agentleFS
Evan-Kim2028Evan-Kim2028/agent-skills/skills/flutter/flutter-pro-ux-review/SKILL.md

flutter-pro-ux-review

Skill1 starsChanged 3 months agoMITView on GitHub

Production Flutter UX audit: ranked polish findings (dead taps, null text, a11y, keyboard, haptics, layout shift, async/offline honesty, motion, empty states, destructive confirm, permission priming, RTL, charts/number consistency) with optional PLAN.md per pick. Use for Flutter app polish, "feels off", release UX pass, /flutter-pro-ux-review, /flutter. Complements official Flutter architecture/test skills — does not replace them. Not for greenfield layering, RenderFlex-only fixes, React/web craft, or CI setup.

The file

We split this skill into the rules it gives an agent

9 rules. About 0 are common, 5 are distinctive, and 4 are very specific to this project.

  • ≈0

    Common · estimate

    Many files like this have a rule of this kind.

  • ≈5

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 4

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    Do not redesign brand, refactor architecture, or restate framework tutorials.

    line 18
  2. Distinctive:

    If the message is clearly one of the above, do not run a full UX catalog pass.

    line 30
  3. Very specific:

    Read the user message; default review.

    line 34
  4. Distinctive:

    Primary path first: prefer home, auth, checkout, pay, search, core tabs over settings chrome.

    line 53
  5. Distinctive:

    If a rule lists two severities: Critical on primary path / core widget.

    line 76
  6. Very specific:

    Read references/surfaces.md, then only the pass files for this run.

    line 119
  7. Distinctive:

    Prefer existing project helpers.

    line 129
  8. Very specific:

    Anti-clustering: if one Hunt yields many hits of the same slug, report one systemic finding — state the count and give 2–3 representative …

    line 140
  9. Very specific:

    Cross-slug dedupe: if two different slugs both flag the same widget instance, keep the higher-severity finding and cross-reference the …

    line 141

≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Flutter pro UX review

Version: 1.1

Job: Find user-visible Flutter polish failures with grep-backed evidence. Do not redesign brand, refactor architecture, or restate framework tutorials.

Hard stops (other skills own these)

User askDo this instead
Project structure / MVVM / layersOfficial flutter-apply-architecture-best-practices
RenderFlex / unbounded height onlyflutter-fix-layout-issues
Widget/integration tests onlyflutter-add-widget-test / integration skills
React/web density / sticky CSSproduct-ui-craft / mobile-product-ux
Full e2e device farmquality-check

If the message is clearly one of the above, do not run a full UX catalog pass.

Modes

Read the user message; default review.

ModeDoStop when
reviewHunt → ranked findingsAfter report; do not implement unless asked
planSelected finding(s) → PLAN.mdPlans written
fixOne plan or one slugDiff done + re-Detect that rule

Say the mode in the first line of your reply: Mode: review | scope: lib/… | budget: 12.

Scope & budget (required defaults)

KnobDefaultNotes
scopeUser paths, else primary product UI under lib/ (prefer features/, ui/, screens/, pages/ over generated/test)Never require boiling the whole monorepo
budget12 findings (Critical+Noticeable first)Subtle only if budget remains or user asked taste / strictness: taste
passesSee default pass set belowUser may name passes: touch,a11y,forms
strictnessreleaserelease = Critical+Noticeable; taste = include Subtle

Primary path first: prefer home, auth, checkout, pay, search, core tabs over settings chrome.

Decision principles

  1. User cost — flag taps, trust, and time lost; not style nits without effect
  2. Primary path first — core journeys before admin/settings
  3. Prevent ≤ punish — block bad input; don’t only error on submit
  4. Stable layout — images, numbers, async must not jump under the finger
  5. Acknowledge intent — press / success / error get feedback
  6. Platform expectations — back, swipe-dismiss, keyboard, status bar
  7. Honesty under failure — empty, offline, error, retry
  8. A11y is polish — unusable for some users → Critical
  9. Budget attention — top N by severity then effort; stop at budget
  10. One fix, one verify — no drive-by architecture in fix mode

Severity (with decision rules)

SeverityWhen
CriticalBroken primary interaction, trust failure, or blocker for some users (dead primary tap, “null” on primary UI, stuck modal, missing Semantics on primary icon button, no error/retry on primary async)
NoticeableEvery-session friction on common paths (layout jump, raw phones/dates, weak keyboard flow, missing haptics on primary actions, no bottom inset)
SubtleTaste / secondary (exit timing, changelog, list edge fade) — omit under strictness: release unless budget allows and user wants taste

If a rule lists two severities: Critical on primary path / core widget; else Noticeable (or Subtle when the rule says so).

