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ControllableModelControllableModel/SWE-Skills-Bench/skills/implementing-jsc-classes-zig/SKILL.md

implementing-jsc-classes-zig

Skill8 starsChanged 26 days agoMITView on GitHub

Creates JavaScript classes using Bun's Zig bindings generator (.classes.ts). Use when implementing new JS APIs in Zig with JSC integration.

The file

We split this skill into the rules it gives an agent

2 rules. About 0 are common, 0 are distinctive, and 2 are very specific to this project.

  • ≈0

    Common · estimate

    Many files like this have a rule of this kind.

  • ≈0

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 2

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Very specific:

    Use bun.JSError!JSValue return type for error handling

    line 89
  2. Very specific:

    Use globalObject not ctx

    line 90

≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Bun's JavaScriptCore Class Bindings Generator

Bridge JavaScript and Zig through .classes.ts definitions and Zig implementations.

Architecture

  1. Zig Implementation (.zig files)
  2. JavaScript Interface Definition (.classes.ts files)
  3. Generated Code (C++/Zig files connecting them)

Class Definition (.classes.ts)

define({
  name: "TextDecoder",
  constructor: true,
  JSType: "object",
  finalize: true,
  proto: {
    decode: { args: 1 },
    encoding: { getter: true, cache: true },
    fatal: { getter: true },
  },
});

Options:

  • name: Class name
  • constructor: Has public constructor
  • JSType: "object", "function", etc.
  • finalize: Needs cleanup
  • proto: Properties/methods
  • cache: Cache property values via WriteBarrier

Zig Implementation

pub const TextDecoder = struct {
    pub const js = JSC.Codegen.JSTextDecoder;
    pub const toJS = js.toJS;
    pub const fromJS = js.fromJS;
    pub const fromJSDirect = js.fromJSDirect;

    encoding: []const u8,
    fatal: bool,

    pub fn constructor(
        globalObject: *JSGlobalObject,
        callFrame: *JSC.CallFrame,
    ) bun.JSError!*TextDecoder {
        return bun.new(TextDecoder, .{ .encoding = "utf-8", .fatal = false });
    }

    pub fn decode(
        this: *TextDecoder,
        globalObject: *JSGlobalObject,
        callFrame: *JSC.CallFrame,
    ) bun.JSError!JSC.JSValue {
        const args = callFrame.arguments();
        if (args.len < 1 or args.ptr[0].isUndefinedOrNull()) {
            return globalObject.throw("Input cannot be null", .{});
        }
        return JSC.JSValue.jsString(globalObject, "result");
    }

    pub fn getEncoding(this: *TextDecoder, globalObject: *JSGlobalObject) JSC.JSValue {
        return JSC.JSValue.createStringFromUTF8(globalObject, this.encoding);
    }

    fn deinit(this: *TextDecoder) void {
        // Release resources
    }

    pub fn finalize(this: *TextDecoder) void {
        this.deinit();
        bun.destroy(this);
    }
};

Key patterns:

  • Use bun.JSError!JSValue return type for error handling
  • Use globalObject not ctx
  • deinit() for cleanup, finalize() called by GC
  • Update src/bun.js/bindings/generated_classes_list.zig

CallFrame Access

const args = callFrame.arguments();
const first_arg = args.ptr[0];  // Access as slice
const argCount = args.len;
const thisValue = callFrame.thisValue();

Property Caching

For cache: true properties, generated accessors:

// Get cached value
pub fn encodingGetCached(thisValue: JSC.JSValue) ?JSC.JSValue {
    const result = TextDecoderPrototype__encodingGetCachedValue(thisValue);
    if (result == .zero) return null;
    return result;
}

// Set cached value
pub fn encodingSetCached(thisValue: JSC.JSValue, globalObject: *JSC.JSGlobalObject, value: JSC.JSValue) void {
    TextDecoderPrototype__encodingSetCachedValue(thisValue, globalObject, value);
}

Error Handling

pub fn method(this: *MyClass, globalObject: *JSGlobalObject, callFrame: *JSC.CallFrame) bun.JSError!JSC.JSValue {
    const args = callFrame.arguments();
    if (args.len < 1) {
        return globalObject.throw("Missing required argument", .{});
    }
    return JSC.JSValue.jsString(globalObject, "Success!");
}

Memory Management

pub fn deinit(this: *TextDecoder) void {
    this._encoding.deref();
    if (this.buffer) |buffer| {
        bun.default_allocator.free(buffer);
    }
}

pub fn finalize(this: *TextDecoder) void {
    JSC.markBinding(@src());
    this.deinit();
    bun.default_allocator.destroy(this);
}

Creating a New Binding

  1. Define interface in .classes.ts:
define({
  name: "MyClass",
  constructor: true,
  finalize: true,
  proto: {
    myMethod: { args: 1 },
    myProperty: { getter: true, cache: true },
  },
});
  1. Implement in .zig:
pub const MyClass = struct {
    pub const js = JSC.Codegen.JSMyClass;
    pub const toJS = js.toJS;
    pub const fromJS = js.fromJS;

    value: []const u8,

    pub const new = bun.TrivialNew(@This());

    pub fn constructor(globalObject: *JSGlobalObject, callFrame: *JSC.CallFrame) bun.JSError!*MyClass {
        return MyClass.new(.{ .value = "" });
    }

    pub fn myMethod(this: *MyClass, globalObject: *JSGlobalObject, callFrame: *JSC.CallFrame) bun.JSError!JSC.JSValue {
        return JSC.JSValue.jsUndefined();
    }

    pub fn getMyProperty(this: *MyClass, globalObject: *JSGlobalObject) JSC.JSValue {
        return JSC.JSValue.jsString(globalObject, this.value);
    }

    pub fn deinit(this: *MyClass) void {}

    pub fn finalize(this: *MyClass) void {
        this.deinit();
        bun.destroy(this);
    }
};
  1. Add to src/bun.js/bindings/generated_classes_list.zig

Generated Components

  • C++ Classes: JSMyClass, JSMyClassPrototype, JSMyClassConstructor
  • Method Bindings: MyClassPrototype__myMethodCallback
  • Property Accessors: MyClassPrototype__myPropertyGetterWrap
  • Zig Bindings: External function declarations, cached value accessors

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