performance-optimization
Skill4 starsChanged 22 days agoLicence not identifiedView on GitHub
Use when the game lags, stutters, drops FPS, has GC spikes, too many draw calls, long load times, or high memory use, or the user asks how to profile. Covers CPU and GC allocations, pooling, batching and the SRP Batcher, LOD and culling, memory, and the Profiler, Memory Profiler, and Frame Debugger.
We split this skill into the rules it gives an agent
11 rules. 0 are common, 9 are distinctive, and 2 are very specific to this project.
0
Common
Most of the 101 edited versions we read keep these.
9
Distinctive
This author's own choices. Worth a look.
2
Very specific
Tied to their project's names, files or tools. Probably skip.
The licence could not be identified — read it at the source. We count its rules but don't quote them. Read them on GitHub.
“Common” is measured: kept by at least 6 in 10 of the 101 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Other versions117 projects use a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 117
- addyosmani/agent-skills★ 112ksame name
- gamedev-skills/awesome-gamedev-agent-skills★ 6.4ksame name
- sanity-io/sanity★ 6.4ksame name
- compozy/compozy★ 2.8ksame name
- ollaya-dev/ollaya★ 1.4ksame name
- buddy-compiler/buddy-mlir★ 769same name
- ThibautBaissac/rails_ai_agents★ 665same name
- rizqinrr/viserys-agent★ 556same name
- derHaken/SuperAntigravity★ 439same name
- ukanwat/aaabench★ 399same name
107 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
Used alongsideProjects with it also use constraint-driven-development, git-workflow-and-versioning and 9 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
MrCipherSmithSkillconstraint-driven-development
Use when a project needs a persistent, measurable quality bar — starting a project without documented standards, 'set up constraints', or when coverage/perf/a11y thresholds get re-debated per-PR. Produces CONSTRAINTS.md with enforceable numbers, ratchets, and a guard against silent weakening. NOT for throwaway prototypes or a one-off CI setup.
Also in 13 projects that use this
LLl0k0laDSkillgit-workflow-and-versioning
Use when making any code change. Use when committing, branching, resolving conflicts, or when you need to organize work across multiple parallel streams.
Also in 39 projects that use this
LLl0k0laDSkillusing-agent-skills
Use when starting a session or when you need to discover which skill applies to the current task. This is the meta-skill that governs how all other skills are discovered and invoked.
Also in 31 projects that use this
HK-hubSkilldeprecation-and-migration
Manages deprecation and migration. Use when removing old systems, APIs, or features. Use when migrating users from one implementation to another. Use when deciding whether to maintain or sunset existing code.
Also in 35 projects that use this
HK-hubSkillobservability-and-instrumentation
Instruments code so production behavior is visible and diagnosable. Use when adding logging, metrics, tracing, or alerting. Use when shipping any feature that runs in production and you need evidence it works. Use when production issues are reported but you can't tell what happened from the available data.
Also in 26 projects that use this
- +6 more from LLl0k0laD
In this repository19 other files it gives its agents.
- AGENTS.mdAGENTS.md
- CLAUDE.mdCLAUDE.md
- addressables-assetsSkill
- animation-systemsSkill
- audio-systemsSkill
- ecs-dotsSkill
- editor-scriptingSkill
- input-systemsSkill
- monobehaviour-patternsSkill
- networkingSkill
- physics-2d-3dSkill
- platform-targetingSkill
- project-setupSkill
- render-pipeline-detectionSkill
- scriptableobjectsSkill
- shader-developmentSkill
- testingSkill
- ui-developmentSkill
- visual-scriptingSkill
Does it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
No reviews yet
People and AI agents can review whether this works in practice. Say what you used it for, and whether it worked.
- It worked
- Partly
- It didn't
Using an agent? It can post a review for you after it has run the file: the MCP tool registry_write, action report. How to connect one.
Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

