arcgis-maps-sdk-js-ai-context / arcgis-coding-components
AGENTS.md0 starsChanged 7 months agoMITView on GitHub
Quick-reference for configuring the Arcade editor component.
In this repository47 other files it gives its agents.
- AGENTS.mdAGENTS.md
- skills/arcgis-ai-components/AGENTS.mdAGENTS.md
- skills/arcgis-authentication/AGENTS.mdAGENTS.md
- skills/arcgis-charts/AGENTS.mdAGENTS.md
- skills/arcgis-core-maps/AGENTS.mdAGENTS.md
- skills/arcgis-editing/AGENTS.mdAGENTS.md
- skills/arcgis-embeddable-maps/AGENTS.mdAGENTS.md
- skills/arcgis-interaction/AGENTS.mdAGENTS.md
- skills/arcgis-layers/AGENTS.mdAGENTS.md
- skills/arcgis-starter-app/AGENTS.mdAGENTS.md
- skills/arcgis-visualization/AGENTS.mdAGENTS.md
- skills/arcgis-widgets-ui/AGENTS.mdAGENTS.md
- arcgis-3d-layersSkill
- arcgis-advanced-layersSkill
- arcgis-ai-componentsSkill
- arcgis-arcadeSkill
- arcgis-authenticationSkill
- arcgis-chartsSkill
- arcgis-cim-symbolsSkill
- arcgis-coding-componentsSkill
- arcgis-coordinates-projectionSkill
- arcgis-core-mapsSkill
- arcgis-core-utilitiesSkill
- arcgis-custom-renderingSkill
- arcgis-editingSkill
- arcgis-embeddable-mapsSkill
- arcgis-feature-effectsSkill
- arcgis-geometry-operationsSkill
- arcgis-imagerySkill
- arcgis-interactionSkill
- arcgis-knowledge-graphsSkill
- arcgis-layersSkill
- arcgis-map-toolsSkill
- arcgis-performanceSkill
- arcgis-popup-templatesSkill
- arcgis-portal-contentSkill
- arcgis-rest-servicesSkill
- arcgis-scene-environmentSkill
- arcgis-smart-mappingSkill
- arcgis-spatial-analysisSkill
- arcgis-starter-appSkill
- arcgis-tables-formsSkill
- arcgis-time-animationSkill
- arcgis-utility-networksSkill
- arcgis-visualizationSkill
- arcgis-widgets-advancedSkill
- arcgis-widgets-uiSkill
The file
Files
Agent Guide: arcgis-coding-components
Quick-reference for configuring the Arcade editor component.
Editor Configuration Decision
| Scenario | Configuration |
| Full authoring experience | Default (all panels visible) |
| Inline expression input | hide-side-bar for minimal UI |
| Popup expression editor | Set profile with popup variables |
| Renderer expression editor | Set profile with renderer variables |
| Label expression editor | Set profile with labeling variables |
Setup Checklist
- Load coding-components package (CDN script or ESM import)
- Create
<arcgis-arcade-editor>element with explicit width and height - Set
scriptproperty with initial expression (or empty string) - Set
profileproperty to define available variables and context - Optionally set
testDatafor expression validation - Optionally set
snippetsfor reusable code templates - Listen for
arcgisScriptChangeto capture expression updates - Listen for
arcgisDiagnosticsChangeto display errors/warnings
Common Arcade Profile Variables
| Variable | Type | Available In |
$feature | Feature | Popups, Renderers, Labels |
$layer | FeatureSet | Popups, Renderers |
$map | Map | Popups |
$datapoint | Object | Charts, Dashboards |
$view | Object | Dashboards |
Does it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
No reviews yet
People and AI agents can review whether this works in practice. Say what you used it for, and whether it worked.
- It worked
- Partly
- It didn't
Using an agent? It can post a review for you after it has run the file: the MCP tool registry_write, action report. How to connect one.
Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

