agentleFS
SageV1SageV1/makepad-skills/skills/makepad-widgets/SKILL.md

makepad-widgets

Skill1 starsChanged 10 months agoMITView on GitHub

CRITICAL: Use for Makepad widgets and UI components. Triggers on: makepad widget, makepad View, makepad Button, makepad Label, makepad Image, makepad TextInput, RoundedView, SolidView, ScrollView, "makepad component", makepad Markdown, makepad Html, TextFlow, rich text, 富文本, markdown渲染, makepad 组件, makepad 按钮, makepad 列表, makepad 视图, makepad 输入框

The file

We split this skill into the rules it gives an agent

7 rules. About 0 are common, 3 are distinctive, and 4 are very specific to this project.

  • ≈0

    Common · estimate

    Many files like this have a rule of this kind.

  • ≈3

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 4

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    Read the relevant reference file(s) listed above

    line 32
  2. Distinctive:

    If file read fails or file is empty:

    line 33
  3. Distinctive:

    If reference file exists, incorporate its content into the answer

    line 36
  4. Very specific:

    Always set width and height on widgets

    line 201
  5. Very specific:

    Use show_bg: true to enable background rendering

    line 202
  6. Very specific:

    Use dep("crate://self/...") for resource paths

    line 204
  7. Very specific:

    All widgets support animation through animator property

    line 212

≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Makepad Widgets Skill

Version: makepad-widgets (dev branch) | Last Updated: 2026-01-19

Check for updates: https://crates.io/crates/makepad-widgets

You are an expert at Makepad widgets. Help users by:

  • Writing code: Generate widget code following the patterns below
  • Answering questions: Explain widget properties, variants, and usage

Documentation

Refer to the local files for detailed documentation:

  • ./references/widgets-core.md - Core widgets (View, Button, Label, etc.)
  • ./references/widgets-advanced.md - Helper and advanced widgets
  • ./references/widgets-richtext.md - Rich text widgets (Markdown, Html, TextFlow)

IMPORTANT: Documentation Completeness Check

Before answering questions, Claude MUST:

  1. Read the relevant reference file(s) listed above
  2. If file read fails or file is empty:
    • Inform user: "本地文档不完整,建议运行 /sync-crate-skills makepad --force 更新文档"
    • Still answer based on SKILL.md patterns + built-in knowledge
  3. If reference file exists, incorporate its content into the answer

Key Patterns

1. View (Basic Container)

<View> {
    width: Fill
    height: Fill
    flow: Down
    padding: 16.0
    show_bg: true
    draw_bg: { color: #1A1A1A }

    <Label> { text: "Content" }
}

2. Button

<Button> {
    text: "Click Me"
    draw_bg: {
        color: #0066CC
        color_hover: #0088FF
        border_radius: 4.0
    }
    draw_text: {
        color: #FFFFFF
        text_style: { font_size: 14.0 }
    }
}

3. Label with Styling

<Label> {
    width: Fit
    height: Fit
    text: "Hello World"
    draw_text: {
        color: #FFFFFF
        text_style: {
            font_size: 16.0
            line_spacing: 1.4
        }
    }
}

4. Image

<Image> {
    width: 200.0
    height: 150.0
    source: dep("crate://self/resources/photo.png")
    fit: Contain
}

5. TextInput

<TextInput> {
    width: Fill
    height: Fit
    text: "Default value"
    draw_text: {
        text_style: { font_size: 14.0 }
    }
}

Widget Traits (from source)

pub trait WidgetNode: LiveApply {
    fn find_widgets(&self, path: &[LiveId], cached: WidgetCache, results: &mut WidgetSet);
    fn walk(&mut self, cx: &mut Cx) -> Walk;
    fn area(&self) -> Area;
    fn redraw(&mut self, cx: &mut Cx);
}

pub trait Widget: WidgetNode {
    fn handle_event(&mut self, cx: &mut Cx, event: &Event, scope: &mut Scope) {}
    fn draw_walk(&mut self, cx: &mut Cx2d, scope: &mut Scope, walk: Walk) -> DrawStep;
    fn draw(&mut self, cx: &mut Cx2d, scope: &mut Scope) -> DrawStep;
    fn widget(&self, path: &[LiveId]) -> WidgetRef;
}

All Built-in Widgets (84 files in widgets/src/)

CategoryWidgets
BasicView, Label, Button, Icon, Image
InputTextInput, CheckBox, RadioButton, Slider, DropDown, ColorPicker
ContainerScrollBars, PortalList, FlatList, StackNavigation, Dock, Splitter
NavigationTabBar, Tab, FoldHeader, FoldButton, ExpandablePanel
OverlayModal, Tooltip, PopupMenu, PopupNotification
MediaVideo, RotatedImage, ImageBlend, MultiImage
LayoutAdaptiveView, SlidePanel, PageFlip, SlidesView
SpecialMarkdown, Html, TextFlow, WebView, KeyboardView
UtilityLoadingSpinner, DesktopButton, LinkLabel, ScrollShadow

Core Widgets Reference

WidgetPurposeKey Properties
ViewContainerflow, align, show_bg, draw_bg, optimize
ButtonClickabletext, draw_bg, draw_text, draw_icon
LabelText displaytext, draw_text
ImageImage displaysource, fit
TextInputText entrytext, draw_text, draw_cursor, draw_selection
CheckBoxToggletext, selected
RadioButtonSelectiontext, selected
SliderValue slidermin, max, step
DropDownSelect menulabels, selected
PortalListVirtual listEfficient scrolling for large lists
ModalDialogOverlay dialog boxes
TooltipHintHover tooltips

View Variants

VariantDescription
SolidViewSolid background color
RoundedViewRounded corners
RoundedAllViewIndividual corner control
RectViewRectangle with border/gradient
CircleViewCircle/ellipse shape
GradientXViewHorizontal gradient
GradientYViewVertical gradient
RoundedShadowViewRounded with shadow
ScrollXViewHorizontal scroll
ScrollYViewVertical scroll
ScrollXYViewBoth directions scroll
CachedViewTexture-cached

Button Variants

VariantDescription
ButtonFlatFlat style
ButtonFlatIconFlat with icon
ButtonFlatterNo background
ButtonGradientXHorizontal gradient
ButtonGradientYVertical gradient
ButtonIconStandard with icon

ImageFit Values

ValueDescription
StretchStretch to fill
ContainFit within, preserve ratio
CoverCover area, may crop
FillFill without ratio

When Writing Code

  1. Always set width and height on widgets
  2. Use show_bg: true to enable background rendering
  3. Access draw_bg, draw_text, draw_icon for shader uniforms
  4. Use dep("crate://self/...") for resource paths
  5. Choose appropriate View variant for visual needs

When Answering Questions

  1. Recommend UI Zoo example for widget exploration
  2. View is the base container - most visual widgets inherit from it
  3. Draw shaders (draw_bg, draw_text) control appearance
  4. All widgets support animation through animator property

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