ship
Skill334 starsChanged 34 days agoMITView on GitHub
Package a validated APC audio plugin into platform installers and release archives during the ship phase.
- Installs packages
- Commits and pushes
195 other projects use a version of this.
Adopted by
Most recently taken up by
- wboayue/rust-ibapitheir own version, first seen Nov 9, 2026
- haiggoh/run-to-completiontheir own version, first seen Nov 8, 2026
- sanmidable/skillstheir own version, first seen Nov 8, 2026
- Yesterday-AI/ytstacktheir own version, first seen Nov 8, 2026
- gaoyu06/harnesstheir own version, first seen Nov 8, 2026
- PeanutGT/NutsSkillstheir own version, first seen Nov 8, 2026
Used with
Projects with it also use ios-sync, open-gstack-browser and 10 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
Saqlain-811Skillios-sync
Regenerate the iOS debug bridge against the latest upstream gstack templates. (gstack)
Also in 6 projects that use this
seek888Skillopen-gstack-browser
Launch GStack Browser — AI-controlled Chromium with the sidebar extension baked in. Opens a visible browser window where you can watch every action in real time. The sidebar shows a live activity feed and chat. Anti-bot stealth built in. Use when asked to "open gstack browser", "launch browser", "connect chrome", "open chrome", "real browser", "launch chrome", "side panel", or "control my browser". Voice triggers (speech-to-text aliases): "show me the browser".
Also in 10 projects that use this
ayudaySkillsetup-deploy
Configure deployment settings for /land-and-deploy. Detects your deploy platform (Fly.io, Render, Vercel, Netlify, Heroku, GitHub Actions, custom), production URL, health check endpoints, and deploy status commands. Writes the configuration to CLAUDE.md so all future deploys are automatic. Use when: "setup deploy", "configure deployment", "set up land-and-deploy", "how do I deploy with gstack", "add deploy config".
Also in 19 projects that use this
ShreyRaviSkilllanding-report
Read-only queue dashboard for workspace-aware ship. Shows which VERSION slots are currently claimed by open PRs, which sibling Conductor workspaces have WIP work likely to ship soon, and what slot /ship would pick next. No mutations — just a snapshot. Use when asked to "landing report", "what's in the queue", "show me open PRs", or "which version do I claim next". (gstack)
Also in 9 projects that use this
zebbernSkilldebug-fix
Find and fix a bug or issue — from any source (GitHub issue, error message, user report, or observed behavior)
Also in 4 projects that use this
ramybarsoumSkilldocument-release
Post-ship documentation update. Reads all project docs, cross-references the diff, updates README/ARCHITECTURE/CONTRIBUTING/CLAUDE.md to match what shipped, polishes CHANGELOG voice, cleans up TODOS, and optionally bumps VERSION. Use when asked to "update the docs", "sync documentation", or "post-ship docs". Proactively suggest after a PR is merged or code is shipped.
Also in 23 projects that use this
Other versions195 projects use a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 195
- garrytan/gstack★ 141ksame name
- rtk-ai/rtk★ 86ksame name
- simstudioai/sim★ 30ksame name
- millionco/react-doctor★ 15ksame name
- BuilderIO/agent-native★ 7.6ksame name
- nightly-labs/openbot★ 6.3ksame name
- fallow-rs/fallow★ 5.3ksame name
- puncsky/system-design-and-architecture★ 3.6ksame name
- plugin87/ux-ui-agent-skills★ 3.1ksame name
- ShenSeanChen/waku-agent★ 2ksame name
185 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository33 other files it gives its agents.
