m09-domain
Skill1 starsChanged 4 months agoMITView on GitHub
CRITICAL: Use for domain modeling. Triggers: domain model, DDD, domain-driven design, entity, value object, aggregate, repository pattern, business rules, validation, invariant, 领域模型, 领域驱动设计, 业务规则
We split this skill into the rules it gives an agent
3 rules. About 0 are common, 3 are distinctive, and 0 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈3
Distinctive · estimate
This author's own choices. Worth a look.
0
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 15
Before modeling in code, understand:
- Distinctive: line 37
Before creating a domain type:
- Distinctive: line 44
Always valid → private fields + validated constructor
≈ “Common” is an estimate: at least 1 in 5 of the 308,232 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Domain Modeling
Layer 2: Design Choices
Core Question
What is this concept's role in the domain?
Before modeling in code, understand:
- Is it an Entity (identity matters) or Value Object (interchangeable)?
- What invariants must be maintained?
- Where are the aggregate boundaries?
Domain Concept → Rust Pattern
| Domain Concept | Rust Pattern | Ownership Implication |
| Entity | struct + Id | Owned, unique identity |
| Value Object | struct + Clone/Copy | Shareable, immutable |
| Aggregate Root | struct owns children | Clear ownership tree |
| Repository | trait | Abstracts persistence |
| Domain Event | enum | Captures state changes |
| Service | impl block / free fn | Stateless operations |
Thinking Prompt
Before creating a domain type:
- What's the concept's identity?
- Needs unique identity → Entity (Id field)
- Interchangeable by value → Value Object (Clone/Copy)
- What invariants must hold?
- Always valid → private fields + validated constructor
- Transition rules → type state pattern
- Who owns this data?
- Single owner (parent) → owned field
- Shared reference → Arc/Rc
- Weak reference → Weak
Trace Up ↑
To domain constraints (Layer 3):
"How should I model a Transaction?"
↑ Ask: What domain rules govern transactions?
↑ Check: domain-fintech (audit, precision requirements)
↑ Check: Business stakeholders (what invariants?)| Design Question | Trace To | Ask |
| Entity vs Value Object | domain-* | What makes two instances "the same"? |
| Aggregate boundaries | domain-* | What must be consistent together? |
| Validation rules | domain-* | What business rules apply? |
Trace Down ↓
To implementation (Layer 1):
"Model as Entity"
↓ m01-ownership: Owned, unique
↓ m05-type-driven: Newtype for Id
"Model as Value Object"
↓ m01-ownership: Clone/Copy OK
↓ m05-type-driven: Validate at construction
"Model as Aggregate"
↓ m01-ownership: Parent owns children
↓ m02-resource: Consider Rc for shared within aggregateQuick Reference
| DDD Concept | Rust Pattern | Example |
| Value Object | Newtype | struct Email(String); |
| Entity | Struct + ID | struct User { id: UserId, ... } |
| Aggregate | Module boundary | mod order { ... } |
| Repository | Trait | trait UserRepo { fn find(...) } |
| Domain Event | Enum | enum OrderEvent { Created, ... } |
Pattern Templates
Value Object
struct Email(String);
impl Email {
pub fn new(s: &str) -> Result<Self, ValidationError> {
validate_email(s)?;
Ok(Self(s.to_string()))
}
}Entity
struct UserId(Uuid);
struct User {
id: UserId,
email: Email,
// ... other fields
}
impl PartialEq for User {
fn eq(&self, other: &Self) -> bool {
self.id == other.id // Identity equality
}
}Aggregate
mod order {
pub struct Order {
id: OrderId,
items: Vec<OrderItem>, // Owned children
// ...
}
impl Order {
pub fn add_item(&mut self, item: OrderItem) {
// Enforce aggregate invariants
}
}
}Common Mistakes
| Mistake | Why Wrong | Better |
| Primitive obsession | No type safety | Newtype wrappers |
| Public fields with invariants | Invariants violated | Private + accessor |
| Leaked aggregate internals | Broken encapsulation | Methods on root |
| String for semantic types | No validation | Validated newtype |
Related Skills
| When | See |
| Type-driven implementation | m05-type-driven |
| Ownership for aggregates | m01-ownership |
| Domain error handling | m13-domain-error |
| Specific domain rules | domain-* |
Other versions7 projects use a version of this.
Word for word · 6
- ZhangHanDong/rust-skills★ 1.5k100% same
- actionbook/rust-skills★ 1.5k100% same
- fjrevoredo/mini-diarium★ 317100% same
- moeru-ai/auv★ 198100% same
- TeddyAlbina/skills★ 2100% same
- pocket-veto/pocket-veto★ 1100% same
Edited · 0
None found.
Wrote their own version · 1
- 13eholder/Modern-Cpp-Skills★ 14same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository73 other files it gives its agents.
- unsafe-checker/AGENTS.mdAGENTS.md
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- beadsSkill
- code-analysis-warningsSkill
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- compiler-warningsSkill
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- core-fix-skill-docsSkill
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- domain-embeddedSkill
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- domain-mlSkill
- domain-webSkill
- dotnet-pinvokeSkill
- dreamSkill
- gitSkill
- ide-warningsSkill
- karpathy-guidelinesSkill
- m01-ownershipSkill
- m02-resourceSkill
- m03-mutabilitySkill
- m04-zero-costSkill
- m05-type-drivenSkill
- m06-error-handlingSkill
- m07-concurrencySkill
- m10-performanceSkill
- m11-ecosystemSkill
- m12-lifecycleSkill
- m13-domain-errorSkill
- m14-mental-modelSkill
- m15-anti-patternSkill
- mermaidSkill
- meta-cognition-parallelSkill
- modern-csharpSkill
- msbuild-warningsSkill
- mx-creative-keypadSkill
- nuget-warningsSkill
- nullability-warningsSkill
- rcs-warningsSkill
- renpySkill
- rust-call-graphSkill
- rust-code-navigatorSkill
- rust-dailySkill
- rust-deps-visualizerSkill
- rust-google-styleSkill
- rust-learnerSkill
- rust-object-designSkill
- rust-refactor-helperSkill
- rust-routerSkill
- rust-skill-creatorSkill
- rustSkill
- rust-symbol-analyzerSkill
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- The first 60 shown.
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