gsap-plugins
Skill0 starsChanged 7 months agoNo licenceView on GitHub
Official GSAP skill for GSAP plugins — registration, ScrollToPlugin, ScrollSmoother, Flip, Draggable, Inertia, Observer, SplitText, ScrambleText, SVG and physics plugins, CustomEase, EasePack, CustomWiggle, CustomBounce, GSDevTools. Use when the user asks about a GSAP plugin, scroll-to, flip animations, draggable, SVG drawing, or plugin registration.
- Installs packages
We split this skill into the rules it gives an agent
2 rules. 1 is common, 0 are distinctive, and 1 is very specific to this project.
1
Common
Most of the 9 edited versions we read keep these.
0
Distinctive
This author's own choices. Worth a look.
1
Very specific
Tied to their project's names, files or tools. Probably skip.
No licence file, so all rights are reserved — read it at the source. We count its rules but don't quote them. Read them on GitHub.
“Common” is measured: kept by at least 6 in 10 of the 9 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Other versions38 projects use a version of this.
Word for word · 27
- greensock/gsap-skills★ 16k100% same
- Jwuthri/Tracely-ai★ 1.5k100% same
- jwuthri-cloud/Tracely-ai★ 1.2k100% same
- JNTMTMTM/eIsland★ 321100% same
- muzimu217/ui-design-agent-kit★ 22100% same
- isaacsight/kernel★ 16100% same
- imMamdouhaboammar/motion-graphics-skills★ 15100% same
- drferdi/Monorepo-safrs★ 9100% same
- ucsandman/claude-skills★ 5100% same
- johnpolacek/animaxxing★ 4100% same
17 more not listed
Edited · 10
- calesthio/OpenMontage★ 72k97% same
- woxiangyangzhimao/skills★ 1498% same
- LinHao-city/StoryMind★ 1097% same
- magicpro97/vibeflow★ 977% same
- darellchua2/civiltekk-opencode-claude-skills★ 6100% same
- jhy0285/monofield★ 598% same
- NolanSoloBuilder/skills★ 3100% same
- InsightStudio-2026/agent-assets★ 118% same
- leishifu666/skills★ 198% same
- Gopyr/gopyr-skills-hub★ 066% same
Wrote their own version · 1
- aditya-deokar/gsap-motion-engineer★ 0same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
Used alongsideProjects with it also use framer-motion, threejs-fundamentals and 10 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
alexsnchzSkillframer-motion
Expert skill for Motion (formerly Framer Motion) — the React animation library. Use this skill whenever the user asks to animate React components, add transitions, implement gesture interactions (drag, hover, tap), create scroll-linked effects, animate route/component presence, or build shared-element transitions. Also triggers for: page transitions, spring animations, layout animations, AnimatePresence, variants, useMotionValue, useScroll, useTransform, whileHover, whileTap, stagger effects, motion values, or any 'how do I animate X in React' question. Invoke even if the user doesn't mention 'framer-motion' by name — if they want smooth UI animations in React, this skill applies.
Also in 4 projects that use this
sirakinbSkillthreejs-fundamentals
Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.
Also in 5 projects that use this
sirakinbSkillthreejs-textures
Three.js textures - texture types, UV mapping, environment maps, texture settings. Use when working with images, UV coordinates, cubemaps, HDR environments, or texture optimization.
Also in 5 projects that use this
jaron-goh-centrSkillwebsite-to-video
Capture a general website/URL and turn it into a video OF the site — tour, showcase, or social clip built from captured screenshots and the site's own brand assets. Use for portfolio / blog / docs / landing-page showcases. Not a product launch or promo, even from a URL (/product-launch-video). Unclear → /hyperframes.
Also in 3 projects that use this
LangChainSkillmusic-to-video
Turn a music track (an audio file, a video to pull audio from, or a track generated from a mood brief) into a beat-synced video — lyric video, slideshow, or kinetic promo. The music drives all pacing; any user-supplied images/videos are cut onto the same beat grid, and a complete video needs zero assets. Narrated pieces → the input-matched workflow (see /hyperframes). Unclear → /hyperframes.
Also in 4 projects that use this
JwuthriSkillcast
Cast genjutsu on a UI - creative coding for motion, micro-interactions, and wow-factor. Scans the stack, proposes an interaction thesis, loads the right sub-skills, implements the illusion. Adapts to Web, Android (Compose), Apple (SwiftUI).
Also in 3 projects that use this
- +6 more from sirakinb
In this repository115 other files it gives its agents.
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- The first 60 shown.
Does it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
Reviews can't be read right now.
Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