- AGENTS.mdAGENTS.md
- .cursor/rules/no-ai-attribution.mdcCursor rule
- apc-setupSkill
- audio-plugin-coderSkill
- debugSkill
- designSkill
- dreamSkill
- implSkill
- orchestrateSkill
- planSkill
- skill-debugSkill
- skill-designSkill
- juce-webview-windowsSkill
- skill-ideationSkill
- skill-implementationSkill
- skill-packagingSkill
- skill-planningSkill
- skill-testingSkill
- skill-troubleshootingSkill
- testSkill
- apc-setupSkill
- skill_debugSkill
- skill_designSkill
- dreamSkill
- implSkill
- orchestrateSkill
- planSkill
- shipSkill
- juce-webview-windowsSkill
- skill_testingSkill
- skill_troubleshootingSkill
- testSkill
- audio-plugin-coderSkill
The file
We split this skill into the rules it gives an agent
5 rules. 0 are common, 3 are distinctive, and 2 are very specific to this project.
0
Common
Most of the 181 edited versions we read keep these.
3
Distinctive
This author's own choices. Worth a look.
2
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 8
Goal: Create professional, cross-platform plugin installers for Windows, macOS, and Linux
- Distinctive: line 63
CRITICAL: Before proceeding, ask the user which platforms to build for.
- Distinctive: line 163
If empty, basic documentation is auto-generated
- Very specific: line 654
Solution: Create .github/workflows/build-release.yml with the template above
- Very specific: line 663
Solution: Verify build completed successfully and check build/ directory structure
“Common” is measured: kept by at least 6 in 10 of the 181 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
SKILL: PACKAGING (Cross-Platform)
Goal: Create professional, cross-platform plugin installers for Windows, macOS, and Linux
Trigger: /ship [Name] or "Ship [Name]"
Prerequisites: Phase 4 (CODE) complete, audio engine working, all tests passed
Output Location: release/[Name]_v[version]/ (honors paths.release_dir in apc.config.json)
Overview
This skill handles the complete packaging and distribution process for APC plugins. It supports:
- Local builds (current platform only)
- GitHub Actions builds (cross-platform CI/CD)
- Hybrid approach (local + remote for specific platforms)
Platform Support Matrix
| Platform | VST3 | AU | Standalone | LV2 | Local Build | GitHub Actions |
| Windows | ✓ | - | ✓ | - | ✓ (native) | ✓ |
| macOS | ✓ | ✓ | ✓ | - | ✗ | ✓ |
| Linux | ✓ | - | ✓ | ✓ | ✗ | ✓ |
STEP 1: DETECT CURRENT PLATFORM & BUILD STATUS
. ".\scripts\lib\Get-ApcPaths.ps1"
. ".\scripts\state-management.ps1"
$PluginPath = Get-ApcPluginPath -PluginName $PluginName
$ApcPaths = Get-ApcPaths
# Detect current operating system
$CurrentOS = if ($IsWindows -or ($env:OS -eq "Windows_NT")) { "Windows" }
elseif ($IsMacOS) { "macOS" }
elseif ($IsLinux) { "Linux" }
else { "Unknown" }
# Check for existing local build
$BuildDir = $ApcPaths.BuildDir
$HasLocalBuild = Test-Path "$BuildDir/*_artefacts/Release/*.vst3" -or
Test-Path "$BuildDir/*_artefacts/Release/*.component" -or
Test-Path "$BuildDir/*_artefacts/*.vst3"
Write-Host "Current Platform: $CurrentOS" -ForegroundColor Cyan
Write-Host "Local Build Found: $HasLocalBuild" -ForegroundColor Cyan
Write-Host "Plugins: $($ApcPaths.PluginsDir)" -ForegroundColor DarkGray
Write-Host "Release: $($ApcPaths.ReleaseDir)" -ForegroundColor DarkGraySTEP 2: ASK USER FOR PLATFORM SELECTION
CRITICAL: Before proceeding, ask the user which platforms to build for.
