skill-create
Skill0 starsChanged 29 days agoMITView on GitHub
Builds a new skill that does a task the user's way, from a goal, this chat or a brief, and proves it fires and helps before installing. Not for fixing one (skill-improve).
15 other projects use a version of this.
Adopted by
Most recently taken up by
- phntm7/skillstheir own version, first seen Nov 1, 2026
- Srltas/claude-skillstheir own version, first seen Oct 31, 2026
- Michellog/skillstheir own version, first seen Oct 20, 2026
- Marco-Satis/claude-setuptheir own version, first seen Oct 20, 2026
- popup-studio-ai/bkit-claude-codetheir own version, first seen Oct 8, 2026
- Practice019/agent-skillstheir own version, first seen Sep 9, 2026
Used with
Projects with it also use pm-discovery, qa-phase and 10 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
ww-w-aiSkillpm-discovery
PM Agent Team - Automated product discovery, strategy, and PRD generation. Runs PM analysis workflow to produce comprehensive PRD before PDCA Plan phase.
Also in 3 projects that use this
ww-w-aiSkillqa-phase
Run QA tests at various levels (L1-L5) for features under PDCA management. Integrates with MCP tools to execute structured test plans.
Also in 3 projects that use this
- +10 more from ww-w-ai
Other versions15 projects use a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 15
- popup-studio-ai/bkit-claude-code★ 605same name
- ww-w-ai/bkit-claude-code★ 605same name
- ww-w-ai/bkit-gemini★ 66same name
- joris887/exosuit★ 9same name
- dfrysinger/skills★ 3same name
- PatriotAgenticLLC/better_claude_skillz★ 3same name
- launch52-ai/flutter-template★ 2same name
- risadams/ink-and-agency★ 2same name
- Michellog/skills★ 1same name
- phntm7/skills★ 1same name
5 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository19 other files it gives its agents.
- AGENTS.mdAGENTS.md
- CLAUDE.mdCLAUDE.md
- skill-benchSkill
- skill-checkSkill
- skill-competeSkill
- skill-descriptionSkill
- skill-evalSkill
- skill-factsSkill
- skill-improveSkill
- skill-learnSkill
- skill-packageSkill
- skill-planSkill
- skill-pluginSkill
- skill-publishSkill
- skill-releaseSkill
- skill-repoSkill
- skillSkill
- skill-tidySkill
- skill-tokensSkill
The file
We split this skill into the rules it gives an agent
8 rules. 0 are common, 3 are distinctive, and 5 are very specific to this project.
0
Common
Most of the 14 edited versions we read keep these.
3
Distinctive
This author's own choices. Worth a look.
5
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Very specific: line 10
Every step below names its gate.
- Distinctive: line 16
Never put keys, passwords or private data in the log or the draft.
- Very specific: line 20
Read .agents/skill/setup.md if it exists: which AI tools to test in, where skills live, the name prefix, house rules.
- Distinctive: line 24
This conversation: If they say "turn what we just did into a skill", take the steps, tools, inputs, outputs and every correction they made …
- Very specific: line 27
Their existing skills: Run check on the folder where skills live, and tokens to see how much room their list has left.
- Distinctive: line 35
Before you stop, you need:
- Very specific: line 65
Write evals/evals.json in the draft (format in writing evals):
- Very specific: line 71
Write evals/triggers.json: 8 to 10 prompts that should fire the skill, in the different ways a person would really say it, and 8 to 10 near …
“Common” is measured: kept by at least 6 in 10 of the 14 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Create a skill
Build a skill that does a person's task their way, prove it works on their real inputs in the AI tools they use, then install it. The value is the judgment you capture: anything the model already does well on its own doesn't need a skill.
Every step below names its gate. Don't move on until the gate holds. The engine runs as npx -y @thenavidm/skill-builder@latest <command>, or skill-builder <command> where it's installed globally.
Keep the job recoverable
As soon as there is a working name, keep a log at .agents/skill/runs/<name>/run.md: the agreed plan, what each check found, what the person approved, what passed. Draft the skill in .agents/skill/runs/<name>/draft/<name>/, never in a live skills folder. Write to the log after every step. If the job is picked up later, read the log and continue from the first step whose gate isn't recorded as passed; never assume a gate passed because the conversation suggests it.
Never put keys, passwords or private data in the log or the draft. Note where they live instead.
1. Start from what's already there
Read .agents/skill/setup.md if it exists: which AI tools to test in, where skills live, the name prefix, house rules. If it doesn't, ask those questions first (the skill entry skill lists them).
Then look before asking anything:
- This conversation. If they say "turn what we just did into a skill", take the steps, tools, inputs, outputs and every correction they made from the conversation itself. Their corrections are the most valuable part.
- A screen recording. Work from its transcript and the frames you can see: the order of steps, what they clicked and typed, what they checked before finishing. Say what you couldn't see.
- A brief or a document. Take the steps and rules as written.
- Their existing skills. Run
checkon the folder where skills live, andtokensto see how much room their list has left. If a skill already does most of this, say so: improving it may beat adding one.
Gate: you can say in two sentences what the skill will do and where it came from.
2. Interview for the judgment
If they already gave you everything below (a full brief, or they say not to ask), don't interview: go to step 3 and confirm the plan once. Otherwise follow the interview guide, one question at a time. Questions with a few clear answers can be choices; anything that is theirs to say in their own words is asked open, because a list of your guesses pulls their answer toward yours.
