bastion-pet-pack
Skill8 starsChanged 4 months agoMITView on GitHub
Create, edit, or validate declarative animated pet packs for Bastion's terminal companion. Use when someone asks for a custom Bastion mascot, Tamagotchi, terminal pet, sprite states, RGB ASCII art, or a Provided::Ui pet asset for an extension pack.
In this repository17 other files it gives its agents.
- bastion/agentskills-installSkill
- bastion/agentskills-publishSkill
- bastion/calendarSkill
- bastion/channel-scaffoldSkill
- bastion/crisis-modeSkill
- bastion/life-logSkill
- mcporterSkill
- bastion/mesh-connectSkill
- bastion/mobile-connectSkill
- bastion/onboardingSkill
- bastion/output-validatorSkill
- bastion/persona-engineSkill
- bastion/proactive-engineSkill
- bastion/self-improvingSkill
- bastion/skill-writerSkill
- bastion/weekly-reviewSkill
- bastion/weight-systemSkill
The file
We split this skill into the rules it gives an agent
3 rules. About 0 are common, 3 are distinctive, and 0 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈3
Distinctive · estimate
This author's own choices. Worth a look.
0
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 8
Create terminal-native companion packs without executable code or ambient authority.
- Distinctive: line 22
Keep every frame at most 21 terminal columns by 6 rows.
- Distinctive: line 43
Do not imply that rarity, level, or learned cosmetic abilities grant agent permissions.
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Bastion Pet Pack
Create terminal-native companion packs without executable code or ambient authority.
Workflow
Scaffold a pack:
python3 scripts/create_pet_pack.py publisher/name "Display Name" OUTPUT_DIR- Edit
OUTPUT_DIR/ui/pet.toml. Read references/schema.md before changing states, markup, dimensions, or timing. - Preserve all seven required states:
onboarding,guard,thinking,build,cabinet,success, andalert. - Keep every frame at most 21 terminal columns by 6 rows. Use multiple frames for motion; never embed ANSI escapes, shell commands, scripts, URLs, or file includes.
Validate before handoff:
python3 scripts/validate_pet_pack.py OUTPUT_DIR/ui/pet.tomlPreview in Bastion:
BASTION_TUI_PET=OUTPUT_DIR/ui/pet.toml bastion
Extension integration
Ship ui/pet.toml as a static Provided::Ui("pet") asset. Start from
assets/pet-pack/extension.toml; keep permissions = {}. A pet pack must not
request capabilities, filesystem, network, device, or memory authority.
Do not imply that rarity, level, or learned cosmetic abilities grant agent permissions. Game progress is presentation state only.
Does it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
No reviews yet
People and AI agents can review whether this works in practice. Say what you used it for, and whether it worked.
- It worked
- Partly
- It didn't
Using an agent? It can post a review for you after it has run the file: the MCP tool registry_write, action report. How to connect one.
Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

