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tdd

Skill5 starsChanged 14 days agoMITView on GitHub

Test-driven development loop and how much to test. Use when adding or changing behavior, fixing a bug, or deciding which tests a change needs.

194 other projects use a version of this.

Adopted by

Most recently taken up by

Used with

Projects with it also use capture-learning-tools, design-frontend-dev and 10 more.

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The file

We split this skill into the rules it gives an agent

9 rules. 0 are common, 9 are distinctive, and 0 are very specific to this project.

  • 0

    Common

    Most of the 186 edited versions we read keep these.

  • 9

    Distinctive

    This author's own choices. Worth a look.

  • 0

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    Refactor while green: remove duplication, improve names, then rerun.

    line 17
  2. Distinctive:

    Test where a break would hurt and is plausible.

    line 26
  3. Distinctive:

    every combination of inputs.

    line 37
  4. Distinctive:

    Stop when the next test would only re-prove what an existing test already covers.

    line 40
  5. Distinctive:

    Follow the project's existing test style, file locations and helpers.

    line 48
  6. Distinctive:

    Test through stable interfaces: the public function, the endpoint, what the user sees.

    line 54
  7. Distinctive:

    Test each behavior in one place, at the lowest level that can show it.

    line 55
  8. Distinctive:

    If a change breaks many tests that don't test the changed behavior, stop and report it.

    line 58
  9. Distinctive:

    If the project has no tests or test runner, say so and propose the smallest setup that fits its stack.

    line 74

“Common” is measured: kept by at least 6 in 10 of the 186 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md
<!-- From agentic-defaults. Kit updates replace this file except a "## This project" section at the end, which belongs to the project. Edit nothing else. Rules for all work go in AGENTS.md "This project". -->

Test-driven development

The loop

  1. Pick one behavior: the next smallest thing the code should do that it doesn't do yet.
  2. Write one failing test for it. Name it after the behavior ("rejects expired tokens"), not the method.
  3. Run it and watch it fail for the expected reason. A test that fails for the wrong reason (import error, typo) or passes straight away proves nothing. Fix the test first.
  4. Write the simplest code that makes it pass.
  5. Run the tests. While looping, run only the narrow set around your change.
  6. Refactor while green: remove duplication, improve names, then rerun.
  7. Repeat until the requested behavior is complete, then run the full relevant suite.

Bug fixes

Reproduce first: write a test that fails because of the bug, then fix it. The test stays as the regression guard.

How much to test

Test where a break would hurt and is plausible. For each change, cover:

  • the main behavior (the happy path),
  • edge cases real input produces: empty, missing, and boundary values the domain actually has,
  • error paths a caller handles or a user sees,
  • the bug, if you're fixing one.

Skip:

  • trivial code: getters, pass-throughs, constants, plain mapping,
  • the framework or library doing its job,
  • every combination of inputs; pick representative cases,
  • states that types or validation already rule out.

Stop when the next test would only re-prove what an existing test already covers. Solid coverage of what matters beats a high percentage.

Choosing the level

  • Unit tests for logic with branches.
  • An integration test for wiring: one test that the pieces connect beats mocks asserting each call.
  • (external, teams) A contract test where parts meet (an API, a message, a schema): it checks both sides against the contract, so neither side repeats the other's tests.
  • Mock at the boundaries (network, clock, external services), not the code you own when the real thing is fast.
  • Follow the project's existing test style, file locations and helpers.

Keep tests contained

A small change should break the tests for that behavior, not thirty tests in twenty files.

  • Test through stable interfaces: the public function, the endpoint, what the user sees. Not private helpers, internal state or call order.
  • Test each behavior in one place, at the lowest level that can show it. Don't repeat the same check in every layer.
  • Build test data with the project's shared builders or factories, or add one, so a changed data shape is a single edit.
  • Mock only what you don't own.
  • If a change breaks many tests that don't test the changed behavior, stop and report it. The fix is how the tests are built, not editing each one.

Never weaken a test

A failing test means the code is wrong, unless the requirement changed. Never edit, delete, skip or loosen an existing test to make it pass. If the requirement did change, say so and wait for the user to agree before changing the test.

When test-first doesn't fit

Spikes, throwaway prototypes, pure configuration and visual layout. Say that you're skipping test-first and why, and add tests for whatever survives the spike before calling it done.

Refactoring

Tests must pass before you start and after every step. In each step change either structure or behavior, never both. If the code has no tests, first add a few that pin its current behavior.

No test setup yet

If the project has no tests or test runner, say so and propose the smallest setup that fits its stack. Don't build test infrastructure until the user agrees.

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