Platform Selection Prompt
╔══════════════════════════════════════════════════════════════╗
║ SHIP WORKFLOW - Platform Selection ║
╠══════════════════════════════════════════════════════════════╣
║ Current Platform: Windows ║
║ Local Build Status: Found ║
╠══════════════════════════════════════════════════════════════╣
║ Select platforms to include in release: ║
║ ║
║ [1] Windows (VST3, Standalone) - USE LOCAL BUILD ║
║ [2] Windows (VST3, Standalone) - BUILD WITH GITHUB ACTIONS ║
║ [3] macOS (VST3, AU, Standalone) - GITHUB ACTIONS REQUIRED ║
║ [4] Linux (VST3, LV2, Standalone) - GITHUB ACTIONS REQUIRED ║
║ [5] ALL PLATFORMS - Use local for current, GitHub for rest ║
║ ║
║ Enter numbers (comma-separated) or 'all': ║
╚══════════════════════════════════════════════════════════════╝Decision Logic
# Determine which platforms need GitHub Actions
$PlatformsNeedingGitHub = @()
$PlatformsUsingLocal = @()
foreach ($platform in $SelectedPlatforms) {
if ($platform -eq $CurrentOS -and $HasLocalBuild -and $UseLocalBuild) {
$PlatformsUsingLocal += $platform
} else {
$PlatformsNeedingGitHub += $platform
}
}
# Inform user of the plan
Write-Host "`nBuild Plan:" -ForegroundColor Green
Write-Host " Local builds: $($PlatformsUsingLocal -join ', ')" -ForegroundColor Yellow
Write-Host " GitHub Actions: $($PlatformsNeedingGitHub -join ', ')" -ForegroundColor YellowSTEP 3: LOCAL BUILD PROCESS (If Selected)
3.0 Prepare Documentation (AUTOMATIC)
CRITICAL: This step runs BEFORE installer creation and ensures documentation exists.
# Check if Documentation folder exists
$DocPath = Join-Path $PluginPath "Documentation"
if (-not (Test-Path $DocPath)) {
Write-Host "Creating Documentation folder..." -ForegroundColor Yellow
New-Item -ItemType Directory -Path $DocPath -Force | Out-Null
# Generate basic USER_MANUAL.md from plugin metadata
Write-Host "Generating basic documentation..." -ForegroundColor Yellow
$ManualContent = @"
# $PluginName User Manual
**Version $Version**
## Installation
See the installer for installation instructions.
## Parameters
[Auto-generated parameter list would go here]
## Credits
Built with Audio Plugin Coder (APC)
**© $(Get-Date -Format yyyy)** - https://noizefield.com
"@
Set-Content -Path "$DocPath\USER_MANUAL.md" -Value $ManualContent
Write-Host "✓ Basic documentation created" -ForegroundColor Green
Write-Host " You can edit: $DocPath\USER_MANUAL.md" -ForegroundColor Cyan
} else {
Write-Host "✓ Documentation folder exists" -ForegroundColor Green
# List what will be included
$DocFiles = Get-ChildItem -Path $DocPath -File -Recurse
if ($DocFiles.Count -gt 0) {
Write-Host " Files to include in installer:" -ForegroundColor Cyan
foreach ($file in $DocFiles) {
Write-Host " - $($file.Name)" -ForegroundColor Gray
}
} else {
Write-Warning "Documentation folder is empty! Add files to: $DocPath"
}
}Philosophy:
- Documentation folder is ALWAYS created (even if empty)
- If empty, basic documentation is auto-generated
- User can add/edit files in Documentation\ folder
- Installer automatically includes ALL files from Documentation\
3.1 Validate Local Build
if ($PlatformsUsingLocal -contains "Windows") {
# Verify build artifacts exist
$Vst3Path = Get-ChildItem -Path "$BuildDir" -Recurse -Filter "*.vst3" | Select-Object -First 1
$StandalonePath = Get-ChildItem -Path "$BuildDir" -Recurse -Filter "*.exe" | Select-Object -First 1
if (-not $Vst3Path) {
Write-Error "No local VST3 build found. Run build-and-install.ps1 first."
