-unstable-2026-01-22 — sudosubin/agents.nix0 reactions
On Hacker News · 1
- Jan 23, 2026Show HN: Manim Skills – Claude Code skill for creating 3b1B style animations2 points
Other versions5 projects use a version of this.
Word for word · 2
- calesthio/OpenMontage★ 74k100% same
- LinHao-city/StoryMind★ 10100% same
Edited · 3
- MoizIbnYousaf/marketing-cli★ 3388% same
- Littlpinguin/marketing-cockpit-template★ 972% same
- Gopyr/gopyr-skills-hub★ 084% same
Wrote their own version · 0
None found.
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
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