port
Skill4 starsChanged 13 days agoMITView on GitHub
Port the current Fabric mod to another Minecraft version and keep building and fixing until it compiles and starts.
3 other projects use a version of this.
Adopted by
Most recently taken up by
- simota/agent-skillstheir own version, first seen Oct 23, 2026
- antoniowolkk/junior-agenttheir own version, first seen Oct 15, 2026
- Nexus-Organization-Infosec/ClaudeSkillstheir own version, first seen Aug 4, 2026
Other versions3 projects use a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 3
- simota/agent-skills★ 96same name
- Nexus-Organization-Infosec/ClaudeSkills★ 1same name
- antoniowolkk/junior-agent★ 0same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository10 other files it gives its agents.
- checkSkill
- fabric-client-renderingSkill
- fabric-config-and-keybindsSkill
- fabric-crash-debuggingSkill
- fabric-mixinsSkill
- fabric-networkingSkill
- fabric-project-setupSkill
- fabric-releaseSkill
- fabric-version-portingSkill
- newSkill
The file
We split this skill into the rules it gives an agent
4 rules. 0 are common, 2 are distinctive, and 2 are very specific to this project.
0
Common
Most of the 3 edited versions we read keep these.
2
Distinctive
This author's own choices. Worth a look.
2
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Very specific: line 14
If $ARGUMENTS is empty, ask for the target version.
- Very specific: line 22
Create a branch: git switch -c port/$ARGUMENTS.
- Distinctive: line 35
Wait for the user's go-ahead if any dependency is missing or a mappings migration is needed.
- Distinctive: line 69
Do not push or publish.
“Common” is measured: kept by at least 6 in 10 of the 3 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
/fabric-skills:port - port this mod to Minecraft $ARGUMENTS
Port the mod in the current project to Minecraft $ARGUMENTS, following the
fabric-version-porting skill step by step. Use fabric-mixins for broken mixins and
fabric-crash-debugging for runtime failures.
If $ARGUMENTS is empty, ask for the target version. If it is "latest", resolve it to the latest
stable release from https://fabricmc.net/develop/ and confirm with the user.
0. Preconditions
- The working tree must be clean (
git status). If not, ask the user to commit or stash. - The project must build on its current version first (
./gradlew build). If it does not, report that and ask whether to fix it before porting - porting a broken build hides causes. - Create a branch:
git switch -c port/$ARGUMENTS.
1. Analyse and plan (show the plan before editing)
Report to the user:
- Current Minecraft, Loader, Loom, Fabric API, Java, mappings (Yarn / Mojang / none).
- Target versions looked up from fabricmc.net/develop (never from memory).
- Whether a Yarn -> Mojang migration is required (target >= 26.1 and project uses Yarn).
- Third-party mod dependencies and whether each has a build for the target (check Modrinth).
- Number of mixins and which targets look risky (rendering, networking, entity ticking).
- Links to the relevant porting guide / Fabric blog post for the target.
Wait for the user's go-ahead if any dependency is missing or a mappings migration is needed.
2. Execute in separate commits
- (If needed) Yarn -> Mojang mappings migration on the old version; build; commit.
- Build-system bump (wrapper,
gradle.properties, plugin id, dependency configurations, Java level,fabric.mod.jsonranges); commit even if code does not compile yet only if the user prefers small commits - otherwise continue. - Fix compile errors, common code first, then client code. Look up every new name in the
rename list or
./gradlew genSourcesoutput; never guess. - Fix mixins: re-derive every target against the new sources.
3. Build loop
./gradlew buildRepeat: read the first error, fix its root cause, rebuild. If the same error survives two attempts, stop guessing: read the relevant sources/docs again, and explain the blocker to the user if it persists.
4. Runtime check
./gradlew runClientand, unless the mod is client-only,./gradlew runServer. If you cannot run them interactively, at least start them long enough to pass mixin application and entrypoint initialization, and checkrun/logs/latest.logfor mixin warnings and errors.- List anything you could not verify.
5. Report
- Final versions, files changed, renames applied, mixins changed or removed (and why).
- Features that could not be ported, with reasons. Never drop a feature silently.
- Suggested
mod_versionbump andCHANGELOG.mdentry (seefabric-release). - Do not push or publish.
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