explainer-visuals
Skill0 starsChanged 4 months agoMITView on GitHub
Create high-quality animated explainer visuals for essays and blog posts. Use when the user wants to visualize concepts, processes, data, or ideas with interactive web animations. Triggers on requests like "create a visual for", "animate this concept", "make an explainer", "visualize this idea", "diagram this process", "show this data", or when essay content would benefit from visual explanation. Handles abstract concepts (mental models, frameworks), technical processes (algorithms, systems), and data visualization (trends, comparisons). Outputs self-contained HTML/CSS/JS that embeds directly in web content.
In this repository6 other files it gives its agents.
- CLAUDE.mdCLAUDE.md
- data-visualizationSkill
- gsap-coreSkill
- gsap-performanceSkill
- gsap-timelineSkill
- motion-art-directionSkill
The file
We split this skill into the rules it gives an agent
6 rules. About 0 are common, 6 are distinctive, and 0 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈6
Distinctive · estimate
This author's own choices. Worth a look.
0
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 8
Create animated, interactive visuals that make complex ideas intuitive.
- Distinctive: line 15
Earned complexity: Start simple, add layers through interaction or animation
- Distinctive: line 22
Before creating any visual, conduct a brief discovery interview using AskUserQuestion.
- Distinctive: line 26
Ask 1-2 focused questions from these categories:
- Distinctive: line 137
Every visual is a self-contained HTML file:
- Distinctive: line 181
Every visual must include:
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Explainer Visuals
Create animated, interactive visuals that make complex ideas intuitive.
Philosophy
Great explainer visuals don't just illustrate—they reveal. They show the structure hidden in complexity, the motion implicit in static descriptions, the relationships that words struggle to convey.
Core principles:
- Earned complexity: Start simple, add layers through interaction or animation
- Semantic motion: Movement carries meaning, not just attention
- Readable at rest: The static state communicates the core idea
- Progressive disclosure: Let viewers control depth of exploration
Discovery Process
Before creating any visual, conduct a brief discovery interview using AskUserQuestion. Understand not just WHAT to visualize, but WHY this idea needs visual treatment.
Discovery Questions
Ask 1-2 focused questions from these categories:
Understanding the idea:
- "What's the single most important insight viewers should take away?"
- "What makes this concept hard to explain in words alone?"
- "Is there a common misconception this visual should correct?"
Understanding the context:
- "Where will this appear in your essay? (Opening hook, supporting evidence, climactic reveal, summary)"
- "What's the surrounding content's tone? (Academic, conversational, provocative, instructive)"
Understanding the audience:
- "What does your reader already know about this topic?"
- "Should this feel like a quick insight or an explorable deep-dive?"
Skip discovery only if the user has already provided rich context about their goals.
Visual Format Selection
Choose format based on the nature of the idea:
| Concept Type | Optimal Format | Why |
| Transformation/Change | Morphing animation | Shows before→after as continuous process |
| Hierarchy/Structure | Zoomable treemap or nested diagram | Reveals layers through interaction |
| Process/Flow | Stepped animation with scrubber | User controls pace of revelation |
| Comparison | Side-by-side with synchronized animation | Parallel structure highlights differences |
| Accumulation/Growth | Building animation | Each element adds to previous |
| Relationship/Network | Force-directed graph | Reveals emergent structure |
| Distribution/Proportion | Animated unit chart or waffle | Makes quantities tangible |
| Cycle/Feedback | Looping animation with entry points | Shows perpetual motion of systems |
| Timeline/Sequence | Horizontal scroll with annotations | Natural reading direction |
| Spatial/Geographic | Annotated map with zoom | Grounds abstract in physical |
| Mental Model | Metaphor-based diagram | Connects abstract to familiar |