exit 1
}
Write-Host "✓ Local Windows build verified" -ForegroundColor Green
}3.2 Create Windows Installer (Local)
function New-WindowsInstaller {
param([string]$PluginName, [string]$Version)
# Check for Inno Setup
$InnoPath = "${env:ProgramFiles(x86)}\Inno Setup 6\ISCC.exe"
if (-not (Test-Path $InnoPath)) {
Write-Warning "Inno Setup not found. Download from: https://jrsoftware.org/isdl.php"
Write-Host "Falling back to ZIP distribution..." -ForegroundColor Yellow
return New-ZipDistribution -PluginName $PluginName -Version $Version
}
# Generate installer script from template
$TemplatePath = "scripts/installer/installer-template.iss"
$IssPath = "build/$PluginName-installer.iss"
$Template = Get-Content $TemplatePath -Raw
$IssContent = $Template `
-replace '{#PluginName}', $PluginName `
-replace '{#PluginVersion}', $Version `
-replace '{#BuildDir}', $BuildDir
Set-Content -Path $IssPath -Value $IssContent
# Compile installer
& $InnoPath $IssPath
$InstallerPath = "release/$PluginName-$Version-Setup.exe"
if (Test-Path $InstallerPath) {
Write-Host "✓ Windows installer created: $InstallerPath" -ForegroundColor Green
return $InstallerPath
} else {
throw "Installer creation failed"
}
}STEP 4: GITHUB ACTIONS BUILD PROCESS (If Selected)
4.1 Verify GitHub Repository Setup
# Check if GitHub Actions workflow exists
$WorkflowPath = ".github/workflows/build-release.yml"
if (-not (Test-Path $WorkflowPath)) {
Write-Error "GitHub Actions workflow not found. Run setup first."
Write-Host "Create workflow file: $WorkflowPath" -ForegroundColor Yellow
exit 1
}
# Check git status
$GitStatus = git status --porcelain
if ($GitStatus) {
Write-Warning "Uncommitted changes detected. Commit before triggering workflow."
$Commit = Read-Host "Commit changes now? (y/n)"
if ($Commit -eq 'y') {
git add .
git commit -m "Prepare release build for $PluginName"
git push
}
}4.2 Trigger GitHub Actions Workflow
function Invoke-GitHubActionsBuild {
param(
[string]$PluginName,
[string[]]$Platforms,
[string]$Version
)
# Create a tag to trigger workflow
$TagName = "v$Version-$PluginName"
Write-Host "`nTriggering GitHub Actions build..." -ForegroundColor Cyan
Write-Host " Tag: $TagName" -ForegroundColor Yellow
Write-Host " Platforms: $($Platforms -join ', ')" -ForegroundColor Yellow
# Create and push tag
git tag -a $TagName -m "Build $PluginName v$Version for $($Platforms -join ', ')"
git push origin $TagName
Write-Host "`n✓ Build triggered!" -ForegroundColor Green
Write-Host " Monitor at: https://github.com/$(git remote get-url origin | Split-Path -Leaf)/actions" -ForegroundColor Cyan
Write-Host "`nThe workflow will:" -ForegroundColor Yellow
Write-Host " 1. Build for selected platforms" -ForegroundColor Gray
Write-Host " 2. Create installers" -ForegroundColor Gray
Write-Host " 3. Upload artifacts" -ForegroundColor Gray
Write-Host " 4. Create GitHub Release (if configured)" -ForegroundColor Gray
return $TagName
}4.3 Download Build Artifacts
function Get-GitHubArtifacts {
param([string]$TagName, [string]$PluginName)
Write-Host "`nWaiting for build completion..." -ForegroundColor Cyan
Write-Host "(Check GitHub Actions for progress)" -ForegroundColor Gray
# Wait for user confirmation or poll GitHub API
$Proceed = Read-Host "`nBuild complete? Download artifacts now? (y/n)"
if ($Proceed -eq 'y') {
# Use gh CLI to download artifacts
$ArtifactsDir = "release/github-artifacts"
New-Item -ItemType Directory -Path $ArtifactsDir -Force | Out-Null
# Download all artifacts for this tag
gh run download --dir $ArtifactsDir --pattern "*-$PluginName-*"
Write-Host "✓ Artifacts downloaded to: $ArtifactsDir" -ForegroundColor Green
return $ArtifactsDir
}
}STEP 5: CREATE INSTALLERS FOR GITHUB BUILDS
