arcgis-arcade
Skill0 starsChanged 7 months agoMITView on GitHub
Write Arcade expressions for dynamic calculations in popups, renderers, labels, and field calculations. Use for data-driven styling, custom labels, and computed fields.
1 other project uses a version of this.
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Most recently taken up by
- geoai-latam/SKILL_JS5_ARCGIStheir own version, first seen Nov 8, 2026
Other versions1 project uses a version of this.
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Wrote their own version · 1
- geoai-latam/SKILL_JS5_ARCGIS★ 1same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
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- AGENTS.mdAGENTS.md
- skills/arcgis-ai-components/AGENTS.mdAGENTS.md
- skills/arcgis-authentication/AGENTS.mdAGENTS.md
- skills/arcgis-charts/AGENTS.mdAGENTS.md
- skills/arcgis-coding-components/AGENTS.mdAGENTS.md
- skills/arcgis-core-maps/AGENTS.mdAGENTS.md
- skills/arcgis-editing/AGENTS.mdAGENTS.md
- skills/arcgis-embeddable-maps/AGENTS.mdAGENTS.md
- skills/arcgis-interaction/AGENTS.mdAGENTS.md
- skills/arcgis-layers/AGENTS.mdAGENTS.md
- skills/arcgis-starter-app/AGENTS.mdAGENTS.md
- skills/arcgis-visualization/AGENTS.mdAGENTS.md
- skills/arcgis-widgets-ui/AGENTS.mdAGENTS.md
- arcgis-3d-layersSkill
- arcgis-advanced-layersSkill
- arcgis-ai-componentsSkill
- arcgis-authenticationSkill
- arcgis-chartsSkill
- arcgis-cim-symbolsSkill
- arcgis-coding-componentsSkill
- arcgis-coordinates-projectionSkill
- arcgis-core-mapsSkill
- arcgis-core-utilitiesSkill
- arcgis-custom-renderingSkill
- arcgis-editingSkill
- arcgis-embeddable-mapsSkill
- arcgis-feature-effectsSkill
- arcgis-geometry-operationsSkill
- arcgis-imagerySkill
- arcgis-interactionSkill
- arcgis-knowledge-graphsSkill
- arcgis-layersSkill
- arcgis-map-toolsSkill
- arcgis-performanceSkill
- arcgis-popup-templatesSkill
- arcgis-portal-contentSkill
- arcgis-rest-servicesSkill
- arcgis-scene-environmentSkill
- arcgis-smart-mappingSkill
- arcgis-spatial-analysisSkill
- arcgis-starter-appSkill
- arcgis-tables-formsSkill
- arcgis-time-animationSkill
- arcgis-utility-networksSkill
- arcgis-visualizationSkill
- arcgis-widgets-advancedSkill
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The file
We split this skill into the rules it gives an agent
4 rules. About 0 are common, 1 is distinctive, and 3 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈1
Distinctive · estimate
This author's own choices. Worth a look.
3
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 8
Use this skill for writing Arcade expressions for popups, renderers, labels, and calculations.
- Very specific: line 397
Null values: Always check for nulls with IsEmpty($feature.field) before arithmetic operations.
- Very specific: line 412
Type coercion: Use Number() or Text() for explicit conversion when mixing types.
- Very specific: line 418
Debugging: Use the Console() function to debug expressions.
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
ArcGIS Arcade Expressions
Use this skill for writing Arcade expressions for popups, renderers, labels, and calculations.