EffortMeaning
SLocal one-liner / small helper
MCross-widget or shared util
LProduct surface (analytics, changelog, design-system)

Progressive disclosure (load only what you need)

FileLoad when
references/surfaces.mdAlways in review (index + pass order)
references/touch.mdPass touch
references/data-display.mdPass data
references/forms-keyboard.mdPass forms
references/scroll-layout.mdPass scroll
references/feedback-async.mdPass feedback
references/a11y.mdPass a11y (default on)
references/motion.mdPass motion (default off in release unless user asks)
references/platform-chrome.mdPass platform
references/performance-feel.mdPass perf (default off; on for taste or user asks jank)
references/trust-safety.mdPass trust (default on — empty states, destructive confirm, permission priming)
references/charts-numbers.mdPass charts (on when scope has charts/tables/signed numbers)
assets/findings-template.mdEmitting the report — see references/example-run.md for a good-vs-bad worked example
assets/plan-template.mdplan mode
references/vs-official.mdOnly if tempted to refactor architecture
references/experts.mdNever during audit (attribution only)
references/rule-catalog.mdLegacy monolith — prefer surface files; load only if you need one-file search

Default passes

  • strictness: release: touch → a11y → data → forms → scroll → feedback → platform → trust → charts (if scope has charts/tables/signed numbers)
  • strictness: taste: above + motion + perf
  • Skip platform analytics/changelog noise if no analytics SDK and budget is tight.
  • Skip charts entirely if scope has no data-viz/numeric surfaces.

Workflow

Mode review

  1. Confirm Flutter app (pubspec.yaml with flutter:).
  2. Set scope, budget, passes (defaults above).
  3. Read references/surfaces.md, then only the pass files for this run.
  4. Hunt primary-path files first; record slug, severity, effort, file:line, evidence, why.
  5. Dedupe (see rules below); sort Critical → Noticeable → Subtle, then effort S → L.
  6. Cap at budget.
  7. Self-validate report (below).
  8. Emit findings. Stop.

Mode plan

  1. For each selected ID/slug: use assets/plan-template.md.
  2. Prefer existing project helpers; no new state-management library.
  3. One plan per finding.

Mode fix

  1. Implement one plan or slug.
  2. Small diff; match ThemeData / tokens.
  3. Re-run that rule’s Detect; note residual risk.

Dedupe rules

  • Anti-clustering: if one Hunt yields many hits of the same slug, report one systemic finding — state the count and give 2–3 representative file:line samples. Don't spend the findings budget listing every hit.
  • Cross-slug dedupe: if two different slugs both flag the same widget instance, keep the higher-severity finding and cross-reference the dropped slug in that finding's evidence line (e.g. "also matches min-touch-target").

Report self-validation (before sending)

  • Every finding has existing file:line (or honest “project-wide absence” for opportunity rules)
  • Every slug comes from a loaded surface file
  • Every finding has Evidence + Why
  • Count ≤ budget
  • Subtle count is 0 under release unless user asked taste
  • Did not implement in review mode
  • Did not recommend architecture rewrites

Out of scope (explicit)

  • Flutter web / desktop chrome (browser tab titles, OG tags, web-only transitions) unless user opts in with passes: web
  • Brand redesign, new design system, package upgrades for their own sake

Hand off

NeedSkill
Layers / feature structureflutter-apply-architecture-best-practices
Overflow / constraintsflutter-fix-layout-issues
Tests for a fixed widgetflutter-add-widget-test
Flutter work routingflutter hub (if installed)
Browser proof (Flutter web)browser-verify / quality-check

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