5.1 macOS Installer Creation
function New-macOSInstaller {
param([string]$PluginName, [string]$Version, [string]$ArtifactsDir)
# Note: macOS installer creation requires macOS
# On Windows, we prepare the structure for later signing/notarization
$MacOSDir = "release/$PluginName-$Version-macOS"
New-Item -ItemType Directory -Path $MacOSDir -Force | Out-Null
# Copy artifacts
Copy-Item "$ArtifactsDir/macos-binaries/*" $MacOSDir -Recurse -Force
# Create DMG structure (can be finalized on macOS)
@"
# macOS Installer Creation Script
# Run this on a Mac to create signed DMG and PKG
PLUGIN_NAME=$PluginName
VERSION=$Version
# Create component packages
pkgbuild --component "$MacOSDir/$PluginName.vst3" \\
--install-location "/Library/Audio/Plug-Ins/VST3" \\
"release/$PluginName-\$VERSION-VST3.pkg"
pkgbuild --component "$MacOSDir/$PluginName.component" \\
--install-location "/Library/Audio/Plug-Ins/Components" \\
"release/$PluginName-\$VERSION-AU.pkg"
# Create distribution
productbuild --distribution scripts/macos/distribution.xml \\
--package-path release \\
--resources resources \\
"release/$PluginName-\$VERSION-macOS.pkg"
# Create DMG
create-dmg \\
--volname "$PluginName Installer" \\
"release/$PluginName-\$VERSION-macOS.dmg" \\
"$MacOSDir"
"@ | Set-Content "release/create-macos-installer-$Version.sh"
Write-Host "✓ macOS installer scripts prepared" -ForegroundColor Green
Write-Host " Run 'create-macos-installer-$Version.sh' on a Mac to finalize" -ForegroundColor Yellow
}5.2 Linux Package Creation
function New-LinuxPackages {
param([string]$PluginName, [string]$Version, [string]$ArtifactsDir)
$LinuxDir = "release/$PluginName-$Version-Linux"
New-Item -ItemType Directory -Path $LinuxDir -Force | Out-Null
# Copy artifacts
Copy-Item "$ArtifactsDir/linux-binaries/*" $LinuxDir -Recurse -Force
# Create AppImage (using appimagetool)
@"
#!/bin/bash
# Linux Package Creation Script
# Run this on Linux to create packages
PLUGIN_NAME=$PluginName
VERSION=$Version
# Create AppDir structure
mkdir -p AppDir/usr/bin
mkdir -p AppDir/usr/lib/vst3
mkdir -p AppDir/usr/lib/lv2
cp "$LinuxDir/$PLUGIN_NAME" AppDir/usr/bin/
cp -r "$LinuxDir/$PLUGIN_NAME.vst3" AppDir/usr/lib/vst3/
cp -r "$LinuxDir/$PLUGIN_NAME.lv2" AppDir/usr/lib/lv2/
# Create desktop entry
cat > AppDir/$PLUGIN_NAME.desktop << EOF
[Desktop Entry]
Name=$PLUGIN_NAME
Exec=$PLUGIN_NAME
Icon=$PLUGIN_NAME
Type=Application
Categories=AudioVideo;Audio;
EOF
# Build AppImage
appimagetool AppDir "release/$PLUGIN_NAME-\$VERSION-x86_64.AppImage"
# Create DEB package
# ... (DEB creation commands)
"@ | Set-Content "release/create-linux-packages-$Version.sh"
Write-Host "✓ Linux package scripts prepared" -ForegroundColor Green
}STEP 6: CREATE LICENSE FILE
function New-LicenseFile {
param([string]$PluginName, [string]$OutputPath, [string]$Version = "1.0.0",
[string]$CompanyName = "APC", [string]$CompanyUrl = "https://github.com/Noizefield/audio-plugin-coder")
# Prefer the full EULA template; fall back to the short inline text if missing
$TemplatePath = "templates/LICENSE.txt.template"
if (Test-Path $TemplatePath) {
$LicenseText = (Get-Content $TemplatePath -Raw) `
-replace '\{PLUGIN_NAME\}', $PluginName `
-replace '\{VERSION\}', $Version `
-replace '\{DATE\}', (Get-Date -Format "yyyy-MM-dd") `
-replace '\{COMPANY_NAME\}', $CompanyName `
-replace '\{YEAR\}', (Get-Date -Format "yyyy") `
-replace '\{COMPANY_URL\}', $CompanyUrl
}
else {
$LicenseText = @"
================================================================================
$PluginName END USER LICENSE AGREEMENT
================================================================================
IMPORTANT: PLEASE READ THIS LICENSE CAREFULLY BEFORE USING THIS SOFTWARE.