Import Patterns
Direct ESM Imports
import * as arcade from "@arcgis/core/arcade.js";Dynamic Imports (CDN)
const arcade = await $arcgis.import("@arcgis/core/arcade.js");Arcade Basics
Arcade is an expression language for ArcGIS. It's used for:
- Dynamic popup content
- Data-driven rendering
- Custom labels
- Field calculations
- Form validation
Basic Syntax
// Variables
var population = $feature.population;
var area = $feature.area_sqkm;
// Calculations
var density = population / area;
// Return result
return Round(density, 2);Arcade in PopupTemplates
Expression Infos
const popupTemplate = {
title: "{name}",
expressionInfos: [
{
name: "population-density",
title: "Population Density",
expression: "Round($feature.population / $feature.area_sqkm, 2)",
},
{
name: "formatted-date",
title: "Formatted Date",
expression: "Text($feature.created_date, 'MMMM D, YYYY')",
},
],
content: "Density: {expression/population-density} people/km²",
};Complex Expressions
const popupTemplate = {
title: "{name}",
expressionInfos: [
{
name: "predominant-category",
title: "Predominant Category",
expression: `
var fields = [
{ value: $feature.category_a, alias: "Category A" },
{ value: $feature.category_b, alias: "Category B" },
{ value: $feature.category_c, alias: "Category C" }
];
var maxValue = -Infinity;
var maxCategory = "";
for (var i in fields) {
if (fields[i].value > maxValue) {
maxValue = fields[i].value;
maxCategory = fields[i].alias;
}
}
return maxCategory;
`,
},
],
content: [
{
type: "text",
text: "The predominant category is: {expression/predominant-category}",
},
{
type: "fields",
fieldInfos: [
{
fieldName: "expression/predominant-category",
},
],
},
],
};Arcade in Renderers
Value Expression
const renderer = {
type: "unique-value",
valueExpression: `
var labor = $feature.labor_force;
var notLabor = $feature.not_in_labor_force;
if (labor > notLabor) {
return "In labor force";
} else {
return "Not in labor force";
}
`,
valueExpressionTitle: "Labor Force Status",
uniqueValueInfos: [
{
value: "In labor force",
symbol: { type: "simple-fill", color: "blue" },
},
{
value: "Not in labor force",
symbol: { type: "simple-fill", color: "orange" },
},
],
};Visual Variable Expression
const renderer = {
type: "simple",
symbol: { type: "simple-marker", color: "red" },
visualVariables: [
{
type: "size",
valueExpression: "Sqrt($feature.population) * 0.1",
valueExpressionTitle: "Population (scaled)",
stops: [
{ value: 10, size: 4 },
{ value: 100, size: 40 },
],
},
{
type: "opacity",
valueExpression: "($feature.value / $feature.max_value) * 100",
valueExpressionTitle: "Percentage of max",
stops: [
{ value: 20, opacity: 0.2 },
{ value: 80, opacity: 1 },
],
},
],
};Arcade in Labels
layer.labelingInfo = [
{
symbol: {
type: "text",
color: "black",
font: { size: 10 },
},
labelExpressionInfo: {
expression: `
var name = $feature.name;
var pop = $feature.population;
if (pop > 1000000) {
return name + " (" + Round(pop/1000000, 1) + "M)";
} else if (pop > 1000) {
return name + " (" + Round(pop/1000, 0) + "K)";
}
return name;
`,
},
where: "population > 50000",
},
];Common Arcade Functions
Math Functions
Round(3.14159, 2) // 3.14
Floor(3.9) // 3
Ceil(3.1) // 4
Abs(-5) // 5
Sqrt(16) // 4
Pow(2, 3) // 8
Min(1, 2, 3) // 1
Max(1, 2, 3) // 3
Sum([1, 2, 3]) // 6
Mean([1, 2, 3]) // 2Text Functions
Upper("hello") // "HELLO"
Lower("HELLO") // "hello"
Trim(" hello ") // "hello"
Left("hello", 2) // "he"
Right("hello", 2) // "lo"
Mid("hello", 2, 2) // "ll"
Find("l", "hello") // 2
Replace("hello", "l", "L") // "heLLo"
Split("a,b,c", ",") // ["a", "b", "c"]
Concatenate(["a", "b"]) // "ab"Date Functions
Now() // Current date/time
Today() // Current date
Year($feature.date_field) // Extract year
Month($feature.date_field) // Extract month (1-12)
Day($feature.date_field) // Extract day
DateDiff(Now(), $feature.date, "days") // Days between dates
Text($feature.date, "MMMM D, YYYY") // Format dateGeometry Functions
Area($feature, "square-kilometers")
Length($feature, "kilometers")
Centroid($feature)
Buffer($feature, 100, "meters")
Intersects($feature, $otherFeature)
