agentleFS
wheslleyrimarwheslleyrimar/BuildCLI-Agents/AGENTS.md

BuildCLI-Agents

AGENTS.md3 starsChanged 11 days agoMITView on GitHub

Band skills — load only the one matching the work in front of you: - .codex/skills/service/SKILL.md - .codex/skills/interface/SKILL.md - .codex/skills/store/SKILL.md - .codex/skills/verify/SKILL.md - .codex/skills/delivery/SKILL.md Also available: - .codex/skills/code-standard/SKILL.md → implementation quality gates and validation evidence - .codex/skills/rig/SKILL.md → Codex hooks, band path map, and audit journal Startup behavior (required): 1. Run $survey first to create or refresh .buildcli/context.md. 2. Refresh it whenever the stack, architecture, integrations, or standards change. 3. Before any task, load only the band skill matching the…

We split this AGENTS.md into the rules it gives an agent

2 rules. About 0 are common, 1 is distinctive, and 1 is very specific to this project.

  • ≈0

    Common · estimate

    Many files like this have a rule of this kind.

  • ≈1

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 1

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Very specific:

    Run $survey first to create or refresh .buildcli/context.md.

    line 25
  2. Distinctive:

    Before any task, load only the band skill matching the work: service, interface, store, verify, delivery.

    line 27

≈ “Common” is an estimate: at least 1 in 5 of the 36,368 AGENTS.md files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
AGENTS.md

Agent Instructions

<!-- buildcli:autoload:start -->

Codex pipeline skills are generated from .codex/commands/*.md and invoked with $name:

  • $survey → profile the repo into .buildcli/context.md
  • $brief → requirements with acceptance criteria; moves .buildcli/active
  • $shape → architecture and a phased plan (reads .buildcli/active)
  • $worklist → atomic units with dependencies and band tags
  • $build → execute the worklist band by band
  • $audit → check the implementation against the brief
  • $forge → create or refresh a project-specific skill

Band skills — load only the one matching the work in front of you:

  • .codex/skills/service/SKILL.md
  • .codex/skills/interface/SKILL.md
  • .codex/skills/store/SKILL.md
  • .codex/skills/verify/SKILL.md
  • .codex/skills/delivery/SKILL.md

Also available:

  • .codex/skills/code-standard/SKILL.md → implementation quality gates and validation evidence
  • .codex/skills/rig/SKILL.md → Codex hooks, band path map, and audit journal

Startup behavior (required):

  1. Run $survey first to create or refresh .buildcli/context.md.
  2. Refresh it whenever the stack, architecture, integrations, or standards change.
  3. Before any task, load only the band skill matching the work: service, interface, store, verify, delivery.
  4. Each band skill names the exact block of .buildcli/context.md to read. Read that block, nothing else.
  5. Missing critical information → mark NEEDS CLARIFICATION and continue on safe defaults.

Pipeline order:

  1. $survey → profile the repo into .buildcli/context.md
  2. $brief → requirements with acceptance criteria; moves .buildcli/active
  3. $shape → architecture and a phased plan (reads .buildcli/active)
  4. $worklist → atomic units with dependencies and band tags
  5. $build → execute the worklist band by band
  6. $audit → check the implementation against the brief
  7. $forge → create or refresh a project-specific skill

Navigation:

  • $pulse → pipeline snapshot: stage, unit counts, next step
  • $focus → move the active blueprint pointer
  • $patch → minimal defect fix; add --trace for a defect blueprint
  • $rig → configure Codex hooks and the audit journal

Runtime (always prefer it over reading state files by hand):

  • .buildcli/runtime/bcx band <name> — load exactly one context band
  • .buildcli/runtime/bcx header — the shared header, without any band
  • .buildcli/runtime/bcx active [path] — read or move the active blueprint pointer
  • .buildcli/runtime/bcx next — units ready to start, grouped by band
  • .buildcli/runtime/bcx graph — dependency graph, critical path, cycle report
  • .buildcli/runtime/bcx claim|done|block <id> — unit state transitions
  • .buildcli/runtime/bcx verify — run the project's test command
  • .buildcli/runtime/bcx status --json — pipeline snapshot
  • .buildcli/runtime/bcx resume — where the project left off, in one screen
  • .buildcli/runtime/bcx doctor — validate context, graph, and configuration

Invoke it by that path, not as a bare bcx — it is project-local and not on PATH. It needs python3. With $rig --enforce, Codex hooks call bcx gate to block raw context reads and cross-band writes. Without hooks, the runtime still gives you deterministic band extraction, real scheduling, and executable verification.

Shared state:

  • .buildcli/context.md — project context, split into [band:*] blocks
  • .buildcli/active — path to the active blueprint directory
  • .codex/hooks.json — Codex lifecycle hooks written by $rig
  • blueprints/<kind>/<slug>/ — brief.md, shape.md, worklist.md, audit.md

Multi-agent relay:

  • brief + shape → an analysis-focused agent (Gemini, Claude)
  • build → Codex is strongest here: one band, one unit, focused generation
  • audit → Gemini for gap analysis, Codex for coverage checks

Bootstrap command: ./buildcli/scripts/bootstrap.sh --repo . --agent all --mode copy

<!-- buildcli:autoload:end -->

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Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.