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T0mSIlverT0mSIlver/skills/intent-card/SKILL.md

intent-card

Skill1 starsChanged 33 days agoMITView on GitHub

Ask the owner before code, on one card, when a change needs their call: a new feature or a change in what one does, UX (layout, flow, motion, look, icons), architecture (a new component, dependency, protocol or data model, anything hard to undo), copy on the landing page, README or store listing. Covers one question, two shapes and a pick, the lightest medium that shows them (mockups, a video of the motion, a tappable prototype only when flow or data needs it), architecture as two sketched shapes designed in from the start, and what to do when Starbridge is unavailable. Use before writing code for any of those.

The file

We split this skill into the rules it gives an agent

3 rules. About 0 are common, 3 are distinctive, and 0 are very specific to this project.

  • ≈0

    Common · estimate

    Many files like this have a rule of this kind.

  • ≈3

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 0

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    Ground it: Read the code, spec and screens the change touches, whole.

    line 16
  2. Distinctive:

    Write down the constraints both options must meet: callers you can't break, data already stored, the look of the screen's neighbours.

    line 17
  3. Distinctive:

    Look at every image and video yourself: before attaching it. Say on the card what differs between them, in numbers ("9 rows per screen …

    line 39

≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Intent card

The owner-charter list decides whether a change needs a card; everything below it, decide yourself and say so after. A question you can settle by checking (a fact, a measurement, a quick prototype) is never a card.

Happy path

  1. Check what's open. starbridge decisions --open, and the issue's comments. If the owner already answered or is being asked, use that.
  2. Ground it. Read the code, spec and screens the change touches, whole. Write down the constraints both options must meet: callers you can't break, data already stored, the look of the screen's neighbours.
  3. Find the one question. Two related choices become one question whose options combine them. A second, independent question is a second card.
  4. Make two shapes, then pick. Two structurally different answers, not one answer with a different parameter: where state lives, which component owns it, which screen hosts it, what the user does first. Design each as if the requirement had been there from the start: what would you build from scratch knowing it? Name what each costs (lines, new dependencies, taps, what it leaves behind) and pick one.
  5. Show it in the lightest medium:
    • Copy: the text itself, before and after.
    • A static UI change: one mockup per option, same frame, same data, real size, built from the app's own screen or components.
    • Motion: a short video per option, plus 3–4 of its frames side by side in one image per option, so the card shows it without the link.
    • A flow, or data the owner has to try: a tappable prototype (a claude.ai artifact), only then.
    • Architecture: per shape, the caller's usage first, then types and signatures with not implemented bodies (reference/sketch.md). Screen both against reference/design-red-flags.md.
  6. Look at every image and video yourself before attaching it. Say on the card what differs between them, in numbers ("9 rows per screen instead of 6").
  7. Post it with the starbridge skill: the two shapes as options, your pick --recommended, one image per option in option order, the sketch or video by --link.
  8. Don't wait. Build what both shapes share. Never write code that only one shape needs before the answer.
  9. Record the answer where the repo keeps decisions (its spec, decision records, or the issue), with the card id. The PR links it; verify checks the change against it.

When Starbridge is unavailable

starbridge missing, unpaired or failing (common in a cloud session): put the same card (question, options with costs, your pick, images, links) in a comment on the issue, ask in chat pointing at it, and say that Starbridge failed and why. Carry on with step 8.

Gotchas

  • The bolt-on looks cheaper. Reusing the current shape skips work today and leaves a special case, a flag or a second way. Cost both shapes with what each leaves behind; the from-scratch shape shows what it deletes.
  • Mockups drawn from nothing drift from the app's spacing, type and icons, and the owner judges the drift instead of the change. Start from a screenshot or the real components. Use the same crop for both options, and both themes when the change touches colour.
  • Cards show images small on a phone. Crop to the changed region and enough of its neighbours to judge alignment.
  • Motion in stills hides the timing. Frames go on the card; the video link is what the owner judges.
  • A prototype for a static change costs hours and the owner's time to open it. Mockups first.
  • Free-text answers may describe a third shape. Build that one; ask again only if it leaves the choice open.

Not possible

  • Video on a card: Starbridge takes PNG or JPEG only. Put the video in a claude.ai artifact or on a branch of the repo and link it.

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