| Trade-off/Tension | Slider-controlled balance | Shows interdependence |
Design System
Typography
font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, sans-serif;
--text-hero: 2rem; /* Single key number or word */
--text-title: 1.25rem; /* Visual title */
--text-label: 0.875rem; /* Axis labels, annotations */
--text-micro: 0.75rem; /* Secondary details */Color Palettes
Minimal (default):
--ink: #1a1a2e; /* Primary elements */
--ink-light: #4a4a68; /* Secondary elements */
--accent: #e94560; /* Single highlight */
--ground: #fafafa; /* Background */
--ground-alt: #f0f0f5; /* Alternate regions */Data-rich (when showing categories):
--cat-1: #4e79a7; --cat-2: #f28e2c; --cat-3: #e15759;
--cat-4: #76b7b2; --cat-5: #59a14f; --cat-6: #af7aa1;Adapt to essay context:
- Technical/analytical → cooler palette, more contrast
- Personal/reflective → warmer palette, softer edges
- Provocative/challenging → bolder accent, higher saturation
Motion Principles
const EASE = {
standard: 'cubic-bezier(0.4, 0, 0.2, 1)', // Smooth, natural
enter: 'cubic-bezier(0, 0, 0.2, 1)', // Start fast, settle
exit: 'cubic-bezier(0.4, 0, 1, 1)', // Start slow, accelerate
bounce: 'cubic-bezier(0.34, 1.56, 0.64, 1)' // Slight overshoot
};
const DURATION = {
micro: 100, // Color, opacity
fast: 200, // Small movements
medium: 350, // Standard transitions
slow: 500, // Large movements
dramatic: 800 // Major reveals
};Motion semantics:
- Fade = existence (appear/disappear)
- Scale = importance (emphasize/de-emphasize)
- Translate = relationship (group/separate)
- Morph = identity (transform)
- Rotate = state (toggle, cycle)
Technology Selection
Choose the simplest tool that achieves the effect:
| Complexity | Tool | Use When |
| Simple | Pure CSS | State transitions, hovers, basic transforms |
| Standard | Vanilla JS + CSS | Sequenced animations, scroll triggers, simple interactions |
| Complex | GSAP | Timeline sequences, physics, SVG morphing |
| Data-driven | D3.js | Force layouts, maps, data-bound transitions |
For most explainer visuals, vanilla JS + CSS is sufficient.
Code Structure
Every visual is a self-contained HTML file:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Visual: [Concept Name]</title>
<style>
*, *::before, *::after { box-sizing: border-box; margin: 0; padding: 0; }
:root { /* Design tokens */ }
/* Component styles */
</style>
</head>
<body>
<figure class="explainer-visual" role="img" aria-label="[Description]">
<!-- Visual content -->
<figcaption class="visually-hidden">[Accessible description]</figcaption>
</figure>
<script>
// Animation and interaction logic
</script>
</body>
</html>Accessibility Requirements
.visually-hidden {
position: absolute; width: 1px; height: 1px;
padding: 0; margin: -1px; overflow: hidden;
clip: rect(0, 0, 0, 0); border: 0;
}
@media (prefers-reduced-motion: reduce) {
*, *::before, *::after {
animation-duration: 0.01ms !important;
transition-duration: 0.01ms !important;
}
}Every visual must include:
role="img" aria-label="..."on container- Full text alternative in
.visually-hiddencaption - Respect
prefers-reduced-motion - Keyboard-accessible interactions
- Visible focus states
Patterns Reference
See references/patterns.md for implementation patterns:
- Morphing shape transitions
- Scroll-driven storytelling
- Interactive slider diagrams
- Annotated step-through animations
- Force-directed relationship graphs
- Unit/waffle chart animations
Delivery
Output as single HTML file that:
- Is completely self-contained (inline all CSS/JS)
- Works when opened directly in browser
- Can be embedded via iframe
- Includes comments explaining key decisions
For library-dependent visuals (D3, GSAP), include CDN links with integrity hashes.
Quality Checklist
Before delivering:
- Static state communicates the core idea
- Animation reveals insight, not just decorates
- Interactions are discoverable (cursor hints, hover states)
- Works on mobile (touch-friendly, responsive)
- Reduced motion alternative exists
- Accessible description is complete
- Code is commented for future modification
- File size reasonable (<100KB simple, <500KB complex)
Does it work?
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- It didn't
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