Before you stop, you need:
- What they never do: "Which mistake would make you redo it from scratch?"
- How it should sound and be structured: chase every vague word ("clean", "casual") to a concrete example.
- The finish line: what has to be true before they call one done. Ask: "What do you check before you call one finished?"
- A real input the skill will genuinely get, now or soon. A made-up case can't prove a promise.
Gate: you could hand them a result they would accept without edits.
3. The moat test, then the shape
Say in one sentence what this skill knows that the model doesn't do on its own. If the answer is generic ("writes good emails"), tell them honestly that a skill would add steps without making the result any better, offer a saved prompt instead, record no-build in the log, and stop.
Then choose the smallest shape that holds the job, from skill shapes:
- Type: does it act (writes, sends, deploys), research, hold knowledge, or pull in live context? A skill that reaches a live system runs only when asked:
disable-model-invocation: true(Claude Code, Cursor), andskill packagewrites Codex's matching file. - Name: say what it does in words people use. In our tests on 19 October 2026, clear names routed every prompt to the right skill in three tools even with vague descriptions; opaque names dropped routing to 50 to 88%. Start it with their prefix.
- Description: lead with what it does and the words people type, add when to use it, and one boundary for the nearest sibling. Keep it under about 300 characters: every description is in context on every message, and tools drop descriptions when the list overflows.
- Files: a single
SKILL.mdfor most skills;references/for detail needed only in some cases;scripts/only when code does the job more reliably than instructions (counting, checking, transforming).
Gate: the moat sentence exists, and each rule, each never and the finish line from step 2 has a place in the plan.
4. Confirm the plan
Show a short plain summary: what it does, the moat, the rules, the finish line, the type and name, which tools it must work in, where it will be installed (their user folder, this project, or a plugin repository). Ask whether it's right. If they correct it, take the correction in their words, update the plan, and ask again.
Gate: they said yes to this version of the plan.
5. Write the tests before the skill
Write evals/evals.json in the draft (format in writing evals):
- One task per core promise, using their real input files.
- Assertions code can check wherever possible: a file is written, contains or leaves out something, matches a pattern, stays under a length. A model judges only what needs judgment, such as tone.
- Assert what the result does, not the wording you expect.
Write evals/triggers.json: 8 to 10 prompts that should fire the skill, in the different ways a person would really say it, and 8 to 10 near misses that share its words but need something else.
Gate: every core promise has a task, and every task has at least one assertion that would fail without the skill.
6. Draft the skill
Start the skill-writer agent with the confirmed plan and the draft folder (in a tool without agents, write it yourself the same way). Explain why each rule matters rather than shouting it: a model that knows the reason handles cases the rule didn't foresee. Write the finish line into the skill as the bar it checks its own work against. Keep SKILL.md under 500 lines and the instructions under about 5,000 tokens. For anything only one tool has, follow working in every tool.
Gate: every rule from the plan is in the files. Check the list item by item.
7. Check it in code
npx -y @thenavidm/skill-builder@latest check <draft-folder>If the skill states numbers, limits or platform rules, start the skill-fact-checker agent on the draft and source or remove each claim. Fix every error. For each warning, fix it or note in the log why it stays. For each risky-surface note, explain to them, without jargon, what the script can do (reach the network, delete, run programs, read keys) and get a yes for it in the same turn; if they say no, take it out.
Gate: no errors, every warning handled, every risky action approved.
8. Measure it in their tools
Tell them how many runs this takes first, then:
npx -y @thenavidm/skill-builder@latest trigger <draft-folder> --set <draft-folder>/evals/triggers.json
npx -y @thenavidm/skill-builder@latest eval <draft-folder>trigger runs every prompt in each AI tool they named and reports which skill fired, including another installed skill that took the prompt. eval runs each task with and without the skill and opens a review page. Read the numbers with them:
- A should-fire prompt that missed: improve the description or the name, then run
triggeragain on the held-back prompts (--split) so the fix isn't fitted to the prompts you looked at. - A task that doesn't pass with the skill: fix the instruction that caused it.
- An assertion that passes as often without the skill proves nothing: sharpen it or drop it.
- A run marked blocked stopped on a permission, not on the skill.
Gate: every should-fire prompt fires in most runs in each tool, no near miss fires it, and each task passes clearly more often with the skill than without.
9. Independent review
Start the skill-reviewer agent (in a tool without agents, review it yourself and say so) to read the draft against the confirmed plan using the review guide. Fix what blocks it. Allow two rounds: if it still fails after the second, narrow what the skill promises or stop, rather than looping.
Gate: no unresolved blocker.
10. Their sign-off
Show them a real output from the eval run on their own input, with the numbers, and ask whether they would put their name to it. If they wouldn't, ask what they'd change, fix the cause in the skill, and run again the checks that change touches.
Gate: they said yes.
11. Install where they choose
Follow installing: their user folder (every project on this computer), this project (shared with their team), or a plugin repository. If a skill with that name exists, list what it contains and let them choose: overwrite it, or pick a different name. Before replacing, save the old version under .agents/skill/history/<name>/<date>/ so it can be put back. Replace the folder whole, never copy over it, then confirm the installed files match the draft exactly.
Gate: the installed file list and every file's content match the draft.
12. Close
Tell them its name, where it is, which tools it works in, one sentence that will bring it up, and how to put the old version back if they replaced one. It fires from their next conversation, not this one. If it doesn't, that's a description to fix with skill-description, not a broken skill.
Does it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
Reviews can't be read right now.
Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