Contains($feature, $point)Conditional Functions
// IIf (inline if)
IIf($feature.value > 100, "High", "Low")
// When (multiple conditions)
When(
$feature.type == "A", "Type A",
$feature.type == "B", "Type B",
"Other"
)
// Decode (value matching)
Decode($feature.code,
1, "One",
2, "Two",
3, "Three",
"Unknown"
)Array Functions
var arr = [1, 2, 3, 4, 5];
Count(arr) // 5
First(arr) // 1
Last(arr) // 5
IndexOf(arr, 3) // 2
Includes(arr, 3) // true
Push(arr, 6) // [1, 2, 3, 4, 5, 6]
Reverse(arr) // [5, 4, 3, 2, 1]
Sort(arr) // [1, 2, 3, 4, 5]
Slice(arr, 1, 3) // [2, 3]Feature Access
// Current feature
$feature.fieldName
// All features in layer (for aggregation)
var allFeatures = FeatureSet($layer);
var filtered = Filter(allFeatures, "type = 'A'");
var total = Sum(filtered, "value");
// Related records
var related = FeatureSetByRelationshipName($feature, "relationshipName");
// Global variables
$map // Reference to map
$view // Reference to view
$datastore // Reference to data storeExecute Arcade Programmatically
import * as arcade from "@arcgis/core/arcade.js";
// Create profile
const profile = {
variables: [
{
name: "$feature",
type: "feature",
},
],
};
// Compile expression
const executor = await arcade.createArcadeExecutor(
"Round($feature.value * 100, 2)",
profile,
);
// Execute with feature
const result = await executor.executeAsync({
$feature: graphic,
});
console.log("Result:", result);Note: In v5.0,
ExecuteContext.lruCacheis deprecated. UseExecuteContext.cacheinstead.
Arcade in HTML (Script Tags)
<script type="text/plain" id="my-expression">
var total = $feature.value_a + $feature.value_b;
var percentage = Round((total / $feature.max_value) * 100, 1);
return percentage + "%";
</script>
<script type="module">
const expression = document.getElementById("my-expression").text;
const popupTemplate = {
expressionInfos: [
{
name: "my-calc",
expression: expression,
},
],
content: "Value: {expression/my-calc}",
};
</script>Arcade Expression Profiles
Different Arcade profiles expose different global variables and functions:
| Profile | Global Variables | Used For |
popup | $feature, $layer, $map, $datastore | Popup content |
visualization | $feature, $view | Renderers, visual variables |
labeling | $feature, $view | Label expressions |
field-calculate | $feature, $layer | Field calculations |
form-calculation | $feature, $layer, $originalFeature | Form calculated expressions |
constraint | $feature, $layer, $originalFeature | Form validation |
alias | $feature, $layer | Cluster popup aliases |
Reference Samples
popuptemplate-arcade- Arcade expressions in PopupTemplatespopuptemplate-arcade-expression-content- Arcade expression content in popupsvisualization-arcade- Arcade-driven visualizationarcade-execute-chart- Execute Arcade with charting
Common Pitfalls
Null values: Always check for nulls with
IsEmpty($feature.field)before arithmetic operations. Dividing by null or adding to null produces null.// Anti-pattern: no null check return $feature.population / $feature.area;// Correct: check for null if (IsEmpty($feature.area) || $feature.area == 0) { return "N/A"; } return Round($feature.population / $feature.area, 2);- Type coercion: Use
Number()orText()for explicit conversion when mixing types. - Case sensitivity: Arcade function names are case-insensitive, but field names must match the source data exactly.
- Performance: Complex expressions in renderers and labels evaluate per feature per frame. Keep them simple for large datasets.
- Debugging: Use the
Console()function to debug expressions. Output appears in the browser's developer console. - FeatureSet queries:
FeatureSet()andFilter()execute server-side queries. They can be slow in popup expressions if the layer has many features.
Related Skills
- See
arcgis-popup-templatesfor popup template configuration - See
arcgis-visualizationfor renderer and symbol configuration - See
arcgis-smart-mappingfor data-driven visualization - See
arcgis-coding-componentsfor the<arcgis-arcade-editor>component
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