decision-mapping
Skill2 starsChanged 52 days agoMITView on GitHub
Turn a loose, multi-session idea into a sequenced map of the decisions and tickets it implies, so it matures before becoming a PRD. Use at the front of the loop when an idea is still fuzzy, spans several sessions, or you want to see the decision dependencies and a rough build order before committing to a PRD.
9 other projects use a version of this.
Adopted by
Most recently taken up by
- ericwang200608-beep/LANYANT-Skillstheir own version, first seen Nov 8, 2026
- Raj1984/BaseProjecttheir own version, first seen Oct 20, 2026
- Viplavgitai/Claude_skillstheir own version, first seen Oct 11, 2026
- RubyEyedReaper/Odin-Skillstheir own version, first seen Aug 15, 2026
- panando/APIBypasstheir own version, first seen Jun 24, 2026
- Tiberriver256/mcp-server-azure-devopstheir own version, first seen Jun 23, 2026
Used with
Projects with it also use design-an-interface, loop-me and 8 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
simo97Skilldesign-an-interface
Generate multiple radically different interface designs for a module using parallel sub-agents. Use when user wants to design an API, explore interface options, compare module shapes, or mentions "design it twice".
Also in 5 projects that use this
RoentekSkillloop-me
Grill me about specs for the workflows I want to build, within this workspace.
Also in 4 projects that use this
simo97Skillobsidian-vault
Also in 4 projects that use this
LesaniSkillwriting-beats
Shape an article as a journey of beats, choose-your-own-adventure style. The user picks a starting beat from the raw material, you write only that beat, then offer options for where to pivot next, beat by beat, until the article reaches a natural end. Use when the user has raw material and wants to assemble it as a narrative rather than an argument.
Also in 4 projects that use this
LesaniSkillwriting-shape
Take a markdown file of raw material and shape it into an article through a conversational session — drafting candidate openings, growing the piece paragraph by paragraph, arguing about format (lists, tables, callouts, quotes) at each step. Use when the user has a pile of notes, fragments, or a rough draft and wants help turning it into something publishable.
Also in 4 projects that use this
kennethkeimSkillubiquitous-language
Extract a DDD-style ubiquitous language glossary from the current conversation, flagging ambiguities and proposing canonical terms. Saves to UBIQUITOUS_LANGUAGE.md. Use when user wants to define domain terms, build a glossary, harden terminology, create a ubiquitous language, or mentions "domain model" or "DDD".
Also in 3 projects that use this
- +2 more from simo97
- +1 more from Lesani
Other versions9 projects use a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 9
- Tiberriver256/mcp-server-azure-devops★ 399same name
- panando/APIBypass★ 8same name
- Roentek/Claude_Code_Boilerplate_Framework★ 4same name
- ericwang200608-beep/LANYANT-Skills★ 2same name
- FabienDehopre/triple-yahtzee-score-board★ 1same name
- Raj1984/BaseProject★ 0same name
- RubyEyedReaper/Odin-Skills★ 0same name
- surasakcho/claude-skills★ 0same name
- Viplavgitai/Claude_skills★ 0same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository32 other files it gives its agents.
- CLAUDE.mdCLAUDE.md
- ask-zslSkill
- codebase-designSkill
- code-reviewSkill
- commit-push-prSkill
- commitSkill
- diagnoseSkill
- domain-modelingSkill
- git-branchSkill
- grill-with-docsSkill
- human-itlSkill
- improve-codebase-architectureSkill
- prototypeSkill
- setup-zsl-superpowersSkill
- tdd-parallelSkill
- tddSkill
- teach-me-the-codebaseSkill
- to-issuesSkill
- to-prdSkill
- triageSkill
- verify-coverageSkill
- edit-articleSkill
- setup-pre-commitSkill
- steampipeSkill
- grillingSkill
- grill-meSkill
- handoffSkill
- timesheetSkill
- writing-great-skillsSkill
- afk-fanoutSkill
- afk-workerSkill
- morning-reviewSkill
The file
We split this skill into the rules it gives an agent
2 rules. 0 are common, 1 is distinctive, and 1 is very specific to this project.
0
Common
Most of the 9 edited versions we read keep these.
1
Distinctive
This author's own choices. Worth a look.
1
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 35
When the map is mature — decisions settled enough, slices sequenced — hand off to
- Very specific: line 47
Write the map to .scratch/decision-maps/<slug>.md, matching this repo's state convention (the same .scratch/ tree the issue tracker uses).
“Common” is measured: kept by at least 6 in 10 of the 9 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Decision Mapping
The front-of-loop skill for an idea that isn't a PRD yet. You have a loose, possibly multi-session idea; before committing to a PRD you want to see the shape of it — the decisions it forces, how they depend on each other, and a rough sequence of the work it implies. Decision mapping produces that map: a living document of decisions (open, leaning, settled) and the ticket-sized slices that fall out of them, in dependency order.
This is user-invoked only (disable-model-invocation: true) — it's a
deliberate planning act, not something to auto-fire.
What it composes
Decision mapping is thin glue over the shared model-invoked primitives — it doesn't reimplement them:
grilling— drives the interview that surfaces each decision. Walk the decision tree one branch at a time, recording what's open, what you're leaning toward, and what's settled.domain-modeling— when the idea introduces domain terms or bounded-context questions, reach for theCONTEXT.mdand ADR formats and the DDD reasoning here. (Don't authorCONTEXT.mdfrom a half-formed idea — note the term and let it firm up.)/prototype— when a decision hinges on something you can only learn by building (a data-model shape, a state machine, a UI feel), spin a throwaway prototype to settle it, then fold the answer back into the map.
When the map is mature — decisions settled enough, slices sequenced — hand off to
/to-prd to synthesise it into a PRD on the tracker. Decision mapping matures
the idea; to-prd packages it; /to-issues then slices the PRD.
Taxonomy note. Decision mapping composes the model-invoked primitives (
grilling,domain-modeling) directly and never invokes another user-invoked skill — that's the repo's invocation rule. The grilling engine (grilling) is shared and composable; the user-invoked doc-writing grilling orchestrator is not, so decision mapping reaches forgrillingitself.
Where the map lives
Write the map to .scratch/decision-maps/<slug>.md, matching this repo's
state convention (the same .scratch/ tree the issue tracker uses). A map is a
working artefact that survives across sessions: you can leave it half-resolved,
come back, and pick up where the decision tree left off. One file per idea; name it
after the idea's slug.
A map typically holds:
- The idea in a sentence or two — what you're trying to do and why.
- Decisions — each with a status (
open/leaning: <option>/ `settled:<option> — <one-line why>`) and its dependencies on other decisions. - Slices — the ticket-sized pieces the settled decisions imply, in dependency
order (the rough wave plan
/to-issueswill later formalise). - Open questions — what still needs a prototype, a spike, or a conversation.
Explicit non-goals
- Not AFK-wired. Decision mapping is a local, interactive skill. It is not
part of the
/afk-fanout→/afk-workerovernight loop, and wiring its maps into that remote pipeline is an explicit non-goal — maturing a fuzzy idea needs a human in the loop, not an unattended remote session. (If a future investigation changes that, it's a separate piece of work.) - Not a PRD. The map is pre-PRD scaffolding. It stays in
.scratch/decision-maps/and is never itself published to the tracker —/to-prdproduces the tracked PRD. - Not a CONTEXT.md author. It reaches for
domain-modelingto reason about domain terms, but it doesn't commitCONTEXT.mdentries from a half-formed idea.
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Your trail
Files you open will collect here, so you can find them again.
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