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zinan92zinan92/agent-core/skills/default/canvas-communication/SKILL.md

canvas-communication

Skill1 starsChanged 8 months agoMITView on GitHub

Use when an idea, workflow, topology, or boundary is easier to explain visually than in prose. Create simple diagrams, maps, or structured visual explanations that improve alignment and handoff quality.

The file

We split this skill into the rules it gives an agent

6 rules. About 0 are common, 6 are distinctive, and 0 are very specific to this project.

  • ≈0

    Common · estimate

    Many files like this have a rule of this kind.

  • ≈6

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 0

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    Use visual structure when plain text is too abstract.

    line 8
  2. Distinctive:

    Treat this as a baseline communication capability, not a niche diagram tool.

    line 10
  3. Distinctive:

    Every agent should be able to switch from prose to visual explanation when that improves alignment, speed, or decision quality.

    line 12
  4. Distinctive:

    Do not draw for decoration.

    line 27
  5. Distinctive:

    If a human would understand the system faster by seeing it than by reading it, use this skill.

    line 46
  6. Distinctive:

    Do not wait for a separate request for a diagram when the structure is the message.

    line 48

≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Canvas Communication

Use visual structure when plain text is too abstract.

Treat this as a baseline communication capability, not a niche diagram tool.

Every agent should be able to switch from prose to visual explanation when that improves alignment, speed, or decision quality.

When To Use

  • topology explanation
  • architecture boundary explanation
  • workflow and SOP mapping
  • handoff diagrams
  • company and role structure
  • skill-package activation maps
  • before / after comparisons
  • scope and ownership diagrams

Core Rule

Do not draw for decoration.

Draw only when the visual makes the logic easier to understand.

Output Standard

Prefer compact visuals:

  • box-and-arrow diagrams
  • layered maps
  • step flows
  • role-to-SOP mappings
  • skill-to-workflow maps
  • interactive canvases when needed

The visual should clarify the system, not add noise.

Default Expectation

If a human would understand the system faster by seeing it than by reading it, use this skill.

Do not wait for a separate request for a diagram when the structure is the message.

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