video-generated
Skill2 starsChanged 22 days agoMITView on GitHub
Generates people, rooms and objects for a video through Atlas Cloud - the client and key, which model for which job (Seedance 2.0 for shots, OmniHuman 1.5 to play your own audio as a talking person, MiniMax H3 in reserve, Nano Banana Pro for keyframes and multi-reference edits), prices as billed, the doctrine (one scene = one generation; identity, geometry and composition checked at image prices; the reference beats the prompt; approved takes are upscaled, not regenerated), looping and transparent shots, and assembly traps. An executor under video-studio. Use when a film needs shots that do not exist as footage or UI. Triggers: "generate a scene", "a character in the video", "people in the ad", "talking head", "Seedance", "OmniHuman", "Atlas Cloud", "generated video".
- Reads credentials
1 other project uses a version of this.
Adopted by
Most recently taken up by
- tymoshenko-dmytro/claude-marketing-skillsword for word, first seen Nov 1, 2026
Other versions1 project uses a version of this.
Word for word · 1
- tymoshenko-dmytro/claude-marketing-skills★ 2100% same
Edited · 0
None found.
Wrote their own version · 0
None found.
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository19 other files it gives its agents.
- ads-parserSkill
- ads-video-librarySkill
- ahrefsSkill
- competitor-researchSkill
- connectSkill
- funnel-screenshotsSkill
- ga4-reportsSkill
- gsc-insightsSkill
- image-genSkill
- parallel-researchSkill
- plain-copySkill
- seoSkill
- seo-tech-auditSkill
- video-3dSkill
- video-buildSkill
- video-checkSkill
- video-movesSkill
- video-soundSkill
- video-studioSkill
The file
We split this skill into the rules it gives an agent
3 rules. About 0 are common, 2 are distinctive, and 1 is very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈2
Distinctive · estimate
This author's own choices. Worth a look.
1
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 44
Put your own character sheets, set plates and brand ground colours in your film folder and reference them.
- Very specific: line 48
If you use another provider, keep the doctrine and the traps, and swap scripts/atlas.py for that provider's client with the same upload / …
- Distinctive: line 50
Add your own realism rules (what your customers' world looks like) to video-studio's "Brand laws (yours)" - they bind every generated shot.
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
video-generated
Shots that do not exist as footage or UI. Everything spoken, written or branded stays out of the generated picture: text, captions, UI and the end card are layered on top in video-build. video-studio's laws apply to the content of every shot.
Input: the film's brief.md (../video-studio/references/brief.md). It owns copy, claims,
tone, material, moments and private data; this skill owns the implementation. If the brief
cannot be met, say so to video-studio - never change it silently.
Setup. An Atlas Cloud account with balance and ATLAS_API_KEY in
~/.config/marketing-agent-kit/.env - how to get one: references/atlas.md "Get a key" (and the
kit's connections/atlas-cloud.md). Python 3 only, no packages. Every call costs money.
A=${CLAUDE_SKILL_DIR}/scripts/atlas.py
python3 $A upload keyframe.jpg
python3 $A --jobs <film>/jobs run video shot.json --tag s01 --out <film>/shotsreferences/atlas.md holds the client, the model table with billed prices, the doctrine,
looping and transparent shots, and the assembly traps. On any new model: one paid call, then
read the dashboard, before the second.
Camera terms for a shot's prompt (one move per shot; term + subject + direction + duration):
../video-moves/references/prompts.md.
Adapt it
- Put your own character sheets, set plates and brand ground colours in your film folder and reference them; the model follows the reference, not the prose.
- Re-check every price on your dashboard after the first call of each model, and update the
table in
references/atlas.mdwith the date. - If you use another provider, keep the doctrine and the traps, and swap
scripts/atlas.pyfor that provider's client with the same upload / submit / poll / download shape. - Add your own realism rules (what your customers' world looks like) to video-studio's "Brand laws (yours)" - they bind every generated shot.
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