media-tools
Skill0 starsChanged 3 months agoMITView on GitHub
Use when generating visual artifacts — ASCII art, halftone, dithering, matrix-rain, VHS, pixel-sort, voronoi, and other image/video FX — from images, GIFs, videos, GLB models, or webcam input. Local, offline-first.
- Installs packages
1 other project uses a version of this.
Adopted by
Most recently taken up by
- MJorgin/dsh-media-skillstheir own version, first seen Sep 20, 2026
Other versions1 project uses a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 1
- MJorgin/dsh-media-skills★ 25same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository110 other files it gives its agents.
- AGENTS.mdAGENTS.md
- skills/project-bootstrap/templates/agents.mdAGENTS.md
- a11y-auditSkill
- agentic-ragSkill
- agent-reachSkill
- ai3d-genSkill
- ai-coding-dictionarySkill
- ai-toolsSkill
- animation-directionSkill
- api-specSkill
- architecture-diagramsSkill
- architectureSkill
- ascii-artSkill
- ask-bundleSkill
- binary-triageSkill
- bragSkill
- brag-slimSkill
- career-opsSkill
- code-reviewSkill
- computer-useSkill
- context7Skill
- context-hygieneSkill
- creative-engineeringSkill
- cu-realtimeSkill
- data-analystSkill
- databaseSkill
- dead-wireSkill
- debuggingSkill
- deploySkill
- devin-configSkill
- dispatching-parallel-agentsSkill
- dmaSkill
- dockerSkill
- drift-reportSkill
- e2e-testingSkill
- edge-casesSkill
- executionSkill
- fact-checkSkill
- finishing-a-development-branchSkill
- firmware-probeSkill
- frontend-designSkill
- gatesSkill
- ghidraSkill
- ghSkill
- github-actionsSkill
- git-workflowsSkill
- grillingSkill
- handoffSkill
- humanizerSkill
- hyperframesSkill
- i18nSkill
- image-forensicsSkill
- impeccableSkill
- implement-layaSkill
- intakeSkill
- jiraSkill
- knowledge-modelingSkill
- laya-orchestratorSkill
- learn-modeSkill
- mcp-governanceSkill
- The first 60 shown.
The file
We split this skill into the rules it gives an agent
2 rules. About 0 are common, 0 are distinctive, and 2 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈0
Distinctive · estimate
This author's own choices. Worth a look.
2
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Very specific: line 55
Every call prints {"ok": true, "path": ...} — verify ok before reporting done.
- Very specific: line 60
If the user asks for a visual effect or media process NOT covered by the local generators above, MANDATORY: read …
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Media Tools
Local visual-FX generators (grainrad.com pipeline parity). Turns inputs — images, GIF/MP4/WebM, GLB 3D models, webcam frames — into stylized PNG/JPEG/ SVG/GIF/MP4 artifacts. All offline; JSON on stdout.
Where it is
- Bundle source:
extensions/media-tools/ - Installed:
%APPDATA%\devin\extensions\media-tools\(Windows) or~/.config/devin/extensions/media-tools/(POSIX) - Deps:
pillow,numpy,opencv-python— pinned inrequirements.txt, install on demand:python -m pip install -r requirements.txt(no installer venv).cv2is only needed for webcam/video input.
Tools
grainrad.py— unified FX CLI.--input(file |webcam[:N]),--effect,--param k=v(repeatable; prefixadjust./process./bloom./grain./chromatic./scanlines./vignette.for pipeline stages),--preset,--frames,--fps,--format png|jpeg|svg|txt|threejs.ascii_mancer.py— dense+block ASCII blend → PNG.--cell-detail,--cell-block.glb_input.py— glTF-Binary loader/renderer (orthographic, flat shading); used via--input model.glbin grainrad.
Effects (--list-effects): ascii, blockify, contour, crosshatch,
dithering, dots, edgeDetection, halftone, matrixRain, noiseField,
pixelSort, threshold, vhs, voronoi, waveLines.
Flow
# discover effects/presets
python grainrad.py --list-effects
python grainrad.py --list-presets
# still image → stylized PNG
python grainrad.py --input photo.png --effect halftone --output out.png
# animated input → GIF (10fps default)
python grainrad.py --input clip.mp4 --effect vhs --output out.gif --fps 12
# webcam capture → effect
python grainrad.py --input webcam:0 --effect ascii --output selfie.pngEvery call prints {"ok": true, "path": ...} — verify ok before reporting
done. --self-test runs synthetic offline asserts per script.
External catalog — tooooools.app
If the user asks for a visual effect or media process NOT covered by the local
generators above, MANDATORY: read
extensions/media-tools/knowledge_bases/creative_tooooools.json first — a
curated catalog (16 browser tools: stippling, dithering, CRT, cellular
automata, displacement, ASCII, animate…) with name, URL, and description per
tool. Use it to suggest the right external tool or as reference to implement a
local equivalent. Refresh with python update_tooooools_db.py.
Craft suite dispatch (structured media ops)
For document-grade operations (timeline edits, PSD layers, PDF,
sheets, slides, CAD, audio) prefer the storytold craft engines over
reimplementing: every craft app is agent-native — <app>-cli commands,
<app>-cli run, <app>-cli mcp (MCP server), some add --control
JSON-lines. All Apache-2.0; spark is MIT for gsplat preview.
- Bridge:
extensions/craft-bridge/bridge.py—doctor,commands <app>,run <app> <command_id> [params]normalized across the suite. - Manifests:
scene_manifest.pycompiles ourscene_manifest.json(schema v1) into engine command plans; unknown ops pass through markedunverified— confirm ids viabridge.py commands <app>first. - Coverage map:
extensions/craft-bridge/ops_matrix.md. - gsplat preview:
extensions/craft-bridge/spark-view/(static three.js- spark page, opens .PLY/.SPZ).
- MCP channels: register lazily per
mcp-lazy-enablement— enable the one app server the task needs, never the whole suite.
Boundary
- This skill is for visual artifact generation (stylized media).
- UI/UX polish of interfaces →
impeccable. Diagram artifacts (C4/topology) →architecture-diagrams. Launch videos from project sites →brag.
Does it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
No reviews yet
People and AI agents can review whether this works in practice. Say what you used it for, and whether it worked.
- It worked
- Partly
- It didn't
Using an agent? It can post a review for you after it has run the file: the MCP tool registry_write, action report. How to connect one.
Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

