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vadimvitvickiyvadimvitvickiy/vv-agent-kit/skills/planning-changes/SKILL.md

planning-changes

Skill0 starsChanged 50 days agoMITView on GitHub

Use when an agreed design needs turning into an implementation plan, when a written plan is about to be carried out, or when resuming a plan part-way through after a break or a compaction.

2 other projects use a version of this.

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The file

We split this skill into the rules it gives an agent

4 rules. About 0 are common, 2 are distinctive, and 2 are very specific to this project.

  • ≈0

    Common · estimate

    Many files like this have a rule of this kind.

  • ≈2

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 2

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Very specific:

    No survey from the design stage: launch vvkit:architecture-surveyor in the background, map from your own reading meanwhile, reconcile …

    line 19
  2. Distinctive:

    Add a review focus: inputs and failure modes the design implies but no task's tests exercise.

    line 42
  3. Distinctive:

    Every requirement points to a task that implements it.

    line 57
  4. Very specific:

    Every name and signature is spelled the same where produced and consumed — clearLayers() in Task 3 and clearAllLayers() in Task 7 is a bug …

    line 58

≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Planning changes

A plan is the design turned into steps someone with no context can execute. A fresh subagent, a later session, or you after a compaction sees the plan and nothing else; whatever it leaves implicit gets reinvented, differently.

Design comes first — vvkit:designing-changes. A plan before an agreed design commits to decisions nobody approved.

Map the files before the tasks

  • List each file created or changed and its one responsibility. This is where the decomposition is decided; tasks follow from it.
  • No survey from the design stage: launch vvkit:architecture-surveyor in the background, map from your own reading meanwhile, reconcile before writing a task. Put the report's path in the plan's opening block.
  • Files that change together stay together. Follow the existing layout. Split a file the plan already touches if it has grown unwieldy; leave untouched files alone.

Size tasks by what a reviewer could reject

  • A task is the smallest unit with its own test cycle that a reviewer could reject while approving its neighbor. Fold setup and scaffolding into the task that needs them.
  • Each task names:
    • Files — exact paths to create, modify and test.
    • Interfaces — what it consumes and produces, with exact names and types. An implementer sees only its own task.
    • Steps, test-first, each with the command and its Expected: output.
  • Repetitive work across many sites: one task does a unit by hand, the next builds the script that matches it for the rest.

Carry the constraints verbatim

  • Open with the goal in one sentence, the approach in two or three, the design's path, and the project-wide constraints — version floors, naming rules, platform requirements — copied exactly. A paraphrased constraint is a second constraint.
  • Add a review focus: inputs and failure modes the design implies but no task's tests exercise. A design's silence on an input is not permission to break on it. For each, add the test to the task that owns the code.

No placeholders

Each is a defect, because the executor fills it with a guess:

  • "TBD", "TODO", "similar to Task 3" — tasks get read out of order.
  • "Add error handling", "handle edge cases" — which errors, which inputs?
  • "Write tests for the above" with no test in the step.
  • A name or type used in one task and defined in none.

Review it against the design

  • Every requirement points to a task that implements it.
  • Every name and signature is spelled the same where produced and consumed — clearLayers() in Task 3 and clearAllLayers() in Task 7 is a bug found here for free.
  • Then ask the human to choose how it runs: all tasks in this session with one review of the branch at the end, or a fresh subagent per task with a review after each. Recommend one, citing how coupled the tasks' interfaces are and what a shipped mistake would cost.

Carrying it out

The workspace, the progress ledger that survives compaction, the per-task loop, rulings and the final review: references/executing-a-plan.md. Read it before the first task.

Before handing the plan over

  • The design it implements is named, and was approved
  • Every task has files, interfaces, and test-first steps with expected output
  • Constraints are copied, not paraphrased
  • The review focus lists what no test covers yet, or says nothing is missing
  • No placeholder survives, and every name matches across tasks

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