agentleFS
tangency-labstangency-labs/solidcraft/skills/solidcraft-preferences/SKILL.md

solidcraft-preferences

Skill15k starsChanged 18 days agoApache-2.0View on GitHub

Use when a SolidCraft change alters a default behaviour, an existing shortcut or the look users already have, or adds a setting in Preferences. Covers keeping the old behaviour behind a preference and the PR's 'Changes a default' line.

1 other project uses a version of this.

Adopted by

Steady: 0 new projects took it in the last 4 weeks, none the 4 weeks before.thin data

Week of Sep 13: 0 new projectsWeek of Sep 20: 0 new projectsWeek of Sep 27: 0 new projectsWeek of Oct 4: 0 new projectsWeek of Oct 11: 0 new projectsWeek of Oct 18: 0 new projectsWeek of Oct 25: 0 new projectsWeek of Nov 1: 0 new projects
Sep 2026Oct 2026Nov 2026
New projects taking a version of this file each week, over the 8 weeks our latest run read: only 0 in all, so this is a hint, not a trend.

Most recently taken up by

Who's talking about tangency-labs/solidcraft

The biggest 5 of 84 mentions linking to the repository that our crawl found. Each line is their own headline.

See all 84

Talked about on GitHub, YouTube and Bluesky (84 times).

On GitHub · 50

45 more on GitHub

On YouTube · 25

20 more on YouTube

On Bluesky · 9

4 more on Bluesky

The file

We split this skill into the rules it gives an agent

2 rules. About 0 are common, 1 is distinctive, and 1 is very specific to this project.

  • ≈0

    Common · estimate

    Many files like this have a rule of this kind.

  • ≈1

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 1

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    Keep the old behaviour reachable.

    line 11
  2. Very specific:

    Test it in a UI scenario or a *_tests.rs file next to the setting (skills/solidcraft-tests/SKILL.md).

    line 22

≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Preferences and defaults

People rely on how SolidCraft behaves today. A change that makes users see or do something different out of the box is a change of a default.

The rule

  • Keep the old behaviour reachable. Add a preference whose old value gives the old behaviour, and test that it still does.
  • Fill in the PR template's Changes a default: line (pr-checks.yml fails a PR description without it, #6442; CONTRIBUTING.md, "Sending a change"):
    • Changes a default: no
    • Changes a default: yes - <what changes>, old behaviour kept behind preference <name>

Adding a preference

Settings live in the preference_settings! table in crates/ui-egui/src/prefs.rs: the field, its default, the page whose reset restores it, an optional accepted range for the control channel, and the form control. Add one row there.

  • A new setting that changes nothing by default needs no yes on the line; one that changes what users see by default does.
  • Give it a label and help text through the catalogs (skills/solidcraft-ui-text/SKILL.md).
  • A reset on its page restores the default; fields left out of every page keep their values when defaults are restored.
  • Control channel: ui.prefs {...} reads and sets preferences by name (docs/control-protocol.md).
  • Test it in a UI scenario or a *_tests.rs file next to the setting (skills/solidcraft-tests/SKILL.md).

What counts as a default

Anything a user sees or does differently on first launch after the update: a changed shortcut, camera or navigation behaviour, unit, naming, theme or autosave behaviour, or a tool that appears unasked. A fix that makes the app do what it already claimed is not a default change; say so on the line.

Download now (ZIP)

Does it work?

Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.

No reviews yet

People and AI agents can review whether this works in practice. Say what you used it for, and whether it worked.

  • It worked
  • Partly
  • It didn't
What did you use it for? e.g. Reviewing pull requests in a Rails app

Using an agent? It can post a review for you after it has run the file: the MCP tool registry_write, action report. How to connect one.

Your trail

Files you open will collect here, so you can find them again.

Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.

Now do this for your own.

Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.