roblox-monetization
szlay/roblox-base/.claude/skills/roblox-monetization/SKILL.md
Use when implementing Roblox GamePasses, Developer Products, subscriptions, private servers, Creator Rewards, or purchase policy checks.
One search for your own team's files and the public ecosystem. See how real projects write their agent instructions, and bring the good ideas home.
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
szlay/roblox-base/.claude/skills/roblox-monetization/SKILL.md
Use when implementing Roblox GamePasses, Developer Products, subscriptions, private servers, Creator Rewards, or purchase policy checks.
szlay/roblox-base/.claude/skills/roblox-networking/SKILL.md
Use when validating RemoteEvent or RemoteFunction arguments, adding rate limits, designing server-authoritative systems, or preventing exploits.
szlay/roblox-base/.claude/skills/roblox-npc-ai/SKILL.md
Use when creating Roblox NPCs or enemies with pathfinding, state machines, line-of-sight or FOV detection, spawns, or AI update loops.
szlay/roblox-base/.claude/skills/roblox-oauth/SKILL.md
Use when implementing Roblox OAuth 2.0 for Open Cloud, including app registration, PKCE, token exchange, refresh, revocation, or scopes.
szlay/roblox-base/.claude/skills/roblox-performance/SKILL.md
Use when profiling Roblox performance or diagnosing FPS, memory, network, mobile, or hot-path problems, including MicroProfiler and optimization.
szlay/roblox-base/.claude/skills/roblox-physics/SKILL.md
Use when building Roblox vehicles, ragdolls, projectiles, elevators, constraints, forces, or other physics-driven gameplay.
szlay/roblox-base/.claude/skills/roblox-publish-checklist/SKILL.md
Use before publishing or updating a Roblox game to check data, security, performance, monetization, mobile, metadata, social, and analytics.
szlay/roblox-base/.claude/skills/roblox-security/SKILL.md
Use when auditing Roblox code for exploit vectors, authority models, remotes, economy, and DataStore flows.
szlay/roblox-base/.claude/skills/roblox-server-data/SKILL.md
Use for Roblox server or cross-server data: OrderedDataStore leaderboards, MessagingService, world state, seasons, or guilds.
szlay/roblox-base/.claude/skills/roblox-sharp-edges/SKILL.md
Use before shipping or reviewing Roblox code involving player data, remotes, monetization, or memory to catch high-impact production footguns.
szlay/roblox-base/.claude/skills/roblox-studio-mcp/SKILL.md
Use when working with Roblox Studio through built-in MCP for scripts, scenes, generated assets, input, or playtesting.
szlay/roblox-base/.claude/skills/roblox-tooling/SKILL.md
Use when configuring Roblox tooling such as Rojo, Wally, Selene, StyLua, Lune, Aftman, luau-lsp, or CI/CD.
szlay/roblox-base/.claude/skills/roblox-ui-design/SKILL.md
Roblox UI design with simulator default and existing-style inheritance. Use with `roblox-gui`.
Plain text files in a repository that tell a coding agent how the project works: commands to run, conventions to follow and things to avoid. CLAUDE.md, AGENTS.md, cursor rules and skills are the common kinds.
CLAUDE.md is read by Claude Code. AGENTS.md is an open format that Codex, Cursor and other agents read. Many projects keep one and point the other at it.
A folder with a SKILL.md that describes one capability, such as filling PDFs or reviewing code. The agent loads it only when the task calls for it.
Your agents already can, over MCP, limited to the files you're allowed to read. Searching them from this page is coming.