1. GRANT OF LICENSE
This software is licensed, not sold. By installing or using this software,
you agree to be bound by the terms of this agreement.
2. PERMITTED USE
- You may install and use this software on multiple computers
- You may use this software for commercial and non-commercial purposes
- You may create and distribute audio content using this software
3. RESTRICTIONS
- You may not reverse engineer, decompile, or disassemble this software
- You may not redistribute or resell this software
- You may not remove or alter any copyright notices
4. DISCLAIMER OF WARRANTY
THIS SOFTWARE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND.
5. LIMITATION OF LIABILITY
IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY DAMAGES ARISING FROM
THE USE OF THIS SOFTWARE.
================================================================================
By installing this software, you acknowledge that you have read, understood,
and agree to be bound by these terms.
================================================================================
"@
}
Set-Content -Path $OutputPath -Value $LicenseText
Write-Host "✓ License file created: $OutputPath" -ForegroundColor Green
}STEP 7: FINALIZE DISTRIBUTION
7.1 Create Distribution Structure
function New-DistributionPackage {
param(
[string]$PluginName,
[string]$Version,
[hashtable]$Artifacts
)
$PackageDir = "release/$PluginName-v$Version"
New-Item -ItemType Directory -Path $PackageDir -Force | Out-Null
# Copy all installers
if ($Artifacts.Windows) {
Copy-Item $Artifacts.Windows $PackageDir/
}
if ($Artifacts.macOS) {
Copy-Item $Artifacts.macOS $PackageDir/ -Recurse
}
if ($Artifacts.Linux) {
Copy-Item $Artifacts.Linux $PackageDir/ -Recurse
}
# Copy documentation
Copy-Item (Join-Path $PluginPath "README.md") $PackageDir/ -ErrorAction SilentlyContinue
Copy-Item "CHANGELOG.md" $PackageDir/ -ErrorAction SilentlyContinue
New-LicenseFile -PluginName $PluginName -Version $Version -OutputPath "$PackageDir/LICENSE.txt"
# Create unified README
@"
# $PluginName v$Version
## Installation
### Windows
Run the `$PluginName-$Version-Setup.exe` installer and follow the prompts.
You can customize the installation location during setup.
### macOS
Option 1: Open `$PluginName-$Version-macOS.dmg` and drag to Applications
Option 2: Run `$PluginName-$Version-macOS.pkg` for system-wide installation
### Linux
Option 1: Run the AppImage directly (no installation required)
Option 2: Install the .deb package with: `sudo dpkg -i $PluginName-$Version.deb`
## Supported Formats
- VST3 (Windows, macOS, Linux)
- AU (macOS only)
- LV2 (Linux only)
- Standalone (all platforms)
## License
See LICENSE.txt for full license terms.
