experiment-design
Skill0 starsChanged 5 months agoMITView on GitHub
Designs experiments and A/B tests that produce causal, decision-grade evidence rather than noise. Use when setting up an A/B test, validating a hypothesis empirically, designing an evaluation, or when results need to support a real decision and must survive scrutiny.
We split this skill into the rules it gives an agent
1 rule. 0 are common, 1 is distinctive, and 0 are very specific to this project.
0
Common
Most of the 21 edited versions we read keep these.
1
Distinctive
This author's own choices. Worth a look.
0
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 14
Hypothesis and mechanism: not just "B is better" but *why* B should move the metric.
“Common” is measured: kept by at least 6 in 10 of the 21 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Experiment Design
An experiment exists to change a decision. If no result would change what you do, don't run it. Design backward from the decision to the measurement.
Specify before you collect (pre-registration discipline)
- Decision and threshold: "If metric X moves by ≥ δ, we ship." Define δ from business value, not statistical convenience.
- One primary metric: the thing the decision hinges on. Everything else is a guardrail or exploratory. Multiple primaries = multiple comparisons = inflated false positives.
- Hypothesis and mechanism: not just "B is better" but why B should move the metric. A result without a mechanism is a coincidence waiting to fail to replicate.
- Power analysis up front: required sample size = f(baseline rate, minimum detectable effect, α, power). Running until significant ("peeking") manufactures false positives.
Causal validity is the whole game
- Randomize at the right unit: user, not request, if effects persist across requests (otherwise contamination). Cluster randomization when interference exists (marketplaces, social graphs — one user's treatment affects another's outcome → SUTVA violation).
- Control for confounders by design (randomization) not by post-hoc adjustment, which only handles confounders you measured.
- Guardrail metrics: latency, error rate, revenue, retention — catch a treatment that wins the primary metric while quietly harming the system.
Adversarial validation
- Peeking / optional stopping: did anyone look at results early and stop when significant? That inflates α from 5% to 20-30%. Use sequential testing or fixed horizons.
- Sample ratio mismatch (SRM): is the actual split 50/50? A skew signals a broken assignment/logging pipeline that invalidates everything. Check it first, always.
- Novelty / primacy effects: early lift may be curiosity that decays. Run long enough to capture the steady state.
- Simpson's paradox: an aggregate win can be a loss in every segment (or vice versa) under mix shift. Segment before trusting the average.
- Multiple comparisons: 20 metrics at α=0.05 yields ~1 false "win" by chance. Correct, or pre-declare the primary.
Non-obvious risks
- Statistical significance ≠ practical significance; a real but tiny effect can be "significant" at huge N and worthless.
- Survivorship and selection bias creep in when the treatment changes who shows up in the sample.
- Winner's curse: the effect of the variant you picked because it won is biased upward; expect regression on launch.
Output structure
Deliver: the decision + threshold, the single primary metric and mechanism, the randomization unit and why, the pre-computed sample size/duration, the guardrails, and the validity checks (SRM, peeking policy, segmentation plan) that must pass before the result is trusted.
Other versions29 projects use a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 29
- microsoft/hve-core★ 1.6ksame name
- growthenginenowoslawski/coldoutboundskills★ 759same name
- lingzhi227/agent-research-skills★ 350same name
- Yeachan-Heo/My-Jogyo★ 241same name
- flonat/flonat-research★ 145same name
- voidful/academic-skills★ 126same name
- itseffi/agentic-os★ 114same name
- pratikshadake/claude-product-management-skills★ 33same name
- TashanGKD/tashan-research-skills★ 19same name
- opensite-ai/opensite-skills★ 15same name
19 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
Used alongsideProjects with it also use list-quality-scorecard and positive-reply-scoring.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
automatewithudaySkilllist-quality-scorecard
Use when a lead list is enriched and about to be uploaded to Smartlead or another sender, and it needs a grade on duplicates, title relevance, bad-title patterns, catch-all density, verification coverage, and ICP fit first. Also use when a campaign underperformed and the list is the suspect.
Also in 3 projects that use this
automatewithudaySkillpositive-reply-scoring
Use when judging whether a Smartlead campaign is actually working: pull replies, classify them (interested, soft positive, referral, neutral, negative, OOO, bounce, unsubscribe), and compute positive reply rate against the 1% bar. Also use when raw reply rate looks fine but pipeline is not showing up.
Also in 3 projects that use this
In this repository29 other files it gives its agents.
- adversarial-code-reviewSkill
- api-contract-designSkill
- attack-surface-mappingSkill
- authn-authz-design-reviewSkill
- benchmark-designSkill
- capacity-scalability-planningSkill
- concurrency-race-analysisSkill
- data-consistency-modelingSkill
- data-exfiltration-analysisSkill
- distributed-consensus-designSkill
- error-handling-architectureSkill
- event-driven-architectureSkill
- hypothesis-falsificationSkill
- incident-rca-postmortemSkill
- legacy-refactoring-strategySkill
- literature-synthesisSkill
- metrics-designSkill
- multi-layer-caching-strategySkill
- mvp-scope-cuttingSkill
- performance-profilingSkill
- rate-limiting-designSkill
- requirements-disambiguationSkill
- secrets-management-auditSkill
- statistical-validity-analysisSkill
- supply-chain-risk-analysisSkill
- system-decomposition-synthesisSkill
- threat-modelingSkill
- tradeoff-decision-frameworkSkill
- user-failure-mode-mappingSkill
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