rust-boundaries
Skill0 starsChanged 3 months agoMITView on GitHub
Rust boundary lessons: FFI panic handling, poison-recovery locks, JSON serialization of composite keys, cross-compilation artifact discipline, and stub honesty. Use when writing JNI/FFI code, persisting engine state, or cross-compiling Rust for Android/embedded targets.
In this repository9 other files it gives its agents.
- AGENTS.mdAGENTS.md
- CLAUDE.mdCLAUDE.md
- android-share-intentsSkill
- ci-verify-generated-codeSkill
- multi-agent-gitSkill
- anti-default-gatesSkill
- flutter-drift-androidSkill
- android-settings-wiringSkill
- windowsSkill
The file
We split this skill into the rules it gives an agent
2 rules. About 0 are common, 0 are distinctive, and 2 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈0
Distinctive · estimate
This author's own choices. Worth a look.
2
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Very specific: line 21
Fix: never .unwrap() on locks or FFI paths.
- Very specific: line 59
Verify with ls -la after copy.
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Rust Boundary Lessons
Lessons from a production Android IME (Rust engine via JNI). Each one broke something real.
1. panic=abort + FFI = host process death
With panic = "abort" in the release profile, any panic inside a JNI call kills
the entire host process — the IME crash-loops on device. .unwrap() on a mutex
lock is the classic trigger (poisoned lock → unwrap panics → dead).
Fix: never .unwrap() on locks or FFI paths. Recover from poison:
fn engine() -> MutexGuard<'static, Predictor> {
match ENGINE.get_or_init(|| Mutex::new(Predictor::new())).lock() {
Ok(g) => g,
Err(poisoned) => poisoned.into_inner(), // data still valid; recover
}
}Check: grep unwrap() in every extern fn before release.
2. Global state: OnceLock<Mutex<T>>, init-once
Engine state as static ENGINE: OnceLock<Mutex<T>>. Init once from the host,
reuse across calls. OnceLock can't be cleared — "destroy" just drops on process
exit; don't pretend otherwise in a destroy() function.
3. Composite keys aren't JSON map keys
HashMap<(String, String), V> won't serialize to JSON ("key must be a string").
Flatten to row structs:
#[derive(Serialize, Deserialize)]
struct Row { k1: String, k2: String, v: u32 }Check (mandatory for any persistence): roundtrip test (save → load → state
equal) + corrupt-input test (from_json(b"{corrupt") == false, state unchanged).
4. Cross-compile artifact discipline
- Targets configured in
.cargo/config.toml, not ad-hoc env vars. - Artifact name ≠ crate name:
libakashboard_engine.somust be copied as whatever the host'sSystem.loadLibrary("predictor")expects — herejniLibs/arm64-v8a/libpredictor.so. - Verify with
ls -laafter copy; stale .so from a previous build is silent.
5. Stubs that lie
A native function returning hardcoded success (nativeSaveModel → true) makes
the caller believe persistence works. Data loss follows. Stub = return failure /
log loudly, or don't ship the binding.
6. Consistency tests beat per-function ceremony
For optimized algorithms (early-exit edit distance), test equivalence against the naive version across representative inputs — catches optimization bugs that per-function unit tests miss. Property-style check, no framework needed.
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