"@ | Set-Content "$PackageDir/INSTALL.md"
# Create final ZIP. Not Compress-Archive: on Windows PowerShell 5.1 it stores entry names
# with backslashes, which unpack as flat files on macOS/Linux.
. ".\scripts\lib\New-ReleaseZip.ps1"
$null = New-ReleaseZip -SourceDir $PackageDir -DestinationZip "release/$PluginName-v$Version.zip"
Write-Host "`n✓ Distribution package created:" -ForegroundColor Green
Write-Host " Location: $PackageDir" -ForegroundColor Yellow
Write-Host " Archive: release/$PluginName-v$Version.zip" -ForegroundColor Yellow
}7.2 Update State
Update-PluginState -PluginPath $PluginPath -Phase "ship_complete" -Updates @{
"version" = $Version
"validation.ship_ready" = $true
"distribution.platforms" = $SelectedPlatforms
"distribution.local_build" = $PlatformsUsingLocal
"distribution.github_build" = $PlatformsNeedingGitHub
}GitHub Actions Workflow Template
File: .github/workflows/build-release.yml
name: Build and Release
on:
push:
tags:
- 'v*'
workflow_dispatch:
inputs:
plugin_name:
description: 'Plugin name to build'
required: true
platforms:
description: 'Platforms to build (windows,macos,linux,all)'
default: 'all'
jobs:
build-windows:
if: github.event.inputs.platforms == 'all' || contains(github.event.inputs.platforms, 'windows')
runs-on: windows-latest
steps:
- uses: actions/checkout@v4
with:
submodules: recursive
- uses: ilammy/msvc-dev-cmd@v1
- name: Configure
run: cmake -S . -B build -G "Visual Studio 17 2022" -A x64
- name: Build VST3
run: cmake --build build --config Release --target ${{ inputs.plugin_name }}_VST3
- name: Build Standalone
run: cmake --build build --config Release --target ${{ inputs.plugin_name }}_Standalone
- uses: actions/upload-artifact@v4
with:
name: windows-${{ inputs.plugin_name }}
path: build/*_artefacts/Release/*
build-macos:
if: github.event.inputs.platforms == 'all' || contains(github.event.inputs.platforms, 'macos')
runs-on: macos-latest
steps:
- uses: actions/checkout@v4
with:
submodules: recursive
- name: Configure
run: cmake -S . -B build -G Xcode -DCMAKE_OSX_ARCHITECTURES="x86_64;arm64"
- name: Build All
run: |
cmake --build build --config Release --target ${{ inputs.plugin_name }}_VST3
cmake --build build --config Release --target ${{ inputs.plugin_name }}_AU
cmake --build build --config Release --target ${{ inputs.plugin_name }}_Standalone
- uses: actions/upload-artifact@v4
with:
name: macos-${{ inputs.plugin_name }}
path: build/*_artefacts/Release/*
build-linux:
if: github.event.inputs.platforms == 'all' || contains(github.event.inputs.platforms, 'linux')
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
with:
submodules: recursive
- name: Install deps
run: |
sudo apt-get update
sudo apt-get install -y cmake libasound2-dev libfreetype6-dev \
libgl1-mesa-dev libx11-dev libxcomposite-dev libxcursor-dev \
libxext-dev libxinerama-dev libxrandr-dev libwebkit2gtk-4.0-dev
- name: Configure
run: cmake -S . -B build -DCMAKE_BUILD_TYPE=Release
- name: Build All
run: |
cmake --build build --target ${{ inputs.plugin_name }}_VST3
cmake --build build --target ${{ inputs.plugin_name }}_LV2
cmake --build build --target ${{ inputs.plugin_name }}_Standalone
- uses: actions/upload-artifact@v4
with:
name: linux-${{ inputs.plugin_name }}
path: build/*_artefacts/*Troubleshooting
Issue: GitHub Actions workflow not found
Solution: Create .github/workflows/build-release.yml with the template above
Issue: Inno Setup not installed
Solution: Download from https://jrsoftware.org/isdl.php or use ZIP distribution
Issue: macOS/Linux installers can't be created on Windows
Solution: The skill prepares installer scripts that must be run on the target platform
Issue: Build artifacts not found
Solution: Verify build completed successfully and check build/ directory structure
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Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

