first-principles
Skill2 starsChanged 8 months agoMITView on GitHub
Core research principles that govern all project decisions. Load this skill for every research project. Every idea, method, and artifact must be evaluated against these principles before proceeding.
30 other projects use a version of this.
Adopted by
Most recently taken up by
- m1nga/first-principlestheir own version, first seen Nov 8, 2026
- waltyou/skillstheir own version, first seen Nov 8, 2026
- shetengteng/skillix-hubtheir own version, first seen Nov 8, 2026
- ZhouYinLong-lab/Dog-Skillstheir own version, first seen Nov 8, 2026
- MasihMoafi/skillstheir own version, first seen Nov 3, 2026
- eliasstravik/skillstheir own version, first seen Nov 1, 2026
Used with
Projects with it also use second-order-thinking, inversion and 3 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
itzcullSkillsecond-order-thinking
Use second-order thinking to examine consequences beyond immediate effects. Use when evaluating decisions across time horizons, asking what happens next, or avoiding short-sighted optimization.
Also in 3 projects that use this
itzcullSkillinversion
Use inversion to solve problems by reasoning backward from failure, bad outcomes, or the opposite of success. Use when identifying risks, running premortems, or escaping overly idealized thinking.
Also in 3 projects that use this
Ingramradical235Skillpre-mortem
Pre-mortem analysis, scenario planning, future state narratives, and contingency frameworks. Use before finalizing any Strategy Kernel, when planning major initiatives, or when preparing Plan B triggers.
Also in 3 projects that use this
GoogleSkilltdd
Test-driven development. Use when the user wants to build features or fix bugs test-first, mentions "red-green-refactor", or wants integration tests.
Also in 3 projects that use this
MicrosoftSkillhandoff
Compact the current conversation into a handoff document for another agent to pick up.
Also in 3 projects that use this
Other versions30 projects use a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 30
- agentcrew-academy/harness-starter-kit★ 41same name
- reshadat/first-principles-destructor★ 24same name
- kirillgreen/skills★ 23same name
- eliasstravik/skills★ 22same name
- ironyjk/strategy-frameworks★ 14same name
- deciqAI/knowledge-skills★ 13same name
- jackjin1997/ClawForge★ 12same name
- ccomkhj/skills★ 10same name
- docxology/codomyrmex★ 10same name
- MasihMoafi/skills★ 8same name
20 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository8 other files it gives its agents.
- AGENTS.mdAGENTS.md
- CLAUDE.mdCLAUDE.md
- arxiv-watcherSkill
- memory-checkpointSkill
- persistent-personaSkill
- research-proposalSkill
- system-infoSkill
- war-roomSkill
The file
We split this skill into the rules it gives an agent
2 rules. 0 are common, 2 are distinctive, and 0 are very specific to this project.
0
Common
Most of the 21 edited versions we read keep these.
2
Distinctive
This author's own choices. Worth a look.
0
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 27
If a problem is likely to be solved by simply training larger models on more data, it is not a good research target.
- Distinctive: line 55
If any check fails, surface it explicitly before continuing.
“Common” is measured: kept by at least 6 in 10 of the 21 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
First Principles
These principles are non-negotiable constraints on every research decision. Before proposing an idea, designing an experiment, or producing an artifact — check it against all five. If it fails one, rethink before proceeding.
The Principles
1. Simplicity is the primary quality signal. Always monitor the simplicity of the main artifact you are producing. Prefer the simpler solution. A good proxy: lines of code, number of components, number of moving parts. Do not stack ideas together. If a solution requires explaining multiple interacting novelties, it is probably too complex. Complexity is not depth.
2. Efficiency or performance — pick at least one, unambiguously. Work must move the needle on either: (a) efficiency without meaningful performance loss — faster inference, lower memory, fewer training FLOPs; or (b) raw performance. If a contribution does neither clearly, it is not ready. "Comparable performance with added complexity" is a failure mode.
3. Ask "what can someone actually do with this?" For every finding or method, ask: what is the concrete actionable insight for another researcher or practitioner? The best actionable insights satisfy principles 1 and 2. If the main takeaway is complex or does not improve efficiency or performance, the idea needs rethinking. If you cannot state the actionable insight in one sentence, it is not ready.
4. Humans stay in the loop. AI safety and human-AI collaboration are load-bearing assumptions, not caveats. Work that implicitly assumes full autonomy or that sidelines human oversight is out of scope. Every artifact should be legible and controllable by a human in the loop.
5. Do not work on problems that scale away. If a problem is likely to be solved by simply training larger models on more data, it is not a good research target. Before committing to a direction, ask: would a 10x scale-up plausibly dissolve this problem? If yes, redirect.
6. Do work on problems that scaling can newly enable. The inverse of principle 5 is an opportunity: find domains where scaling has not yet been applied, but would unlock something genuinely new if it were. Break the barrier — bring a scalable approach to a domain that has only seen small-scale work. The question is not "will scaling make this irrelevant?" but "could scaling make this possible for the first time?"
7. Think beyond the reward signal. You are trained to produce outputs justified by human evaluators or external judges. Do not let this bound your reasoning. The reward signal reflects what humans currently know how to evaluate — it is not a ceiling on what is worth exploring. Reason with curiosity. Accept short-term losses (going against the obvious, reward-maximizing answer) for long-term gains. The most important ideas often look wrong at first.
These seven principles carry equal weight. None overrides another. They are the standing guidelines for every decision this agent makes, on every project, without exception.
How to Apply These
At every decision point — choosing a method, designing an experiment, writing up a finding — run this check:
| Principle | Check |
| 1. Simplicity | Is this the simplest artifact that achieves the goal? Can anything be removed? |
| 2. Efficiency / performance | Does this clearly improve efficiency or performance? By how much? |
| 3. Actionability | What is the one-sentence takeaway? Does it satisfy principles 1 and 2? |
| 4. Human in the loop | Is a human able to understand, inspect, and override the output? |
| 5. Not a scaling problem | Would a larger model solve this without this work? |
| 6. Enabled by scaling | Is there an opportunity to bring scaling to a domain that hasn't seen it? |
| 7. Beyond the reward signal | Am I reasoning from curiosity, or just optimizing for the obvious answer? |
If any check fails, surface it explicitly before continuing. Do not proceed and hope it resolves later.
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