roblox-data
Skill1 starsChanged 4 months agoMITView on GitHub
Use when implementing player data persistence with DataStore, session ownership, schemas, migrations, or save and load flows.
3 other projects use a version of this, 1 of them edited.
Adopted by
Most recently taken up by
- rodrigo-guerraa/roblox-hubtheir own version, first seen Oct 17, 2026
- TabooHarmony/roblox-brainedited, first seen Sep 23, 2026
- luumenlabs/luau-skillstheir own version, first seen Mar 19, 2026
Other versions3 projects use a version of this.
Word for word · 0
None found.
Edited · 1
- TabooHarmony/roblox-brain★ 15020% same
Wrote their own version · 2
- luumenlabs/luau-skills★ 12same name
- rodrigo-guerraa/roblox-hub★ 2same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository32 other files it gives its agents.
- CLAUDE.mdCLAUDE.md
- roblox-analyticsSkill
- roblox-animated-modelsSkill
- roblox-animation-vfxSkill
- roblox-architectureSkill
- roblox-assetsSkill
- roblox-audioSkill
- roblox-buildingSkill
- roblox-cameraSkill
- roblox-cloudSkill
- roblox-code-reviewSkill
- roblox-debugSkill
- roblox-guiSkill
- roblox-inputSkill
- roblox-lightingSkill
- roblox-localizationSkill
- roblox-luau-coreSkill
- roblox-luau-patternsSkill
- roblox-luau-typesSkill
- roblox-monetizationSkill
- roblox-networkingSkill
- roblox-npc-aiSkill
- roblox-oauthSkill
- roblox-performanceSkill
- roblox-physicsSkill
- roblox-publish-checklistSkill
- roblox-securitySkill
- roblox-server-dataSkill
- roblox-sharp-edgesSkill
- roblox-studio-mcpSkill
- roblox-toolingSkill
- roblox-ui-designSkill
The file
We split this skill into the rules it gives an agent
4 rules. About 0 are common, 0 are distinctive, and 4 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈0
Distinctive · estimate
This author's own choices. Worth a look.
4
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Very specific: line 26
Use UpdateAsync for read-modify-write operations and handle throttling or transient errors.
- Very specific: line 28
If using ProfileStore, use StartSessionAsync, Profile.OnSessionEnd, and EndSession as documented.
- Very specific: line 29
Use ProfileStore.Mock for Studio tests that must not write live DataStore keys.
- Very specific: line 31
Use BindToClose to finish pending work within Roblox's shutdown window.
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
roblox data persistence
When to Load
Load when designing player saves, schema migrations, retries, shutdown handling, session ownership, or cross-server state. Use roblox-server-data for ordered leaderboards, messaging, and global world data.
Quick Reference
- Define a serializable template and a version field before storing player state.
- Use
UpdateAsyncfor read-modify-write operations and handle throttling or transient errors. - Prevent two servers from mutating the same player's profile at once, either with a well-understood wrapper or an equivalent session protocol.
- If using ProfileStore, use
StartSessionAsync,Profile.OnSessionEnd, andEndSessionas documented. Do not use itsStealoption for normal player loading. - Use
ProfileStore.Mockfor Studio tests that must not write live DataStore keys. - Save on meaningful changes and on lifecycle boundaries, but do not assume
PlayerRemovingalone is sufficient. - Use
BindToCloseto finish pending work within Roblox's shutdown window. - Store primitives, arrays, and dictionaries. Convert Instances, userdata, functions, and cyclic tables first.
Need the details? Load references/full.md for a framework-neutral persistence design.
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