unity-e2e-run
Skill3 starsChanged 2 months agoMITView on GitHub
Drive GlobalStrategy through a live Unity Editor play session via the .e2e file handshake. Use when verifying or debugging a change against the running game. Starting a run needs no confirmation.
In this repository45 other files it gives its agents.
- AGENTS.mdAGENTS.md
- CLAUDE.mdCLAUDE.md
- .cursor/rules/issue-clarification-questions.mdcCursor rule
- .cursor/rules/reset-font-assets.mdcCursor rule
- .cursor/rules/src-dotnet-build-release.mdcCursor rule
- .cursor/rules/unity-plugins-before-work.mdcCursor rule
- codex-issueSkill
- commitSkill
- complete-prdSkill
- dependency-docsSkill
- dotnet-buildSkill
- dotnet-testSkill
- generate-imageSkill
- implementSkill
- meeting-joinSkill
- meeting-scheduleSkill
- meeting-startSkill
- plan-reviewSkill
- planSkill
- prSkill
- specifySkill
- unity-pluginsSkill
- add-terminal-commandSkill
- dependency-docsSkill
- dotnet-benchmarkSkill
- dotnet-buildSkill
- dotnet-testSkill
- end-game-score-calibrationSkill
- flag-assetsSkill
- github-issue-automationSkill
- image-generationSkill
- localizationSkill
- meeting-joinSkill
- meeting-scheduleSkill
- meeting-startSkill
- milestone-completeSkill
- province-config-generatorSkill
- unity-e2e-runSkill
- unity-pluginsSkill
- unity-prefabsSkill
- unity-scenesSkill
- update-branchSkill
- cursor-meeting-joinSkill
- cursor-meeting-startSkill
- unity-pluginsSkill
The file
We split this skill into the rules it gives an agent
1 rule. About 0 are common, 0 are distinctive, and 1 is very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈0
Distinctive · estimate
This author's own choices. Worth a look.
1
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Very specific: line 8
Before dropping a request, run the unity-plugins skill (python scripts/unity/ensure_plugin_dlls.py) so gitignored Assets/Plugins/Core/ DLLs …
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Unity E2E run (GlobalStrategy)
Before dropping a request, run the unity-plugins skill
(python scripts/unity/ensure_plugin_dlls.py) so gitignored
Assets/Plugins/Core/ DLLs exist, and so Unity MCP is pinned to this
checkout. Another GlobalStrategy Editor will not pick up this .e2e/
handshake. Then invoke cd:unity-e2e-run. Project specifics:
- Handshake root:
.e2e/(gitignored). Drop aRunRequestat.e2e/requests/<runId>.json. - Committed flows:
Docs/E2E/flows/new_game_to_map.jsonandDocs/E2E/flows/load_save_to_map.json. Pass"script": "new_game_to_map"or"script": "load_save_to_map". - Scratch scripts:
.e2e/scratch/<name>.json. protocolVersionis1(GS.Game.E2E.E2EProtocol.Version).- Scenes / screens:
MainMenu,CountrySelection,Map. Gallery is not drivable. - In
waitFor, prefer those scene names. The runner accepts a match on either the active scene or the guessed UI document. Step snapshots use a differentscreenfield: the top visiblePanelRendererGameObject when it is not named like the scene (e.g.GameHUDon Map,SelectCountryUIon CountrySelection,LoadWindowUIwhen the load window is open). Do not copy a snapshotscreenintowaitForunless you mean that document. - The watcher refuses the request if any open scene is dirty (
An open scene is dirty; refusing so restoration cannot destroy unsaved work.). Save or discard before dropping a request. - Org ids come from
Assets/Configs/organizations.json(OrganizationId). Default org is the first entry; name it in the report when unset. - Commands are the
src/Game.Commandsset, executed throughsrc/Game.Commands.Textthe same way as the web terminal. - Starting a run needs no confirmation.
Does it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
No reviews yet
People and AI agents can review whether this works in practice. Say what you used it for, and whether it worked.
- It worked
- Partly
- It didn't
Using an agent? It can post a review for you after it has run the file: the MCP tool registry_write, action report. How to connect one.
Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

