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Fe2-O3Fe2-O3/swift-field-guide/swift-networking/SKILL.md

swift-networking

Skill0 starsChanged 2 months agoMITView on GitHub

Use when implementing Network.framework connections (NWConnection, NetworkConnection), debugging connection failures, migrating from sockets/URLSession streams, or handling network transitions. Covers UDP/TCP patterns, structured concurrency networking (iOS 26+), and common anti-patterns.

1 other project uses a version of this.

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We split this skill into the rules it gives an agent

2 rules. About 0 are common, 2 are distinctive, and 0 are very specific to this project.

  • ≈0

    Common · estimate

    Many files like this have a rule of this kind.

  • ≈2

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 0

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    Create NWConnection (iOS 12+) or NetworkConnection (iOS 26+)

    line 25
  2. Distinctive:

    Start connection on appropriate queue

    line 27

≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Swift Networking

Network.framework is Apple's modern networking API for TCP/UDP connections, replacing BSD sockets with smart connection establishment, user-space networking, and seamless mobility handling.

Reference Loading Guide

ALWAYS load reference files if there is even a small chance the content may be required. It's better to have the context than to miss a pattern or make a mistake.

ReferenceLoad When
Getting StartedSetting up NWConnection for TCP/UDP, choosing between APIs
Connection StatesHandling .waiting, .ready, .failed transitions
iOS 26+ NetworkingUsing NetworkConnection with async/await, TLV framing, Coder protocol
Migration GuideMoving from sockets, CFSocket, SCNetworkReachability, URLSession
TroubleshootingDebugging timeouts, TLS failures, connection issues

Core Workflow

  1. Choose transport (TCP/UDP/QUIC) based on use case
  2. Create NWConnection (iOS 12+) or NetworkConnection (iOS 26+)
  3. Set up state handler for connection lifecycle
  4. Start connection on appropriate queue
  5. Send/receive data with proper error handling
  6. Handle network transitions (WiFi to cellular)

When to Use Network.framework vs URLSession

  • URLSession: HTTP, HTTPS, WebSocket, simple TCP/TLS streams
  • Network.framework: UDP, custom protocols, low-level control, peer-to-peer, gaming

Common Mistakes

  1. Ignoring state handlers — Creating an NWConnection without a state change handler means you never learn when it's ready or failed. Always implement the state handler first.
  2. Blocking the main thread — Never call receive() on the main queue. Use a background DispatchQueue or Task for all network operations.
  3. Wrong queue selection — Using the wrong queue (UI queue for network work, or serial queue for concurrent reads) causes deadlocks or silent failures. Always explicit your queue choice.
  4. Not handling network transitions — WiFi/cellular switches or network loss aren't always detected automatically. Implement viability checks and state monitoring for robust apps.
  5. Improper error recovery — Network errors need retry logic with backoff. Immediately failing on transient errors (timeouts, temporary loss) creates poor UX.

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